Elemental form specialty is a wasted feat.

Raedier

Well-known member
In 99% of all cases it is beter to take an epic feat for the 5% crit damage or crush weakness.

Is this another case of “if ya don’t like it, don’t play it”?

As a Legendary feat i think it should give something worthwile.

And it is also bugged, certain spells do not get a bonus to caster level.

But even if it was not bugged i still would not be taking it.

Cl/MCL bonus should be increased to +5,crit 5% and spellpower 50.
 
Last edited:
Upvote 0

DBZ

Well-known member
Tetris is a NIGHTMARE and its not a problem ofc

They gave it to fighters Sorcs should get stripping at level 12 at the very least
 

Lazuli

Well-known member
The feat is pretty useless for a sorcerer, but it is useful for a druid, who has a more variety of interesting spells.
 

Raedier

Well-known member
The feat is pretty useless for a sorcerer, but it is useful for a druid, who has a more variety of interesting spells.

Even on a druid it is not worth, always beter to push main element.

Even tho i also am using electric a LOT.
 

Lazuli

Well-known member
Even on a druid it is not worth, always beter to push main element.
I do not agree, for the druid there are several types of spells that serve him very well.

With the sorc, with so few spells known, it is not worth using second elements.
 

Raedier

Well-known member
I do not agree, for the druid there are several types of spells that serve him very well.

With the sorc, with so few spells known, it is not worth using second elements.
I am not saying using electric spells is bad on a druid, i am fully geared for force/cold/electric and i use almost all of the available electric spells in my arsenal including storm catcher and thundersnow.

But even then the Epic crit damage feat pulls ahead of the legendary feat “elemental form specialty” wich is odd in my eyes.
 

Lazuli

Well-known member
I am not saying using electric spells is bad on a druid, i am fully geared for force/cold/electric and i use almost all of the available electric spells in my arsenal including storm catcher and thundersnow.

But even then the Epic crit damage feat pulls ahead of the legendary feat “elemental form specialty” wich is odd in my eyes.
I haven't said it's a great feat. The reality is that there are no great feats for caster in epics. (And now there aren't even decent strikes xD).

With my druid I take this feat. Is great? No. But I like using more than just cold spells with the druid, so it seems better than the alternatives.
I don't think epic spell power is better, as you say. The spellpower will be for another element other than your main and 5% crit damage is very unremarkable. Both are poor feats, but I think this one is a little better.

With my sorc I take more epic spellpower. Is great? No, honestly, it's a very sad feat for level 31. But there's nothing better.

With my wizard I take spell focus specialty. Is great? No, it is almost insulting that only one school improves when there are more and more differences between favored schools and underused schools. But devs hate generalist casters.

There are no great feats. When the devs say to raise the cap, my first thought is: meh, why? Another crap feat, another gear just like the previous one with a +1 here and there. Big meh, really.
 
  • Like
Reactions: DBZ

droid327

Well-known member
comes down to a problem with immunity stripping as we are likely just spamming the one element, having little reason to build up a secondary

This is ultimately the issue

The current design of immunes vs strippers makes it very binary, and as a result the solution became very binary - strippers let you make EVERYTHING vulnerable. That doesnt leave any room for engineering tradeoffs or situational responses. Your one element is either OSFA, or completely non-viable vs. immunes.

They should make strippers reduce immune mobs to 50% vuln, not 100% vuln. That way your main element *will* work if that's all you build for, but you still have incentive to use a secondary element instead.
 

Lazuli

Well-known member
This is ultimately the issue

The current design of immunes vs strippers makes it very binary, and as a result the solution became very binary - strippers let you make EVERYTHING vulnerable. That doesnt leave any room for engineering tradeoffs or situational responses. Your one element is either OSFA, or completely non-viable vs. immunes.

They should make strippers reduce immune mobs to 50% vuln, not 100% vuln. That way your main element *will* work if that's all you build for, but you still have incentive to use a secondary element instead.
Not really, druid has many reasons to use more than one element. Electricity for the plethora of good electrical spells it has and alignment for word of balance, for example.

The problem (besides the gear design not helping casters who don't want to hyperspecialize) is that the legendary caster feats are pretty meh. Although I disagree that this feat is better than another epic spellpower. Raising 5% critical damage (which is not the same as crit chance) is not better than this feat. That doesn't mean it's a good feat. It should be an epic feat, and the legendary ones should have more oomph. Something that makes them seem legendary.

The sorc has little reason to get secondary elements, but it makes sense knowing so few spells. The sorc is a true specialist due to its base design.
 
Top