Warlocks make pacts with otherworldly beings to gain power and might. This relationship between warlock and patron is somewhat like that of a cleric and deity, but beings that serve as patrons for warlocks are not gods.
Solo Ability: Fair.
Charisma is the most important stat for Warlocks. High Charisma makes Eldritch Blast and spells more difficult for enemies to resist, and also gives more spell points.
Constitution is important for Warlocks who want to increase their hit points.
Intelligence is important for increasing skills.
Notable abilities: Eldritch Blast
Warlocks summon powerful energies, attacking with Eldritch Blast. They cast spells through their connection with their patron. They can only perform a small number of spells in this way, but that is supported by their ability to endlessly inflict magical damage with their Eldritch Blasts.
Warlocks cannot easily switch spells at taverns or rest shrines, but can undergo a special ritual once every few days with the help of a Warlock trainer.
Hit Die: D6
Base Skill Points Each Level: 2
Path(s): Eldritch Blaster
True Reincarnation Feat(s): Past Life: Warlock