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Old 09-21-2007, 12:17 AM   #1
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Default Definiative Unique Chest/Mob Loot by Loot Type

I. Introduction

Hey all, this is going to be a work in progress that I hope to have done by the end of this weekend, so bear with me as I get it done.

II: Unique Boss Mob/Chest Loot (not 100% chance of spawn)
This section catalogs all loot that is found out of specific chests.

Armor, HeavyArmor, MediumArmor, LightDocentsRobes
  • Aberrant Robe - Spell Resistance 17, Wizardry II (Caverns of Korromar - R'zzix)
  • Robe of Acid - Conjuration focus, Superior Corrision IV, Acid Resistance (The Pit - End chest)
  • Robe of Arcane Power - Robe, Potency IV (Tempest Spine - End Chest)
  • Robe of Arcane Puisance - +3 Armor, Potency IV (Tempest Spine - End Chest)
  • Robe of Fire - Superior Combustion 3, Evocation Focus, Fire Resist (The Sands of Menechtarun - Undead area, Thumok the Mad)
  • Robe of Potency - Robe, Improved Potency II (Tempest Spine)
  • Robe of Resistance - Robe, +1 Resistance (Cloven-Jaw Scourge: Caverns of Shaagh)
  • Robe of Winter - Improved Fire Resistance (Stormcleave Outpost - Pious)
  • Vulkoorim Dervish Robe - Lesser Fire Resistance, +4 ac (The Sands of Menechtarun - Drow area, Mendexathazz)
Shields
  • Bulwark of Storm's Fist - +3 Heavy Shield, +5 Constitution (Gianthold Tor - White Dragon)
  • Chitin Shield - +1 Light Steel Shield (The Smuggler's Warehouse)
  • Coronation Shield - +4 Heavy Shield, Blinding (The Sands of Menechtarun - All Undead area Chests)
  • Dhakaani Shield - +1 Heavy Wood Shield (Cloven-Jaw Scourge: Caverns of Shaagh)
  • Guardian Mantle - +1 Steel Tower Shield, Spearblock (The Tear of Dhakaan)
  • Shield of the Scorpion - +4 Heavy Shield, Spearblock (The Sands of Menechtarun - Drow Area, Wokran Kull)
  • Skyvault Shield - +4 Heavy Shield, Mithril, Twilight (Gianthold Tor - Blue Dragon)
  • Ward of Undeath - +2 Heavy Steel Shield, Ghost Touch, Flaming, Undead Bane (An Offering of Blood)
  • Weathered Targe - +3 Light Shield, Densewood, Improved Lightining Resistance (The Sands of Menechtarun - Undead area, Whirling Ozann)
Weapons, Slashing
  • Allegiance - +5 Khopesh, Elf Bane, Feat: Khopesh Proficiency (Gianthold Tor - Black Dragon)
  • Axe of Adaxus - +5 Battle Axe, Slicing, Improved Fire Resistance (The Madstone Crater - end chest)
  • Battleworn Sword - +1 Greatsword, Ghost Touch (The Crypt of Gerard Dryden - End chest)
  • Brakhash's Axe - +1 Battleaxe (Kobolds' New Ringleader - Brakhash)
  • Charoush's Inferno - +5 Bastard Sword, Flaming Burst (Prison of the Planes - Fernia room)
  • Dynastic Falcata - +4 Khopesh, Adamantine, True Law, +2 Charisma (The Sands of Menechtarun - Undead Area, General)
  • Fellblade - +4 Falcion, +4 Vertigo (Bring me the Head of Ghola-Fan - Balcony)
  • Garzuul's Bane - +3 Great Axe, Holy, Cold Iron (Invaders)
  • Giant-Stalker's Knife - +1 Kukri, Greater Giant bane (Gwylan's Stand - Suropox)
  • Great Axe of the Chained Soldier - +5 Greataxe, Immunity to Fear, Break Enhancement (level 12 caster) 1/rest (Gianthold Tor - White Dragon)
  • Iron Cleaver - +1 Battleaxe, Acid Burst (Stormcleave Outpost - Ulagash)
  • Maelstrom - +1 Greataxe, Anarchic, Frost (Tempest Spine - Fire and Ice)
  • Mirage - +5 Scimitar, Ghost Touch, Deception (The Sands of Menechtarun - Drow Area, Utach Sandcrawl)
  • Nightblade - +2 Falchion, Byeshk, Keen (Tempest Spine - Zerisenz)
  • Prysuul's Bane - +4 Bastard Sword, Pure Good, Cold Iron (Invaders)
  • Royal Scimitar - +3 Scimitar, Keen, Destruction (Prison of the Planes - Shavarath Room)
  • Rusted Shamshir - +2 Scimitar, Cold Iron, Keen, Lesser Aberration Bane (The Tear of Dhakaan)
  • Savage Sword - +1 Bastard Sword, Enfeebling (Redwillow's Ruins - Savage Tooth)
  • Sickle of Sypheros - +1 Sickle, Frost (The Grey Moon's Den: Extermination - End chest)
  • Sirroco - +3 Longsword, Sirroco*, Telekinetic* (Chamber of Raiyum - End Chest)
  • Sword of the Giant Slave-Master - +1 Greatsword, Elf Bane (Halls of Shan-To-Kor)
  • Sword of Thirty - +2 Greatsword (3d4), Keen (The Tear of Dhakaan - Champion Guptrak)
  • Tharkuul's Bane - +3 Sickle, Holy, Cold Iron (Invaders)
  • T'korcha Family Scimitar - +3 Scimitar, Keen (Redwillow's Ruins - Drow encounter)
  • Unkor's Cleaver - +4 Battle Axe, Keen (Chains of Flame - Locked room chest)
  • Windlasher - +5 Falcion, Screaming, Feat: Weapon Focus (Falcion) (The Crucible)
  • Xoriat Forged Blade - +1 Longsword, Anarchic, Flaming (Caverns of Korromar - Serruul)
  • Xuum - +3 Falcion (2d6), Flaming (The Sands of Menechtarun - Firebrand area, Darkfur)
  • Whirlwind - +5 greatsword, screaming (1d6 sonic on every hit), Telekinetic* (The Sands of Menechtarun - Windlasher area, Den Mother)
Weapons, Blunt
  • Adoryn's Malice - +2 Light Mace, Admantine, Greater Construct Bane (Twilight Forge)
  • Arlyn's Staff - +1 Quarterstaff, +1 Protection (Gwylan's Stand - Arlyn Feathercrest)
  • Bloodknuckle's Smasher - +1 Maul (Kobolds' New Ringleader - Bloodknuckle)
  • Bronze Ingot Arcanum - +2 Quarterstaff, Superior Acid Lore, Superior Corrosion IV (Gianthold Tor - Black Dragon)
  • Copper Ingot Arcanum - +2 Quarterstaff, Superior Lightning Lore, Superior Magnetism IV (Gianthold Tor - White Dragon)
  • Crystalline Scepter - +3 Club, Greater Combustion VII, Evocation Focus (The Madstone Crater)
  • Gerard Dryden's Mace - +1 Heavy Mace, Lesser Undead Bane (The Crypt of Gerard Dryden - Locked room chest)
  • Gerard Dryden's Mace - +1 Heavy Mace, Undead Bane (Old Version, no longer drops)
  • Hammer of the Leaden Clouds - +4 Warhammer, Thundering, 4% Weighted, Superior Sonic Lore, Greater Resonance IV (Gianthold Tor - Blue Dragon)
  • Lightning Rod - +1 Staff, Shocking, Greater Magnetism III, Lesser Lightning Resist (Haywire's Foundry - 1 at end of every quest)
  • Mace of the Wraith - +2 Heavy Mace, Ghost Touch (Caverns of Korromar - Colvis Hammercrusher )
  • Madstone Rod - +1 Club, Dispel Madstone Effects: 50 charges (Wizard, Sorcerer, Bard only) (Gianthold Tor - One drops after every Dragon Fight)
  • Maul of Might - +2 Maul, 1d6 Force dmg/hit (Redwillow's Ruins)
  • Maul of Vengeance - +1 Maul, Adamantine (Walk the Butcher's Path - Vorag the Vengeful)
  • Muckbane - +1 Club (glass), Lesser Ooze bane (Durk's Got a Secret - Muck)
  • Muck's Doom - +2 Club (Glass), Ooze Bane (The Pit - Avatar of Juiblex)
  • Phase Hammer - +3 Maul, Adamantine, Ghost Touch, Greater Incorporeal Bane (Shadow Crypt - Big Chest)
  • Shrieking Star - +2 Morningstar (Glass), Roaring, Sound Burst 1/day (Slavers of the Shrieking Mine)
  • Silver Ingot Arcanum - +2 Quarterstaff, Superior Ice Lore, Superior Glaciation IV (Gianthold Tor - Blue dragon)
  • Skartongue's Ladel - +1 Light Mace, +1 Electrical dmg/hit (Irestone Inlet - Skartongue)
  • Skullsmasher - +5 Light mace, Orc Bane, +10 Intimidate (The Crucible)
  • Staff of Inner Sight - +2 Quarterstaff, +4 Intelligence (Chains of Flame - Library chest)
  • Star of Irian - +2 Morningstar, Righteous, Holy (Tempest Spine)
  • Stave of the Seer - +1 Quarterstaff, +2 Intelligence, +2 Wisdom, +5 Use Magical Device, True Seeing 1/day (Bring me the Head of Ghola-Fan)
  • Tinder - +1 Quarterstaff, Superior Combusion IV (The Sands of Menechtarun - Firebrand area, Haraja the Firedancer)
  • Twig of the Giant Mage - +1 Staff, Spell Resistance 15 (Redwillow's Ruins)
  • Witching Hour - +2 Quarterstaff, Adamantine, Ghost Touch, Superior Nullification V, Greater Void Lore (Shadow Crypt - Big Chest)
Weapons, Piercing
  • Ancient Vulkoorim Dagger - +4 Dagger, Greater Giant Bane, Giant Slayer* (An Offering of Blood)
  • Bejeweled Letter Opener - +3 Dagger, Keen, Improved Devotion IV, Improved Resonance IV (Chamber of Raiyum - End Chest)
  • Dueling Schlager - +2 Rapier (1d8 base damage) (The Tear of Dhakaan - Champion Arkar)
  • Flamedagger - +1 Dagger, Flaming, Burning Hands 3/rest (Redwillow's Ruins)
  • Flint - +4 Dagger, Shocking Burst (The Sands of Menechtarun - Firebrand area, Haraja the Firedancer)
  • Grievous Blade - +2 Dagger, Puncturing (The Tear of Dhakaan)
  • Gwylan's Blade - +2 Shortsword, +2 Perform (Stacks with other item), Roaring (Gwylan's Stand)
  • Miasma's Fang - +1 Dagger, +1 Fort Save , Deception (Garrison's Missing Pack - Miasma)
  • Mutiny's Tooth - +1 Dagger, +1 Acid dmg/hit (Irestone Inlet - Mutiny)
  • Nuushmaar's Adamantine Tooth - +2 Rapier, Adamantine (Stormcleave Outpost)
  • Onyxhorn - +2 Dagger, Finesse (Stormcleave Outpost - Onyxhorn
  • Rhakmel's Dagger - +1 Dagger (Kobolds' New Ringleader - Rhakmel)
  • Sting - +4 Shortsword, Proof Against Poison, Large Scorpion Poison (1d4 Con every crit, 1d4 after a minute, Fort Save DC 14) (The Sands of Menechtarun - Drow area, Utach Sandcrawl)
  • Sword of Pain - +1 Short Sword, +1 Acid dmg/hit (Retrieve The Stolen Goods - Hurleb)
  • Tenebrous Stiletto - +4 Dagger, Adamatine, Ghost Touch, Deception, +7 Hide (Shadow Crypt)
  • Tyrzza's Bane - +3 Rapier, Pure Good, True Law, Cold Iron (Invaders)
  • Tyrzza's Bane - +4 Rapier, Pure Good, Cold Iron (old version, no longer drops)
  • Zephyr - +3 Short Sword, Finesse (The Sands of Menechtarun - Windlasher area, Yurrugh the Swift)
Weapons, Ranged
  • Bow of the Elements (Air) - +4 Long bow, Shocking Burst, +2 Dexerity (The Sands of Menechtarun - Undead area, Whirling Ozann)
  • Chill Shard - +2 Throwing Dagger, Returning, Frost (Caverns of Korromar - Akuul)
  • Cloven-Jaw Longbow - +1 Longbow (The Sacred Helm)
  • Collapsible Shortbow - +5 Shortbow, +7 Jump, +7 Tumble, +7 Swim (The Sands of Menechtarun - Firebrand area, Lt. Ayurro)
  • Giant's Roar - +2 Longbow, Roaring (Stormcleave Outpost - Xantilar)
  • Hobble's Crossbow - +1 Repeating Heavy Crossbow, +1 cold dmg/hit (Irestone Inlet - Hobble)
  • Poison-Tipped Crossbow - +3 Light Crossbow, 1d6 poison/attack (Redwillow's Ruins)
  • Returning Axe of Embers - +4 Throwing Axe, Returning, Flametouched Iron (Twilight Forge)
  • Scorpion Tail Shortbow - +2 Shortbow, 1d6 poison/attack (Redwillow's Ruins)
  • Shards of Lights - +3 Arrows, Ghost Touch, 75% Returning, Cure Moderate (Shadow Crypt - Left End Chest, Big Chest)
  • Silver Longbow - +2 Longbow (1d10, 19-20/x3 crit), Holy (The Church and the Cult - End Chest)
  • Thornlord - +4 Longbow, +2 extra damage (The Sands of Menechtarun - Windlasher area, Yurrugh the Swift)
  • Tortured Livewood Longbow - +5 Longbow, Acid Arrow* (Gianthold Tor - Black Dragon)
GogglesHead GearNecklaces
  • Adherent's Pendant - Superior Devotion IV, Wizardry II, Paladin only (Chamber of Raiyum - End Chest)
  • Amulet of the Brute - +1 Constitution, -1 Intelligence, -1 Wisdom (Sewer Rescue)
  • Beholder Optic Nerves - +7 Spot, +7 Search, Absorbs Beholder Spells 8 charges/rest (Invaders)
  • Choker of the Silver Tongue - Necklace, +5 Diplomacy, +5 Bluff (Tempest Spine - Fire and Ice)
  • Death's Locket - Deathblock, Cause Fear 3/rest (Prison of the Planes - Dolurrh room)
  • Deezil's Ornament - Resist Energy: Fire 1/rest (The Smuggler's Warehouse)
  • Hruvayah's Medallion - Spell Penetration VI, Taint of Evil* (Chains of Flame - End chest)
  • Hyena Claw Necklace - +3 Constitution, +7 Intimidate (Windlasher area, Stinkpelt)
  • Iron Beads - Necklace - Greater Magnetism 6, Lightning Lore (The Madstone Crater)
  • Jorgundal's Collar - 10% Melee Alacrity* (Gianthold Tor - White Dragon)
  • Raktu's Trifle - Absorbs Magic Missiles (20 charges) (The Smuggler's Warehouse)
  • Scarf of Warmth - Lesser Cold Resistance (Caverns of Korromar - Oglethorpe The Prospector)
  • Sign of Xoriat - Necklace, +7 Spot , -2 Will, Shout 3/rest (Chaotic align only, DC 20) (The Xorian Cipher)
  • Vulkoorim Pendant - Necklace, Superior Nullification II, Improved Devotion II, Taint of Evil* (The Sands of Menechtarun - Drow area, Volrune The Curate)
  • Wazul's Amulet - Necklace, +2 Reflex Save (Stealthy Repossession)
  • Wolf Whistle - Charm Canine 3/day (The Sands of Menechtarun - Windlasher area, Den Mother)
TrinketsCloaks
  • Bronkarz's Cloak - Cloak, +1 Will Save (Kobolds' New Ringleader - Bronkarz)
  • Cape of the Roc - Feather Falling, Roc Strength* 3/day (Chains of Flames - End chest)
  • Cloak of Protection - Protection +3, Spell Resistance 17 (Shadow Crypt - Big Chest)
  • Cloak of Invisibility - Cloak, +2 Protection, Invisibility 1/rest (Tempest Spine - A'tchkar)
  • Cloak of Shadows - +7 Hide,+7 Move Silently, +2 Protection (The Church and the Cult - End Chest)
  • Cloak of Silence - +5 Move Silently (Redwillow's Ruins - Drow chest)
  • Cloak of Troll's Resistance - Lesser Cold Resist, Lesser Lightning Resist, Lesser Sonic Resist (Redwillow's Ruins)
  • Dream Cloak - +3 Charisma, Enchantment Focus, Deep Slumber 3/day (Twilight Forge - End Chest)
  • Furor's Hide - Lesser Axeblock (Garrison's Missing Pack - Furor)
  • Ghost-Waking Cloak - +3 Charisma, +3 Resistance (The Crucible)
  • Mantle of the Dragonfriend - Cloak, +5 Charisma, +7 Diplomancy (Gianthold Tor)
  • Scurvy's Cloak - Cloak, Lesser Fire Resistance (Irestone Inlet - Scurvy)
BeltsRingsGlovesBootsBracers
  • Aquatic Bracers - Underwater Action, +13 Swim, Improved Cold Resistance (The Crucible - Underwater chest)
  • Barbarian's Spirit - Rage 1/Rest (Gwylan's Stand - Twin Horn)
  • Bracers of the Hunter - +5 Hide, +2 Sneak Attack, +2 Reflex (The Sands of Menechtarun - Drow Area, Wokran Kull)
  • Chaosgarde - Chaosguard*, +2 Dodge bonus (Lawful align only, DC 20) (The Xorian Cipher)
  • Manacles of Ceaseless Toil - +3 Strength, +3 Constitution, Remove Exhaustion 3/rest (Gianthold Tor - Black Dragon)
  • Steady Handed Armbands - Bracers, +3 Dexterity, +1 competence to hit (The Madstone Crater - end chest)
Other Items

Last edited by Dragon.Star; 09-22-2007 at 09:18 AM.
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Old 09-21-2007, 12:04 PM   #2
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Old 09-21-2007, 12:05 PM   #3
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Old 09-21-2007, 12:05 PM   #4
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Old 09-21-2007, 12:06 PM   #5
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Old 09-21-2007, 12:06 PM   #6
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I swear this is the last one I need for Later.
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Old 09-21-2007, 05:37 PM   #7
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This could be done in no time on a wiki...
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Old 09-21-2007, 07:17 PM   #8
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Thumbs down Coronation Shield - +4 Heavy Shield, Blinding (The Sands of Menechtarun - Undead area

correction its in ALL undead chests....i looted all of then 5 times each and got the stupid bugger every time
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Old 09-22-2007, 09:13 AM   #9
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Originally Posted by Borror0 View Post
This could be done in no time on a wiki...
Don't worry Borror0 I will be making updates to the wiki also

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Originally Posted by steelblade View Post
correction its in ALL undead chests....i looted all of then 5 times each and got the stupid bugger every time
Fixed.
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Old 09-22-2007, 09:22 AM   #10
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great work, thx
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Old 09-22-2007, 09:49 AM   #11
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Ok all got a question for you.

Would you like to see all the items grouped together in their respectives slots or broken down by categories (Normal Items, Raid Items, Collectable, Events, End Rewards)?
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Old 09-22-2007, 10:13 AM   #12
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Don't worry Borror0 I will be making updates to the wiki also.
I'm just teasing. I*'m just saying thatr if you plan on updating the wiki, you're doing the job twice.
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Old 01-24-2008, 01:55 PM   #13
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Updates Dragon.Star ?
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Old 01-24-2008, 02:46 PM   #14
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Updates Dragon.Star ?
He is, just better update then what a forum can allow (he is adding all the items on the wiki, it'll be done soon).
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Old 02-20-2009, 11:56 PM   #15
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Hey Joe, how up to date is that page?

EDIT: Nevermind. Found that page. You rock, bro.
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Old 02-23-2009, 02:18 PM   #16
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why handwarps allways offo this stuffs
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Old 03-29-2009, 08:32 PM   #17
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because named handwraps dont exist yet as far as I know..
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Old 08-07-2010, 06:59 AM   #18
ChaosFyre
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Originally Posted by greystone306 View Post
because named handwraps dont exist yet as far as I know..
What about the devout handwraps? there named...
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Old 08-07-2010, 07:27 AM   #19
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Ok all got a question for you.

Would you like to see all the items grouped together in their respectives slots or broken down by categories (Normal Items, Raid Items, Collectable, Events, End Rewards)?
This is quite greedy of me - but I'd like to see both. I'd also like to see the Epic list too (though it will be a very long time before I personally get anywhere near Epic questing)

I suppose what I'd really like to see is a small app/spreadsheet/webpage that allows you to sort by slot (treating piercing, blunt, slashing as seperate slots), by ML and by 'location' (normal, raid, collectible, event, end reward, rares etc).

But I don't have the skills to do that myself, and its not fair to ask you. But if you were able to do a list by category and a list by slot, that would be awesome.
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Old 08-07-2010, 07:29 AM   #20
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Originally Posted by ChaosFyre View Post
What about the devout handwraps? there named...
check the date of the post you quoted...back then they didnt exist

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Originally Posted by dunklezhan View Post
This is quite greedy of me - but I'd like to see both. I'd also like to see the Epic list too (though it will be a very long time before I personally get anywhere near Epic questing)

I suppose what I'd really like to see is a small app/spreadsheet/webpage that allows you to sort by slot (treating piercing, blunt, slashing as seperate slots), by ML and by 'location' (normal, raid, collectible, event, end reward, rares etc).

But I don't have the skills to do that myself, and its not fair to ask you. But if you were able to do a list by category and a list by slot, that would be awesome.
dragon.star isnt active anymore, thats why the definitive loot thread was taken over by someone else

(does noone check post dates anymore?)
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