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Old 03-25-2009, 03:08 PM   #1
Tolero
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Default PvP: Challenge Other Players!

PvP can be a lot of fun with friends and guildies, but sometimes you just want to pick a fight with a complete stranger one-on-one, without interference. We're pleased to introduce in Mod 9: the challenge system!

Rather than convincing your foe to run all the way to a PvP tavern to duke it out, you can now just select the player directly, and on your inspect orb, click the "challenge" symbol. This will allow you and your enemy to be transported to a PvP arena of your choice from anywhere in the game!

To begin your duel, you must specify the terms of your battle. Select from:
  • Game type (death match, capture the flag)
  • The Arena (select an arena or chose random)
  • Time limit (a range of minutes up to a full hour, or random)

Similar to a trade window, both parties must agree for the match to begin, and you can see the status of whether or not the other person has accepted yet or not. Your opponent is presented your terms, and given the chance to negotiate any changes they'd want to make to the duel. A text field is also available for you to privately chat/negotiate in the Challenge window with your opponent prior to the start of the match. Once you and your opponent agree to the terms, you will be transported automatically into the arena after a 5 second count down.

Remember that in Mod 9, general chat spans across any instance, so if you were standing in the Marketplace when you entered the arena, your general chat will still be seen in the Market. If you have something to say to your PvP opponents that you don't want everyone to hear, you're best to use /say or /tell.

You don’t have to just duel though, you can challenge in groups as well! You can fight in combinations of 1 vs 6, 3 vs 3, or any other group configuration you want. Gather your forces together into a group, and your opponents must do likewise. So if your group of 3 would like to fight those two guys in a group by the mailbox, set up your challenge and it will present it to them! You can see the status of who all of the two teams has accepted the challenge, and who's acceptance is still pending. Remember that you need to be in separate parties to use the challenge system. If you need to communicate between the two rival teams prior to the match, you can use the text field in the challenge window before everyone is transported into the match.

If you'd like to have a match up with other random players, Jackson Laws is still available in the PvP taverns, and the open-brawl Tavern pits are still available at the Phoenix, Hammersmith, Wayward Lobster, and Open Palm.

In addition to the normal death-match arena, a new Shavarath themed death-match arena has been added! Filled with traps and things to avoid bumping into, it can really add a whole new level of difficulty for your duel as you try not to be done in by your enemy AND your environment!

If you're not in the mood to accept Challenges, you can turn on/off challenge acceptances in your options panel at any time! Otherwise, you can leave it on and see who picks a fight as you're making your way around the various public spaces!

So the next time you're milling around the Harbor or Meridia, and you have a hankering for some PvP, challenge a friend or a stranger to PvP on the spot using the Challenge system!
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Old 03-25-2009, 03:09 PM   #2
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ho ho ho, i can't wait, DIE BLAH DIE!!!
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Old 03-25-2009, 03:11 PM   #3
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i am sure 2 or 3 players will be happy.
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Old 03-25-2009, 03:13 PM   #4
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i am sure 2 or 3 players will be happy.
welcome to fight club

if it's your first night, you have to fight
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Old 03-25-2009, 03:14 PM   #5
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or maybe we should make about 20-25 new quests...pvp and everything associated is a failure and waist of developer time

jrp
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Old 03-25-2009, 03:14 PM   #6
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More meh...
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Old 03-25-2009, 03:15 PM   #7
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I can't wait for people run though the harbor with n00bs spamming challenges... or conversely, to spam plat spammers with challenges in hopes of their scripts clicking yes for them...
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Old 03-25-2009, 03:15 PM   #8
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Im happy, I plan on standing in Korthos Island and spamming it to new people as they create a character for the first time
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Old 03-25-2009, 03:16 PM   #9
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ho ho ho, i can't wait, DIE BLAH DIE!!!
blah will die
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Old 03-25-2009, 03:16 PM   #10
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I bid 50 quatloos on the newcomer

that woudl be the next step for this to allow spectators and betting
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Old 03-25-2009, 03:16 PM   #11
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I've always felt anything related to PvP was a waste of Dev time and should never have been included in the game. My opinion hasn't changed, but I guess some people will welcome and like this. Would have rather seen a hundred other things done before something like this was ever considered, but whatever...

/shrug
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Old 03-25-2009, 03:16 PM   #12
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Hmmm, 10 paragraphs for 1% of the community, that's nice.

Sorry, just not my thing. Actually this is kind of depressing to be honest.

The addition of general tab spam...err....spanning across all instances is not the greatest idea either.

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Old 03-25-2009, 03:17 PM   #13
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not a pvper myself, but htis is kinda cool, the only way it would be better is if the match took place where the challenge occurs, marketplace brawls would be fun.
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Old 03-25-2009, 03:17 PM   #14
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or maybe we should make about 20-25 new quests...pvp and everything associated is a failure and waist of developer time

jrp
it adds flavor to the game

it's like housing, crafting, etc., it fleshes out the game world. not everyone does it but different strokes
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Old 03-25-2009, 03:18 PM   #15
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I bid 50 quatloos on the newcomer

that woudl be the next step for this to allow spectators and betting
oooo now there's a good idea
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Old 03-25-2009, 03:18 PM   #16
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Quote:
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or maybe we should make about 20-25 new quests...pvp and everything associated is a failure and waist of developer time

jrp
or maybe we should make about 20-25 new quests...pvp and everything associated is a failure and waist of developer time

jrp


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Old 03-25-2009, 03:19 PM   #17
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If this is what is holding up Mod 9, i will be really dissappointed. DDO is pretty much a team oriented game.
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Old 03-25-2009, 03:20 PM   #18
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Awesome, thanks turbine.
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Old 03-25-2009, 03:20 PM   #19
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At least there's one good thing from this:

"If you're not in the mood to accept Challenges, you can turn on/off challenge acceptances in your options panel at any time!"
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Old 03-25-2009, 03:21 PM   #20
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or Maybe We Should Make About 20-25 New Quests...pvp And Everything Associated Is A Failure And Waist Of Developer Time

Jrp
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