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Old 10-16-2006, 10:00 AM   #1
The_Cataclysm
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Default *old* Definitive Static Rewards and Unique Chest Loot

This guide is no longer being updated. Check out the new version here

Table of Contents
I: Introduction
II: Unique Boss Mob/Chest Loot
III: Reward Choices
IV: Collectible Turn Ins
V: Unique Items with Unknown or Non-Unique Locations
VI: Unique Patron Reward Items
VII: Unique Special Event Items
VIII: Risia Items
IX: Unique Item Effects
X: Handy Links
*Last Updated - May 25th* - Kargon's Tasty Ham added
I: Introduction
Contained within is the combined efforts of many people to pull all data about known uniques items.

Big thanks to tr0tsky for making and maintaining the original list. Thanks to MysticTheurge for providing hosting of all the images you see. Thanks to everyone else who has helped out by giving info on items.

If you know of an item not seen here or have a correction or screenshot to add you have 3 ways of doing so. First is posting the infomation in this thread. Second would be sending me a PM. The final option would be send me an e-mail at DDOitems@gmail.com.

II: Unique Boss Mob/Chest Loot (not 100% chance of spawn)
Bring Me the Head of Ghola-Fan! - level 10
  • Fellblade - +4 Falcion, +4 Vertigo (Balcony)
  • Mystic Band - Helmet, Spell Penetration 5 (Treasure Room)
  • Royal Guard Mask - Teleport 1/rest (Treasure Room)
  • Stave of the Seer - +1 Quarterstaff, Intelligence +2, +2 Wisdom, +5 Use Magical Device, True Seeing 1/day (Ur-Keshik the Seer)

Caverns of Korromar - Level 8Chains of Flame - level 12Chamber of Raiyum (Treasure Room) - Level 12Church of Vol (Vampire Chest) - Level 9Cloven-Jaw Scourge: Caverns of Shaagh (STK 2) - Level 4The CrucibleDen of Kobold Brothers - Level 2Dryden Family Crypt (Catacombs 4)Extermination (Grey Moon Waning 4)Gianthold Tor Gwylan's Stand- Level 7Garrison's Missing PackHalls of Shan-To-Kor (STK 3)Haywire's Foundry (VoN 4)
  • Bloodrage Symbiont - Trinket, Rage 3/rest, Proof Against Poison, Disease Immunity, -2 Will Save, -2 Con, DR 5/-
  • Lightning Rod (1 at end of every quest) - +1 Staff, Shocking, Greater Magnetism III, Lesser Lightning Resist
Invaders! - Level 12Irestone Inlet - Level 4
  • Dink's Leather Wraps - +1 Studded Leather (Dinks)
  • Hobble's Crossbow - +1 Repeating Heavy Crossbow, +1 cold dmg/hit
  • Mutiny's Tooth - +1 Dagger, +1 Acid dmg/hit
  • Scurvy's Cloak - Cloak, Lesser Fire Resistance
  • Skartongue's Ladel - +1 Light Mace, +1 Electrical dmg/hit
  • Yaaryar's Magnificent Band - Ring, +1 Resistance
Kobold's New RingleaderThe Madstone Crater
  • Ancient Band - Ring, Heavy Fortication, +3 Protection (end chest)
  • Axe of Adaxus - +5 Battle Axe, Slicing, Improved Fire Resistance (end chest)
  • Crystalline Scepter - +3 Club, Greater Combustion VII, Evocation Focus
  • Girdle of Giant Brawn - Belt, +6 Strength, -3 Wisdom, -3 Intelligence
  • Iron Beads - Necklace - Greater Magnetism 6, Lightning Lore
  • Steady Handed Armbands - Bracers, +3 Dexterity, +1 competence to hit (end chest)
Man Named Baudry Cartamon - Part 3An Offering of BloodThe Pit - Level 7
  • Docent of Acid - +3 Docent, Conjuration focus, Superior Corrision IV, Acid Resistance (End Chest)
  • Muck's Doom - +2 Club (Glass), Ooze Bane (Avatar of Jubilex)
  • Robe of Acid - Conjuration focus, Superior Corrision IV, Acid Resistance (end chest)
Plane of Night (VoN 6, Warded Dragon Chest) - Level 10Prison of the PlanesThe Reaver's Fate (Stormreaver Warded Chest)
  • Amulet of the Stormreaver - necklace, +4 Protection, Greater Lightning Resistance, Chain lightning 3/rest
  • Cloudburst - +5 Greatsword, Shocking Burst, Cloudburst
  • Dreamsplitter - +5 Quarterstaff, Greater Evil Outsider Bane, Greater Enchantment Focus (+2 to DCs), Life Stealing*
  • Gauntlets of Eternity - +13 Heal, +13 Repair, Devotion VI, Superior Healing Lore, , Eternal Faith*
  • Head of Good Fortune - Trinket, +2 Good Luck, Moderate Fortification
  • Madstone Boots - +4 Dexterity, Potency VII, Striding 20%, Unknown Madstone Boots ability*, Madstone Rage 1/day
  • Madstone Shield - +5 Tower Shield (Gem, DR 6), Tower Shield Proficiency
  • Ring of Lies - +4 Charisma, +13 Diplomacy, +11 Bluff, +10 Haggle, +10 Preform
  • Stormreaver's Napkin - +6 Intelligence, Spell Focus Mastery*
  • Tenderizer - +5 Morningstar, Admantine, Impact, Weighted 5%, +2 Strength
  • Treason - +5 Short Sword, Keen, +3 Sneak Attack, Deception, Treason*
  • Ventilated Bracers - +5 armor bonus, +3 Disable Device (stackable)
  • +2 and +3 Stat Tomes
Redwillow RuinsSacred Helm (STK 2 Sub-quest)
  • Cloven-Jaw Longbow - +1 Longbow
  • Shaagh's Helm - Helm, +3 Intimidate
The Sands of Menechtarun
  • Bloodstone - Trinket, +6 Seeker (Undead area, Thirsty One)
  • Bow of the Elements (Air) - +4 Long bow, Shocking Burst, +2 Dexerity (Undead area, Whirling Ozann)
  • Bracers of the Hunter - +5 Hide, +2 Sneak Attack, +2 Reflex (Drow Area, Wokran Kull)
  • Chainmail Coif - Helmet, Superior Devotion III, Sacred* (Firebrand area, Darkfur)
  • Collapsible Shortbow - +5 Shortbow, +7 Jump, +7 Tumble, +7 Swim (Firebrand area, Lt. Ayurro)
  • Coronation Shield - +4 Heavy Shield, Blinding (Undead area, Thirsty One)
  • Dynastic Falcata - +4 Khopesh, Adamantine, True Law, +2 Charisma (Undead Area, General)
  • Firestorm Greaves - Fire Resist, Fire Absorption 33% (absorbs 1/3 of all fire damage taken after other protections) (Firebrand area, Commander Errulf)
  • Flint - +4 Dagger, Shocking Burst (Firebrand area, Haraja the Firedancer)
  • Gloves of the Falcon - +2 dex, +10 spot (Firebrand area, Lt. Ayurro)
  • Hyena Claw Necklace - +3 Constitution, +7 Intimidate (Windlasher area, Stinkpelt)
  • Mirage - +5 Scimitar, Ghost Touch, Deception (Drow Area, Utach Sandcrawl)
  • Mummy Wraps - +4 Padded Armor, Fearsome (Undead Area, Thumok The Mad)
  • Ring of Spell Storing - Restores 25 spell points 3/rest (Undead Area, General) - Not dropping currently.
  • Robe of Fire - Superior Combustion 3, Evocation Focus, Fire Resist (Undead area, Thumok the Mad)
  • Shard of Vollun - Trinket, Wizardy III, Improved Radiance III (Drow Area, Volrune The Curate)
  • Shield of the Scorpion - +4 Heavy Shield, Spearblock (Drow Area, Wokran Kull)
  • Spiked Turban - Helmet, +3 Protection, +3 Resistance (Drow Area, Mendexathazz)
  • Sting - +4 Shortsword, Proof Against Poison, Large Scorpion Poison (1d4 Con every crit, 1d4 after a minute, Fort Save DC 14) (Drow area, Utach Sandcrawl)
  • Stinkpelt's Hide - +5 hide armor (6 max dex), -1 charisma (Windlasher area, Stinkpelt)
  • Thornlord - +4 Longbow, +2 extra damage (Windlasher area, Yurrugh the Swift)
  • Tinder - +1 Quarterstaff, Superior Combusion IV (Firebrand area, Haraja the Firedancer)
  • Tourney Armor - +5 Full Plate (ac 7, max dex 2, armor check -3) (Firebrand area, Commander Errulf)
  • Weathered Targe - +3 Light Shield, Densewood, Improved Lightining Resistance (Undead area, Whirling Ozann)
  • Vulkoorim Dervish Robe - Lesser Fire Resistance, +4 ac (Drow area, Mendexathazz)
  • Vulkoorim Pendant - Necklace, Superior Nullification II, Improved Devotion II, Taint of Evil* (Drow area, Volrune The Curate)
  • Whirlwind - +5 greatsword, screaming (1d6 sonic on every hit), Telekinetic* (Windlasher area, Den Mother)
  • Wolf Whistle - Charm Canine 3/day (Windlasher area, Den Mother)
  • Xuum - +3 Falcion (2d6), Flaming (Firebrand area, Darkfur)
  • Zephyr - +3 Short Sword, Finesse (Windlasher area, Yurrugh the Swift)
Sewer Rescue - Level 1Shadow Crypt - Level 9
  • Cloak of Protection - Protection +3, Spell Resistance 17 (Big Chest)
  • Dusk - +4 Docent, Dusk (10% blur) (Big Chest)
  • Phase Hammer - +3 Maul, Adamantine, Ghost Touch, Greater Incorporeal Bane (Big Chest)
  • Shards of Lights - +3 Arrows, Ghost Touch, 75% Returning, Cure Moderate (Left End Chest)
  • Tenebrous Stiletto - +4 Dagger, Adamatine, Ghost Touch, Deception, +7 Hide
  • Witching Hour - +2 Quarterstaff, Adamantine, Ghost Touch, Superior Nullification V, Greater Void Lore (Big Chest)
Slavers of the Shrieking Mine - Level 10Smuggler's WarehouseStealthy Repossession - Level 2Stormcleave Outpost - Level 8Swiped Signet - Level 3The Tear of Dhakaan - Level 7Tempest Spine - Level 10The Titan Awakes - Level 12 quest
  • Battle Coin - Trinket, +1 Compentence Bonus To Hit, Heal Moderate (self only) 3 charges, 1 recharge/rest
  • Belt of Brute Strength - +6 Strength, Greater False Life
  • Bereavement - +5 Battle Axe, Keen, Seeker +10
  • Bravo's Sword - +3 Shortsword, +5 Sneak Attack
  • Centurion Armor - +5 full plate (2 max dex, -4 armor check penalty), +4 Reflex
  • Chattering Ring - +3 Dodge, +13 Spot, -10 Move Silently
  • Gyroscopic boots - +10 Balance, 30% Striding
  • Insulated Armor - +4 half plate (10% ASF), Mithril, Lightning Resistance, Lightning Bolt Ward*
  • Jungle Cloak - Hide +10, Regrowth (Heal yourself for 100 points over 2 minutes) 1/rest
  • Nullcloth Gown - Robe, Spell Resistance 20, Lighning Resistance, Cold Resistance, Fire Resistance, Magical Null (15% arcance chance of failure)
  • Rattle Charm - necklace, Greater Acid Lore, Greater Sonic Lore, Proof Against Poison
  • Seven Fingered Gloves - +11 Disable Device, +11 Open Lock, +5 Use Magic Device, -10% to arcane spell failure
  • Shining Crescents - +5 Sickle (two handed, 2d6) - Admantine, Vertigo +6, Tendon Slice +6
  • Skull Fetish Mask - +6 Charisma, Void Lore
  • Titanic Docent - +5 Docent, Titan Shield (DR 30/- and SR 30 for 15 seconds. 1 charge/rest)
  • Visor of Concentration - -7 Spot, +10 Concentration, Repair Lore, Ice Lore, Reconstruction 5, Glaciation 5
  • +2 stat tome (any type)

Twilight Forge - Level 12 questWalk the Butcher's Path
  • Jade Ring - +1 Resistance (Shaman Prysass)
  • Kneeza's Bauble - Trinket, +1 Wisdom
  • Maul of Vengeance - +1 Maul, Adamantine (Vorag the Vengeful)
  • Ring of Time - Slow 1/rest (Warlock Cyressy)
Xorian Cipher
  • Chaos Band - Ring, +3 Int, Power III, -2 Will Save
  • Chaosgarde - Bracers, Chaosguard*, +2 Dodge bonus (Lawful align only, DC 20)
  • Planar Gird - Belt, Chaosguard*, Greater Heroism 1/rest
  • Reaver's Ring - Ring, Light Fortification, Fear Immunity, -2 Will
  • Sign of Xoriat - Necklace, +7 Spot , -2 Will, Shout 3/rest (Chaotic align only, DC 20)
  • Thaarak Fang - Trinket, Proof Against Poison, +2 Con, -2 Will
Zawabi's Revenge (Warded Chest) - Level 12 raid
  • Bracers of the Demon's Consort - Demonic Curse, Demonic Shield, Demonic Retribution, Demon Consort Hidden Effect*
  • Bramble-Casters - Gloves, Greater Spearblock (dr 10/slashing or bludgeon), ThornGuard (1d8 damage to attackers)
  • Chaosblade - +5 Khopesh, Anarchic, True Chaos, Lesser Vampirism (drains 1 hp of target's life force whenever it does damage)
  • Cloak of the Zephyr - cloak, Blurry (20% perma blur), invisibility 1/day
  • Dustless Boots - Striding 20%, Move Silently +15, Hide +11
  • Greenblade - +5 kukri, Force Burst (1d6 force on every hit, 1d10 on criticals), Greater Arcane Lore
  • Demon Scale Armor - +5 scale mail (light armor), Proof Against Poison, Improved Lightning Resistance
  • Lion-Headed Belt Buckle - +4 Strength, +4 Con, Immune to Fear, Roar (Causing melee attackers to resist or be Shaken)
  • Marilith Chain - +5 chainmail, DR5/Lawful or Good, Taint of Evil*, Seeker +6, Shatter +6
  • Pouch of Jerky - trinket, Greater False Life, heal +11, Eat Jerky 3/day (removes poison and disease, regenerate health?)
  • Sandstorm Goggles - Blindness Ward, True Seeing
  • Seal of Earth - Ring, Natural AC +3, Acid Resistance, Stoneskin (level 12 caster, 3/day, self only)
  • Shining Crest of St. Markus - Helmet, Deathblock, Improved Devotion VI, Lesser Healing Lore
  • Staff of Arcane Power - +2 Quarterstaff, Good Luck +2, Arcane Power Spell Selection* (25 charges, 1 recharge per day), (Wizard, Sorcerer and Bard only, DC 26)
  • Storm - +4 Heavy Crossbow (1d12), Keen, Thundering, Shocking Burst, extra +4 to hit
  • Torc of Prince Raiyum-de II - necklace, Greater Spell Penetration VI, Wizardy III, Transform Kinetic Energy*
  • +2 stat tome (any type)

III: Reward Choices (reward lists are a mix of both these rewards and non-static rewards
Bloody Crypt Rewards
Note: You take the Emerald Claw or Silver Flame token to the altar at the end of the Bloody Crypt or Shadow Crypt to get the items.
  • Emerald Claw Amulet - necklace - diplomacy +3, Cause Fear 3/rest
  • Silver Flame Amulet - Necklace - Absorbs negative energy attack 1/rest

Catacombs RewardsCult of the Six RewardsDelera's Tomb + Necromancer's Lair Rewards
Seal of Shan-to-Kor Rewards
Shadow Crypt Rewards
  • Note: You must take the Emerald Claw Amulet or Silver Flame Amulet to the alter at the end of the Shadow Crypt to get items.
  • Emerald Claw Pendent - necklace - Diplomacy +7, Intimidate +7, Symbol of Fear 3/rest
  • Silver Flame Pendent - necklace - Deathblock, Absorbs negative energy attack 5/day

South Threnal Rewards
The Spawn of Whisperdoom collectibles reward (Battle Standard, Goblet, and )
  • Crystallized Widow's Eye - Trinket, Power 10, Spot +10 (standard)
  • Widows Weave Cloak - Acid Resistance, Lesser Spearblock, Web Immunity, Proof Against Poison (Goblet)
  • Widowblight - +1 Sickle, Paralyzing (Historical Papers)

Tangleroot Gorge Rewards
Waterworks Rewards

IV: Collectible Turn Ins
Black Dragon Scales Collecibles (25 Black Dragon Scales)
Blue Dragon Scales Collecibles (25 Blue Dragon Scales)
  • Blue Dragonhide Armor - +5 Leather Armor (3 base armor), Potency VII, Greater Arcane Lore, Spell Penetration VII, Greater Lightning Resistance
  • Blue Dragonplate Armor - +5 Full Plate (9 base armor), Potency VII, Greater Arcane Lore, Spell Penetration VII, Greater Lightning Resistance
  • Blue Dragonscale Armor- +5 Scale Armor (6 base armor), Potency VII, Greater Arcane Lore, Spell Penetration VII, Greater Lightning Resistance
  • Blue Dragonscale Docent - +5 Docent, Potency VII, Greater Arcane Lore, Spell Penetration VII, Greater Lightning Resistance
  • Blue Dragonscale Robe - +4 Armor Bonus, Potency VII, Greater Arcane Lore, Spell Penetration VII, Greater Lightning Resistance

Dragon Relic Collectibles (20 Dragon Relics)
Elf Relic Collectibles (20 Elf relics)
  • Elfcrafted Chain Armor - +3 Breastplate, Mithril, Arcane Lore, Minor Spell Penetration VI
  • Elfcrafted Chain Shirt - +3 Chain Shirt, Mithril, Arcane Lore, Minor Spell Penetration VI
  • Elfcrafted Docent - +3 Docent, Evocation Focus, Arcane Lore, Minor Spell Penetration VI
  • Elfcrafted Plate Armor - +3 Full Plate, Mithril, Arcane Lore, Minor Spell Penetration VI
  • Elfcrafted Robes - +3 armor, Evocation Focus, Arcane Lore, Minor Spell Penetration VII

Giant Relic Collectibles (20 Giant Relics)
Invasion Tokens
  • Note: Competed by turning in 25 invaders tokens. Can only be completed once
  • Demonic Breastplate - +5 Breastplate, Admanatine, Fire Resistance, Ice Resistance
  • Docent of Defense - +5 docent, Heavy Fortification, +2 Protection
  • Ring of Balance - Stability, +2 Natural Armor, Balance +13, Dismissal 3/day
  • Sceptor of Healing - +4 Heavy Mace, Flametouched Iron, Greater Devotion V, Greater Healing Lore

Relic of a Sovereign Past
White Dragon Scales Collecibles (25 White Dragon Scales)
  • White Dragonhide Armor - +5 Leather Armor (3 Base armor), Moderate Fortification, +4 Protection, Greater Cold Resistance, Shield 3 charges
  • White Dragonplate Armor - +5 Full Plate (9 base armor), Moderate Fortification, +4 Protection, Greater Cold Resistance, Shield 3/rest
  • White Dragonscale Armor - +5 Scale Armor (6 Base armor), Moderate Fortification, +4 Protection, Greater Cold Resistance, Shield 3 charges
  • White Dragonscale Docent - +5 Docent, Moderate Fortification, +4 Protection , Greater Cold Resistance, Shield 3/rest
  • White Dragonscale Robe - +6 armor, Moderate Fortification, +4 Protection, Greater Cold Resistance, Shield 3/rest

V: Unique Items with Unknown or Non-Unique Locations
Confirmed Non-Unique Location Items
Items with no known location
  • None at the moment

VI: Unique Patron Reward Items
House Phiarlan
Silver Flame Amulet
  • Silver Flame Symbol - Blessing of the Silver Flame (Permanent Increase of Town HP and SP regen) (rank 2)

VII: Unique Special Event Items
Festival Coin Rewards (Decemeber '06/January '07)
Other Special Event Items
Trade or no Trade (March 30 - April 8, 2007)
VIII: Risia Items
  • Note: All items in this section are found only on Risia and subject to changes before they hit the live servers.
  • None at the moment

IX: Unique Item Effects
  • Acid Arrow - 2d4 damage every 2 seconds for 6 seconds on every hit. Multiple hits don't stack but extend the duration
  • Arcane Power Spell Selection - Staff may cast Magic Missile, Ray of Enfeeblement, Lightning Bolt, Fireball, Cone of Cold, Hold Monster, or Globe Of Invulnerablity all as a 12th level caster
  • Black Dragon Bolt - 3d6 damage and 2d6 every 2 seconds for 6 seconds. Caster Level 3
  • Chaosguard - +2 Deflection and +2 Resistance against Chaotic creatures
  • Cloudburst - Every hit has a chance (about 25%) to strike opponent with a bolt of lightning (Does around 50 damage)
  • Demonic Curse - Chance of cursing melee attackers
  • Demonic Shield - Chance of getting 30 temporary hit points every time you get hit
  • Demonic Retribution - Chance of casting Inflict Moderate Wounds on melee attackers
  • Demon Consort Hidden Effect - Slight chance of getting a negative level e very time you are hit
  • Eternal Faith - For turning purpoes +2 to turning check, +2 Max Hit Dice, and +4 to total Hit Dice
  • Giant Slayer - Small chance on every hit to force Giant to make DC 25 Fort Save or die
  • Good Luck - +1 Luck Bonus (stacks with everything) to skill checks and saves
  • Keoghtom's Ointment - Neutralize Poison, Remove Disease, Cure Light Wounds
  • Life Stealing - Chance on crit to drain opponent of 1d3 levels
  • Lightning Bolt Ward - Protects against Lightning bolts
  • Melee Alacrity 10% - Increases melee attack speed by 10%
  • Murlynd's Spoon - Creates free food for use in a tavern/inn
  • Mysterious Effect - Has 1 of 4 pairs of properties. 1. +3 Dex and +3 Resist 2. +3 Cha and Moderate Fortification 3. +3 Str and +3 Deflection 4. +3 Con and Minor Spell Penetration 6
  • Ranged Alacrity 10% - Ranged attack speed increased by 10%
  • Roc Strength - +6 Str for 30 seconds
  • Sacred - Increases your level by 2 for turning purposes
  • Sirroco - Blindness on hit, Reflex save negates it
  • Spell Focus Mastery - +1 DC to all spells (does not stack with spell focus items)
  • Taint of Evil - Negative Level for all good aligned characters
  • Telekinetic - DC17 trip on Crit
  • Transform Kinetic Energy - Chance to gain SP every time you are hit.
  • Treason - Threat from melee attacks reduced by 20%
  • Undead Guard - Undead take 3d8 good damage everytime they attack you
  • Unknown Madstone Boots ability - Chance of casting Madstone Rage on self after getting hit.
  • Warp Time - 50% (?) Speed increase until you enter an instance with hostile creatures.

X: Handy Links

Last edited by The Cataclysm; 05-30-2007 at 01:18 PM.
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Old 10-16-2006, 10:10 AM   #2
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thanks for keeping the list going it is very useful. One request is there anyway you could put the number of ore you have to turn in next to each item. It would prevent people from turning in to few. Anyways thanks for keeping this list up.
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Old 10-16-2006, 10:25 AM   #3
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Quote:
Originally Posted by Bombalo
thanks for keeping the list going it is very useful. One request is there anyway you could put the number of ore you have to turn in next to each item. It would prevent people from turning in to few. Anyways thanks for keeping this list up.
It states it when you want to turn it in. I believe that it won't let you get the item if you don't have enough ore so it shouldn't be lost.

The only one I'm sure of is the +5 Adam FP is 15 peices.
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Old 10-16-2006, 11:10 AM   #4
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Nightforge Hammer: +5 Warhammer, Adamantine
Nightforge Bracers: Improved False Life, 3/day Heroism
Nightforge Sword: +5 Longsword, Adamantine

Plate: 15
Scale: 12
Chainshirt: 9
Docent: 12
Shield: 15
Necklace: 10
Bracers: 10
Helm: 10
Longsword: 10
Warhammer: 10
Heavy Pick: 10
I can't remember which (Dagger/Darts) is 8 and which is 9.
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Old 10-16-2006, 11:37 AM   #5
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we need to get this stickied
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Old 10-16-2006, 11:37 AM   #6
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scarab of protection has 12 charges, and the nightblade only comes out of tempest
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Old 10-16-2006, 12:40 PM   #7
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Quote:
Tempest Spine
Cloak of Invisibility - Cloak, Invisibility 1/rest
This isn't a Tempest Spine unique item. I have one of these and still have not done Tempest Spine.

Unfortunately, I've had mine so long that I don't remember where I got it from.
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Old 10-16-2006, 08:34 PM   #8
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Default New/unlisted Items

Arlyn's Staff - Gwylands Stand (one of the main rooms) 4 Weeks ago
Also got the Babarians Spirit there (Gwylands) as well, you may want to move it to this list from the unkonw location list.
Surefoot Boots - Bought from the vendor cause I couldnt see them on this list.

sorry to
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Old 10-16-2006, 08:35 PM   #9
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Default New/unlisted Items

Arlyn's Staff - Gwylands Stand (one of the main rooms) 4 Weeks ago
Also got the Babarians Spirit there (Gwylands) as well, you may want to move it to this list from the unkonw location list.
Surefoot Boots - Bought from the vendor cause I couldnt see them on this list.

sorry to hear tr0tsky is gone...
Thanks for taking up this list.....
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Old 10-16-2006, 11:36 PM   #10
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Updated the list a bit. Will probably add the ore amounts in the morning along with working on some other minor changes.

Quote:
Originally Posted by Cahira
This isn't a Tempest Spine unique item. I have one of these and still have not done Tempest Spine.

Unfortunately, I've had mine so long that I don't remember where I got it from.
The named item is from TS only. The problem is that the named item has the same name as a non-named version.

Quote:
Originally Posted by Reversion
Nightforge Hammer: +5 Warhammer, Adamantine
Nightforge Bracers: Improved False Life, 3/day Heroism
Nightforge Sword: +5 Longsword, Adamantine
Are those the actual names?

Quote:
Originally Posted by Cambo
Surefoot Boots - Bought from the vendor cause I couldnt see them on this list.
It is on the list actually. It's an STK end reward. It is one of the items from stk that doesn't bind.
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Old 10-16-2006, 11:40 PM   #11
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Whoa, a SR 20 trinket..
drows are screwed
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Old 10-16-2006, 11:43 PM   #12
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Not really. That item has one flaw. Once it's charges are run out it disappears so you no longer have a sr 20 item.
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Old 10-17-2006, 12:23 AM   #13
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I have one and im afraid to use it .... so its on my trade list. Pulled it out of GC.
Awesome that you are keeping the list up.
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Old 10-17-2006, 10:03 AM   #14
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Sticky


/bump
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Old 10-17-2006, 10:37 AM   #15
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Quote:
Originally Posted by Gnooj
Sticky


/bump
yeah thread got stickied
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Old 10-17-2006, 11:44 AM   #16
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I know that the hammer is indeed called the Nightforge Hammer. I will need to check when I get back online about the bracers myself and ask a guildmember about the sword.
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Old 10-17-2006, 11:57 AM   #17
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Swift Demise is from Irestone
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Old 10-20-2006, 02:22 PM   #18
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The bracers are:

Nightforge Armbands: Improved False Life, 3/day Heroism (Caster level 5)
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Old 10-20-2006, 03:28 PM   #19
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I looted Swift Demise from Gwylans Stand two days ago so it can be at least found there.
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Old 10-20-2006, 03:35 PM   #20
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What does : Rabbit Gloves - gloves, Good Luck*** mean?

IIRC "Luck" effects give a +1 to certain throws doesn't it?
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