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10-16-2006, 10:00 AM
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Join Date: Mar 2006
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*old* Definitive Static Rewards and Unique Chest Loot
This guide is no longer being updated. Check out the new version here
Table of Contents
I: Introduction
II: Unique Boss Mob/Chest Loot
III: Reward Choices
IV: Collectible Turn Ins
V: Unique Items with Unknown or Non-Unique Locations
VI: Unique Patron Reward Items
VII: Unique Special Event Items
VIII: Risia Items
IX: Unique Item Effects
X: Handy Links
*Last Updated - May 25th* - Kargon's Tasty Ham added
I: Introduction Contained within is the combined efforts of many people to pull all data about known uniques items.
Big thanks to tr0tsky for making and maintaining the original list. Thanks to MysticTheurge for providing hosting of all the images you see. Thanks to everyone else who has helped out by giving info on items.
If you know of an item not seen here or have a correction or screenshot to add you have 3 ways of doing so. First is posting the infomation in this thread. Second would be sending me a PM. The final option would be send me an e-mail at
DDOitems@gmail.com .
II: Unique Boss Mob/Chest Loot (not 100% chance of spawn) Bring Me the Head of Ghola-Fan! - level 10Fellblade - +4 Falcion, +4 Vertigo (Balcony)
Mystic Band - Helmet, Spell Penetration 5 (Treasure Room)
Royal Guard Mask - Teleport 1/rest (Treasure Room)
Stave of the Seer - +1 Quarterstaff, Intelligence +2, +2 Wisdom, +5 Use Magical Device, True Seeing 1/day (Ur-Keshik the Seer)
Caverns of Korromar - Level 8Aberrant Robe - Robe, Spell Resistance 17, Wizardry II
Chill Shard - +2 Throwing Dagger, Frost, Returning
Disc of Enhancement - +3 Docent
Grudgebearer's Plate - +2 Full Plate, Command
Mace of the Wraith - +2 Heavy Mace, Ghost Touch
Scarf of Warmth - Necklace, Lesser Cold Resistance
Wraith's Skin - +1 Leather Armor, +5 Move Silently, +5 Hide
Xoriat Forged Blade - +1 Longsword, Flaming, Anarchic
Chains of Flame - level 12Cape of the Roc - Cloak, Feather Falling, Roc Strength* 3/day (end chest)
Golden Greaves - boots, 15% Striding, DR 3/- (minotaur chest)
Hruvayah's Medallion - Spell Penetration VI, Taint of Evil* (end chest)
Ring of Baphomet - Intimidate +11, Charisma -1, Wisdom -1, Bestow Curse 3/day (minotaur chest)
Staff of Inner Sight - +2 Quarterstaff, +4 Intelligence (library chest)
Unkor's Cleaver - +4 battle axe, Keen
Chamber of Raiyum (Treasure Room) - Level 12Adherent's Pendant - Necklace, Superior Devotion IV, Wizardry II, Paladin only (dc 12)
Bejeweled Letter Opener - +3 Dagger, Keen, Improved Resonance IV, Improved Devotion IV
Mysterious Ring - Mysterious Effect*
Silken Mail - +4 Chainmail, Mithril, Axeblock, +10 Move Silently
Sirroco - +3 Longsword, Telekinetic*, Sirroco*
Spectacles of Spirit Sight - Goggles, Necromancy Focus, Enchanment Focus
Vambraces of Inner Ligh t - +3 Full Plate, +3 Charisma, Command
Church of Vol (Vampire Chest) - Level 9Cloven-Jaw Scourge: Caverns of Shaagh (STK 2) - Level 4The Crucible Aquatic Bracers - Underwater Action, +13 Swim, Improved Cold Resistance (Underwater chest)
Ghost-Waking Cloak - +3 Charisma, +3 Resistance
Backstabber's Gloves - +10 Bluff, +2 Sneak Attack Bonus (end chest)
Daggertooth Belt - +3 Con, Enhancement: Fighter's Armor Mastery 2
Surefooted Boots - Balance +10, Striding 20%
Skullsmasher - +5 Light mace, Orc Bane, +10 Intimidate
Windlash - +5 Falcion, Screaming, Weapon Focus: Falcion (Doesn't stack with weapon focus)
Den of Kobold Brothers - Level 2Dryden Family Crypt (Catacombs 4) Extermination (Grey Moon Waning 4) Gianthold Tor Allegiance - +5 Khopesh, Elf Bane, Feat: Khopesh Proficiency (Black Dragon)
Belt of the Seven Ideals - Spell Penetration VII, Improved Potency VII, Lawful only (DC 24)
Bronze Ingot Arcanum - +2 Quarterstaff, Superior Acid Lore, Superior Corrosion IV (Black Dragon)
Bulwark of Storm's Fist - +3 Heavy Shield, +5 Constitution (White Dragon)
Copper Ingot Arcanum - +2 Quarterstaff, Superior Lightning Lore, Superior Magnetism IV (White Dragon)
Giantcrafted Siberys Compass - Trinket, +13 Search, +2 Resistance, +4 Will Save (Blue Dragon)
Globe of Imperial Blood - +2 to all stats, Wizardy II (Black Dragon)
Gloves of the Forgotten Craft - +13 Disable Device, +3 Dexterity, Feat: Thrown Weapon Focus (White Dragon)
Great Axe of the Chained Soldier - +5 Greataxe, Immunity to Fear, Break Enhancement (level 12 caster) 1/rest
Hammer of the Leaden Clouds - +4 Warhammer, Thundering, Weighted 4%, Superior Sonic Lore, Greater Resonance IV (Blue Dragon)
Helm of the Black Dragon - +5 Dexterity, Black Dragon Bolt* 1/day (Black Dragon)
Helm of the Blue Dragon - +5 Intelligence, Lightning Bolt 1/day (Blue Dragon)
Helm of the White Dragon - +5 Strength, Cone of Cone 1/rest (White Dragon)
Intricate Field Optics - +13 Spot, +2 Wisdom, Detect Secret Doors (White Dragon)
Jorgundal's Collar - Necklace, Melee Alacrity 10%* (White Dragon)
Madstone Rod - +1 Club, Dispel Madstone Effects 50 charges (Wizard, Sorcerer, Bard only) (One drops after every Dragon Fight)
Manacles of Ceaseless Toil - Bracers, +3 Strength, +3 Constitution, Remove Exhaustion 3/rest (Black Dragon)
Mantle of the Dragonfriend - Cloak, +5 Charisma, +7 Diplomancy
Ring of Stormreaver Prophecy - +5 Wisdom, +2 Resistance
Silver Ingot Arcanum - +2 Quarterstaff, Superior Ice Lore, Superior Glaciation IV (Blue dragon)
Skyvault Shield - +4 Heavy Shield, Mithril, Twilight
Tortured Livewood Longbow - +5 Longbow, Acid Arrow* (Black Dragon)
Gwylan's Stand - Level 7Garrison's Missing Pack Halls of Shan-To-Kor (STK 3) Haywire's Foundry (VoN 4) Bloodrage Symbiont - Trinket, Rage 3/rest, Proof Against Poison, Disease Immunity, -2 Will Save, -2 Con, DR 5/-
Lightning Rod (1 at end of every quest) - +1 Staff, Shocking, Greater Magnetism III, Lesser Lightning Resist
Invaders! - Level 12Beholder Optic Nerves - Necklace, +7 Spot, +7 Search, Absorbs Beholder Spells 8 charges/rest
Garzuul's Bane - +3 Great Axe, Holy, Cold Iron
Prysuul's Bane - +4 Bastard Sword, Pure Good, Cold Iron
Tharkuul's Bane - +3 Sickle, Holy, Cold Iron
Tyrzza's Bane - +3 Rapier, Pure Good, True Law, Cold Iron
Tyrzza's Bane - +4 Rapier, Pure Good, Cold Iron (old version, no longer drops)
Irestone Inlet - Level 4Dink's Leather Wraps - +1 Studded Leather (Dinks)
Hobble's Crossbow - +1 Repeating Heavy Crossbow, +1 cold dmg/hit
Mutiny's Tooth - +1 Dagger, +1 Acid dmg/hit
Scurvy's Cloak - Cloak, Lesser Fire Resistance
Skartongue's Ladel - +1 Light Mace, +1 Electrical dmg/hit
Yaaryar's Magnificent Band - Ring, +1 Resistance
Kobold's New Ringleader The Madstone Crater Ancient Band - Ring, Heavy Fortication, +3 Protection (end chest)
Axe of Adaxus - +5 Battle Axe, Slicing, Improved Fire Resistance (end chest)
Crystalline Scepter - +3 Club, Greater Combustion VII, Evocation Focus
Girdle of Giant Brawn - Belt, +6 Strength, -3 Wisdom, -3 Intelligence
Iron Beads - Necklace - Greater Magnetism 6, Lightning Lore
Steady Handed Armbands - Bracers, +3 Dexterity, +1 competence to hit (end chest)
Man Named Baudry Cartamon - Part 3 An Offering of Blood The Pit - Level 7Docent of Acid - +3 Docent, Conjuration focus, Superior Corrision IV, Acid Resistance (End Chest)
Muck's Doom - +2 Club (Glass), Ooze Bane (Avatar of Jubilex)
Robe of Acid - Conjuration focus, Superior Corrision IV, Acid Resistance (end chest)
Plane of Night (VoN 6, Warded Dragon Chest) - Level 10Azure Necklace of Prophecy - Necklace, Superior Magnetism III, Lightning Resistance
Belt of the Mroranon - Belt, +6 Strength, Moderate Fortification
Cloak of the Silver Concord - Cloak, +2 Charisma, +10 Haggle, +10 Diplomacy, Persuasion
Crimson Necklace of Prophecy - Necklace, Superior Combustion III, Fire Resistance
Docent of Grace - +2 Docent, +5 Dexterity,+5 Tumble, +5 Balance
Dragon's Eye - Trinket, Magi, Superior Efficacy V
Hammer of Life - +4 Maul, +2 Natural Armor, +10 Heal, +10 Repair , Restoration 1/day
Helm of the Mroranon - Helm, +6 Wisdom, +7 Intimidate
Ironweave Robe - Robe, +5 Armor Bonus, Wizardry II, Greater Magnetism V
Kundarak Delving Boots - Boots, Freedom of Movement, +5 Move Silently
Kundarak Delving Goggles - Goggles, Blindness Ward, +10 Spot, +10 Disable Device
Kundarak Delving Suit - +5 Chain Shirt (Armor 10), Mithril, +5 Silent Moves, +5 Search
Kundarak Warding Bracers - Bracers, +3 Constitution, +3 Resistance, +3 Protection
Kundarak Warding Shield - +5 Heavy Steel Shield, +2 Resistance
Ring of the Silver Concord - Ring, +4 Charisma, +2 Protection , Command
Ruby Encrusted Gauntlets - Gloves, Flamestrike 1/rest (caster level 15)
Silver Necklace of Prophecy - Necklace, Superior Glaciation IV, Cold Resistance
Stonemeld Plate - +4 Full Plate, DR 5/-, Camoflauge 5/Rest
Sword of Shadow - +5 Greatsword (18-20/x3 crit), Adamantine
+2 stat tome (any type)
Prison of the Planes Charoush's Inferno - +5 Bastard Sword, Flaming Burst (Fernia room)
Death's Locket - Necklace, Deathblock, Cause Fear 3/rest (Dolurrh room)
Dream Visor - Goggles, +13 spot, -7 Search (End chest)
Kardin's Eye - Trinket, +5 Resistance (Xorian room)
Ring of Shadow - +10 Move Silently, +10 Hide, 10% Blur (Mabar Room)
Ring of the Djinn - Lightning Resistance, Lightning Absortion 33% (Lamannia Room)
Royal Scimitar - +3 Scimitar, Keen, Destruction (Shavarath Room)
Spiked Boots - +7 Balance, Immunity to Slippery Surfaces (Risia Room)
The Reaver's Fate (Stormreaver Warded Chest) Amulet of the Stormreaver - necklace, +4 Protection, Greater Lightning Resistance, Chain lightning 3/rest
Cloudburst - +5 Greatsword, Shocking Burst, Cloudburst
Dreamsplitter - +5 Quarterstaff, Greater Evil Outsider Bane, Greater Enchantment Focus (+2 to DCs), Life Stealing*
Gauntlets of Eternity - +13 Heal, +13 Repair, Devotion VI, Superior Healing Lore, , Eternal Faith*
Head of Good Fortune - Trinket, +2 Good Luck, Moderate Fortification
Madstone Boots - +4 Dexterity, Potency VII, Striding 20%, Unknown Madstone Boots ability*, Madstone Rage 1/day
Madstone Shield - +5 Tower Shield (Gem, DR 6), Tower Shield Proficiency
Ring of Lies - +4 Charisma, +13 Diplomacy, +11 Bluff, +10 Haggle, +10 Preform
Stormreaver's Napkin - +6 Intelligence, Spell Focus Mastery*
Tenderizer - +5 Morningstar, Admantine, Impact, Weighted 5%, +2 Strength
Treason - +5 Short Sword, Keen, +3 Sneak Attack, Deception, Treason*
Ventilated Bracers - +5 armor bonus, +3 Disable Device (stackable)
+2 and +3 Stat Tomes
Redwillow Ruins Cloak of Silence - +5 Move Silently (Drow chest)
Cloak of Troll's Resistance - Cloak, Lesser Cold Resist, Lesser Lightning Resist, Lesser Sonic Resist
Drow Hunter's Armor - +4 Studded Leather Armor (Drow chest)
Flamedagger - +1 Dagger, Flaming, Burning Hands 3/rest
Gargoyle Granite Plate - +2 Full Plate, DR 2/-
Maul of Might - +2 Maul, 1d6 Force dmg/hit
Poison-Tipped Crossbow - +3 Light Crossbow, 1d6 poison/attack
Ring of Trollish Regeneration - Ring, 1 hp/min regen, +2 Armor Bonus (No longer drops)
Savage Sword - +1 Bastard Sword, Enfeebling (Savage Tooth)
Scorpion Tail - +2 Shortbow, 1d6 poison/attack
T'korcha Family Scimitar - +3 Scimitar, Keen (Drow encounter)
Twig of the Giant Mage - +1 Staff, Spell Resistance 15
Sacred Helm (STK 2 Sub-quest) Cloven-Jaw Longbow - +1 Longbow
Shaagh's Helm - Helm, +3 Intimidate
The Sands of Menechtarun Bloodstone - Trinket, +6 Seeker (Undead area, Thirsty One)
Bow of the Elements (Air) - +4 Long bow, Shocking Burst, +2 Dexerity (Undead area, Whirling Ozann)
Bracers of the Hunter - +5 Hide, +2 Sneak Attack, +2 Reflex (Drow Area, Wokran Kull)
Chainmail Coif - Helmet, Superior Devotion III, Sacred* (Firebrand area, Darkfur)
Collapsible Shortbow - +5 Shortbow, +7 Jump, +7 Tumble, +7 Swim (Firebrand area, Lt. Ayurro)
Coronation Shield - +4 Heavy Shield, Blinding (Undead area, Thirsty One)
Dynastic Falcata - +4 Khopesh, Adamantine, True Law, +2 Charisma (Undead Area, General)
Firestorm Greaves - Fire Resist, Fire Absorption 33% (absorbs 1/3 of all fire damage taken after other protections) (Firebrand area, Commander Errulf)
Flint - +4 Dagger, Shocking Burst (Firebrand area, Haraja the Firedancer)
Gloves of the Falcon - +2 dex, +10 spot (Firebrand area, Lt. Ayurro)
Hyena Claw Necklace - +3 Constitution, +7 Intimidate (Windlasher area, Stinkpelt)
Mirage - +5 Scimitar, Ghost Touch, Deception (Drow Area, Utach Sandcrawl)
Mummy Wraps - +4 Padded Armor, Fearsome (Undead Area, Thumok The Mad)
Ring of Spell Storing - Restores 25 spell points 3/rest (Undead Area, General) - Not dropping currently.
Robe of Fire - Superior Combustion 3, Evocation Focus, Fire Resist (Undead area, Thumok the Mad)
Shard of Vollun - Trinket, Wizardy III, Improved Radiance III (Drow Area, Volrune The Curate)
Shield of the Scorpion - +4 Heavy Shield, Spearblock (Drow Area, Wokran Kull)
Spiked Turban - Helmet, +3 Protection, +3 Resistance (Drow Area, Mendexathazz)
Sting - +4 Shortsword, Proof Against Poison, Large Scorpion Poison (1d4 Con every crit, 1d4 after a minute, Fort Save DC 14) (Drow area, Utach Sandcrawl)
Stinkpelt's Hide - +5 hide armor (6 max dex), -1 charisma (Windlasher area, Stinkpelt)
Thornlord - +4 Longbow, +2 extra damage (Windlasher area, Yurrugh the Swift)
Tinder - +1 Quarterstaff, Superior Combusion IV (Firebrand area, Haraja the Firedancer)
Tourney Armor - +5 Full Plate (ac 7, max dex 2, armor check -3) (Firebrand area, Commander Errulf)
Weathered Targe - +3 Light Shield, Densewood, Improved Lightining Resistance (Undead area, Whirling Ozann)
Vulkoorim Dervish Robe - Lesser Fire Resistance, +4 ac (Drow area, Mendexathazz)
Vulkoorim Pendant - Necklace, Superior Nullification II, Improved Devotion II, Taint of Evil* (Drow area, Volrune The Curate)
Whirlwind - +5 greatsword, screaming (1d6 sonic on every hit), Telekinetic* (Windlasher area, Den Mother)
Wolf Whistle - Charm Canine 3/day (Windlasher area, Den Mother)
Xuum - +3 Falcion (2d6), Flaming (Firebrand area, Darkfur)
Zephyr - +3 Short Sword, Finesse (Windlasher area, Yurrugh the Swift)
Sewer Rescue - Level 1Shadow Crypt - Level 9Cloak of Protection - Protection +3, Spell Resistance 17 (Big Chest)
Dusk - +4 Docent, Dusk (10% blur) (Big Chest)
Phase Hammer - +3 Maul, Adamantine, Ghost Touch, Greater Incorporeal Bane (Big Chest)
Shards of Lights - +3 Arrows, Ghost Touch, 75% Returning, Cure Moderate (Left End Chest)
Tenebrous Stiletto - +4 Dagger, Adamatine, Ghost Touch, Deception, +7 Hide
Witching Hour - +2 Quarterstaff, Adamantine, Ghost Touch, Superior Nullification V, Greater Void Lore (Big Chest)
Slavers of the Shrieking Mine - Level 10Smuggler's Warehouse Stealthy Repossession - Level 2Stormcleave Outpost - Level 8Essence of the Scout - +2 Docent, Silent Moves
Giant's Roar - +2 Longbow, Roaring (Xantilar)
Helm of the Flame - Helm, Power II, Improved Devotion II (Insgadreer)
Iron Cleaver - +1 Battleaxe, Acid Burst (Ulagash)
Lesser Boots of Striding and Springing - Boots, +10% Striding, +5 Jump (Helos)
Nuushmaar's Adamantine Tooth - +2 Rapier, Adamantine
Onyxhorn - +2 Dagger, Finesse (Onyxhorn)
Robe of Winter - Robe, Improved Fire Resistance (Pious)
Swiped Signet - Level 3The Tear of Dhakaan - Level 7 Armor of Amok - +1 Hide Armor, Rage 3/day
Dueling Schlager - +2 Rapier (1d8 base damage) (Champion Arkar)
Face of the Demon - Helmet, +2 Fortitude, +5 Intimidate, -5 Spot, -5 Listen (Champion Nartar)
Grievous Blade - +2 Dagger, Puncturing
Guardian Mantle - +1 Steel Tower Shield, Spearblock
Ironweave Tunic - +3 Chain shirt, DR 3/Bludgeoning, -2 Reflex (Champion Prantag)
Rusted Shamshir - +2 Scimitar, Cold Iron, Keen, Lesser Aberration Bane
Sword of Thirty - +2 Greatsword (3d4), Keen (Champion Guptrak)
Yogg-Ratha Plate - +1 Full Plat, Acid Resistance, Protection from Evil 3/day (Champion Krazna)
Tempest Spine - Level 10Choker of the Silver Tongue - Necklace, +5 Diplomacy, +5 Bluff (Fire and Ice)
Cloak of Invisibility - Cloak, +2 Protection, Invisibility 1/rest (A'tchkar)
Elemental Mithril Breastplate - +3 Breastplate, Mithril, Improved Cold Resistance, Improved Fire Resistance
Eternal Wand of Charm Monster - Wand, Charm Monster 2/rest
FullPlate of Giants - +4 Full Plate, DR 5/- (End Chest)
Gleaming Adamantine Plate - +4 Full Plate, Adamantine, Proof Against Poison, Command (End Chest)
Goggles of Perception - Goggles, +5 Spot, +5 Search (Inevitable)
Maelstrom - +1 Greataxe, Anarchic, Frost (Fire and Ice)
Mithril Breastplate of the Elements - +1 Breastplate, Mithril, Cold Resistance, Fire Resistance (No longer drops)
Nightblade - +2 Falchion, Byeshk, Keen (Zerisenz)
Platemail of Giants - +1 Full Plate, DR 5/- (End Chest)
Robe of Arcane Puisance - Robe, +3 Armor, Potency IV (End Chest)
Robe of Arcane Power - Robe, Potency IV (End Chest)
Robe of Potency - Robe, Improved Potency II
Shining Adamantine Plate - +2 Full Plate, Adamantine, Proof Against Poison, Command (End Chest)
Star of Irian - +2 Morningstar, Righteous, Holy
The Titan Awakes - Level 12 questBattle Coin - Trinket, +1 Compentence Bonus To Hit, Heal Moderate (self only) 3 charges, 1 recharge/rest
Belt of Brute Strength - +6 Strength, Greater False Life
Bereavement - +5 Battle Axe, Keen, Seeker +10
Bravo's Sword - +3 Shortsword, +5 Sneak Attack
Centurion Armor - +5 full plate (2 max dex, -4 armor check penalty), +4 Reflex
Chattering Ring - +3 Dodge, +13 Spot, -10 Move Silently
Gyroscopic boots - +10 Balance, 30% Striding
Insulated Armor - +4 half plate (10% ASF), Mithril, Lightning Resistance, Lightning Bolt Ward*
Jungle Cloak - Hide +10, Regrowth (Heal yourself for 100 points over 2 minutes) 1/rest
Nullcloth Gown - Robe, Spell Resistance 20, Lighning Resistance, Cold Resistance, Fire Resistance, Magical Null (15% arcance chance of failure)
Rattle Charm - necklace, Greater Acid Lore, Greater Sonic Lore, Proof Against Poison
Seven Fingered Gloves - +11 Disable Device, +11 Open Lock, +5 Use Magic Device, -10% to arcane spell failure
Shining Crescents - +5 Sickle (two handed, 2d6) - Admantine, Vertigo +6, Tendon Slice +6
Skull Fetish Mask - +6 Charisma, Void Lore
Titanic Docent - +5 Docent, Titan Shield (DR 30/- and SR 30 for 15 seconds. 1 charge/rest)
Visor of Concentration - -7 Spot, +10 Concentration, Repair Lore, Ice Lore, Reconstruction 5, Glaciation 5
+2 stat tome (any type)
Twilight Forge - Level 12 questWalk the Butcher's Path Jade Ring - +1 Resistance (Shaman Prysass)
Kneeza's Bauble - Trinket, +1 Wisdom
Maul of Vengeance - +1 Maul, Adamantine (Vorag the Vengeful)
Ring of Time - Slow 1/rest (Warlock Cyressy)
Xorian Cipher Chaos Band - Ring, +3 Int, Power III, -2 Will Save
Chaosgarde - Bracers, Chaosguard*, +2 Dodge bonus (Lawful align only, DC 20)
Planar Gird - Belt, Chaosguard*, Greater Heroism 1/rest
Reaver's Ring - Ring, Light Fortification, Fear Immunity, -2 Will
Sign of Xoriat - Necklace, +7 Spot , -2 Will, Shout 3/rest (Chaotic align only, DC 20)
Thaarak Fang - Trinket, Proof Against Poison, +2 Con, -2 Will
Zawabi's Revenge (Warded Chest) - Level 12 raid Bracers of the Demon's Consort - Demonic Curse, Demonic Shield, Demonic Retribution, Demon Consort Hidden Effect*
Bramble-Casters - Gloves, Greater Spearblock (dr 10/slashing or bludgeon), ThornGuard (1d8 damage to attackers)
Chaosblade - +5 Khopesh, Anarchic, True Chaos, Lesser Vampirism (drains 1 hp of target's life force whenever it does damage)
Cloak of the Zephyr - cloak, Blurry (20% perma blur), invisibility 1/day
Dustless Boots - Striding 20%, Move Silently +15, Hide +11
Greenblade - +5 kukri, Force Burst (1d6 force on every hit, 1d10 on criticals), Greater Arcane Lore
Demon Scale Armor - +5 scale mail (light armor), Proof Against Poison, Improved Lightning Resistance
Lion-Headed Belt Buckle - +4 Strength, +4 Con, Immune to Fear, Roar (Causing melee attackers to resist or be Shaken)
Marilith Chain - +5 chainmail, DR5/Lawful or Good, Taint of Evil*, Seeker +6, Shatter +6
Pouch of Jerky - trinket, Greater False Life, heal +11, Eat Jerky 3/day (removes poison and disease, regenerate health?)
Sandstorm Goggles - Blindness Ward, True Seeing
Seal of Earth - Ring, Natural AC +3, Acid Resistance, Stoneskin (level 12 caster, 3/day, self only)
Shining Crest of St. Markus - Helmet, Deathblock, Improved Devotion VI, Lesser Healing Lore
Staff of Arcane Power - +2 Quarterstaff, Good Luck +2, Arcane Power Spell Selection* (25 charges, 1 recharge per day), (Wizard, Sorcerer and Bard only, DC 26)
Storm - +4 Heavy Crossbow (1d12), Keen, Thundering, Shocking Burst, extra +4 to hit
Torc of Prince Raiyum-de II - necklace, Greater Spell Penetration VI, Wizardy III, Transform Kinetic Energy*
+2 stat tome (any type)
III: Reward Choices (reward lists are a mix of both these rewards and non-static rewards Bloody Crypt Rewards
Note: You take the Emerald Claw or Silver Flame token to the altar at the end of the Bloody Crypt or Shadow Crypt to get the items.
Emerald Claw Amulet - necklace - diplomacy +3, Cause Fear 3/rest
Silver Flame Amulet - Necklace - Absorbs negative energy attack 1/rest
Catacombs Rewards Blade of Inquisition - +1 Longsword, Ghost Touch, Silver
Boots of Faith - Boots, +5 Jump
Cardinal Gloves - Gloves, +5 Diplomacy
Circlet of Silver Flame - Bracer, Protection From Evil 3/day
Cloak of Asylum - Cloak, +1 Wisdom, +2 Will
Dagger of Inquisition - +1 Dagger, Ghost Touch, Silver
Flamekeep Docent - +1 Docent, Command
Goggles of the Inquisition - Goggles, +5 Intimidate
Guidance - +2 Light Crossbow
Marguerite's Necklace - Necklace, False Life
Mask of the Asylum - Helm, +5 Concentration
Morningstar of the Heretic - +1 Morningstar, Doom 3/day
Pillar of Light - +1 Quarterstaff, Pure Good Searing Light 1/rest
Ring of the Archbishop - Ring, Power II, +3 Heal
Robe of Duality - Robe, False Life
Sanctuary - +1 Heavy Steel Shield, +1 Resistance
Templar's Chain - +2 Chainmail
Templar's Leathe r - +2 Leather Armor
Templar's Mail - +2 Banded Mail
Wooden Prayer Beads - Trinket, Bless 3/rest
Cult of the Six Rewards Blood Machete - +1 Kukri, Slicing, Rage 1/day
Bubble Belt - Underwater Action, +10 swim, Water Breathing 3/day
Cesti - Gloves, +2 strength, +1 Dexerity
Cliffdiver Luck Charms - Bracer, +7 swim, jump +7, +5% Striding
Filtration Module - +1 Docent, +5 Repair, Acid Resistance
Filtration Module - +1 Docent, +5 Repair, Poison save +4 (old version, no longer drops)
Hobnail boots - Boots, +15 balance
Jeweler's Loupe - Goggles, +7 haggle, +7 Disable Device
Oilskin Tunic - +1 Leather Armor, Acid Resistance
Mummified Bat - Trinket, +5 Listen, +5 Spot, Feather Fall
Phantasmic Masque - Helm, Greater Nullification 5, -1 Constitution
Piledriver - +2 Maul (2d6), +2 Strength, -1 Dexerity, -5 balance
Poison Ring - Ring, +2 Constitution, +3 Poison Save
Quicksilver Cassok - Robe, +20% Striding
Quilted Cape - Cloak, Sonic Resistance, +7 Move Silently, +2 Resistance
Scavanged Warplate - +3 Full Plate (Armor bonus 12, max dex 0), DR 3/Adamantine
Shamanic Staff - +2 staff, True Chaos, Lesser Glaciation III, Lesser Combustion III
Sheridan's Ruin - +2 Rapier, Keen
Sheridan's Wrack - +2 Dagger, Keen
Shrunken head - Necklace, +3 Resistance
Snowstar - +2 Shuriken, Icy Burst, Returning
Swampscale Armor - +3 Scalemail, +7 Swim
Wharfrat's Plank - +3 Heavy Wooden Sheild, +7 Swim
Delera's Tomb + Necromancer's Lair Rewards Blacklace Blindfold - Goggles, Spot +7, Listen +7, -1 Dexerity
Boneshard Flute - +1 Club, +5 Perform, Command Undead 3/day
Carnifex - +2 Great Axe (19-20/x3 crit), Keen
Delera's Vestments - Robe, +3 Charisma, +2 Armor
Docent of the Tomb - +1 Docent, +5 Spot, +5 Balance, +5 Listen, +5 Search
Golden Cartouche - Necklace, +1 Intelligence, +3 Use Magic Device
Headman's Hood - Helm, +5 Intimidate, Fear 1/day
Hellfire Cloak - Cloak, Lesser Fire Resist, Lesser Acid Resist, Lesser Sonic Resist
Iron Manacles - Bracer, +4 Protection (Chaotic only, DC 20)
Linen Handwraps - Gloves, +4 Strength, -1 Dexerity, Disease Immunity
Obsidian Dagger - +2 Dagger, Nullification III
Rusted Shirt - +3 Chain Shirt (Glass)
Serpent Branch - +2 Longbow, Poison +1d6/attack, Proof Against Poison
Sigil of Stormreach - Ring, +2 Charisma, +5 Diplomacy
Silverflame Hauberk - +2 Halfplate, Devotion III
Skeleton Key - Trinket, +7 Open Lock
Sparkstriker - +1 Heavy Pick, Shocking Burst, Adamantine
Switchblade boots - Boots, +10 Bluff
Trapsmith's Toolbelt - Belt, +5 Disable Device, +7 Repair
Wighthide Armor - +2 Hide Armor, +1 Strength
Wrath of Syberys - +2 Heavy Steel Shield, +3 Reflex Save, Blinding
Seal of Shan-to-Kor Rewards Berserker Bracers - DR 1/-, +3 Intimidate
Cloven Jaw War Beads - Necklace, +2 Constitution
Gatewarder's Girdle - Belt, +2 Fort, Light Fortification
Gloves of the Poet - +3 Perform, +3 Heal
Guardian's Dagger - +1 Greatsword, Keen
Necromantic Robe - Robe, Lesser False Life, Power II
Puzzle Cap - Helm, +2 Intelligence
Ring of Dragon's Breath - Burning Hands 3/day
Scorpion Staff - +1 Staff, Summon Monster II 1/day
Shadow Star - +1 Shuriken, Deception, Returning, Keen
Spellshield Docent - +1 Docent, Spell Resistance (13)
Spider Spike - +1 Rapier, Lesser Vermin Bane
Spiked Mace of the Elements - +1 Morningstar, Lesser Elemental Bane
Stonedust Chain - +1 Chainmail, Lesser Axeblock
Stonedust Leather - +1 Leather, Lesser Axeblock
Surefoot Boots - Boots, +3 Balance, +3 Move Silently
Trapblast Goggles - Goggles, +4 Reflex
Unfinished Elemental Platemail - +1 Half-Plate, Lesser Fire Resistance, Lesser Lightning Resistance
Vial of Slumberdust - Trinket, Sleep 3/day
Witchdoctor's Mantle - Cloak, Power II, +2 Will
Shadow Crypt Rewards Note: You must take the Emerald Claw Amulet or Silver Flame Amulet to the alter at the end of the Shadow Crypt to get items.
Emerald Claw Pendent - necklace - Diplomacy +7, Intimidate +7, Symbol of Fear 3/rest
Silver Flame Pendent - necklace - Deathblock, Absorbs negative energy attack 5/day
South Threnal Rewards Accomplice - Cloak, +10 hide, +10 move silently, -1 Charisma
Asbestos Booties - Boots, Fire Resistance, -2 Reflex
Bracer of Spiderkind - Bracer, +2 Poison Save, Summon Monster IV 3/day
Brass Beaver - Ring, +7 Repair, Repair Moderate 3/day
Brilliant Docent of the Dawn - +1 Docent, Wizardry I, Aid 3/day
Coin Belt - Belt, Command, +10 Haggle
Crystal Prism - Trinket, Suggestion 3/day
Domus' Cuirass - +4 breastplate (Max Dex 4)
Fencer's Garb - +3 Leather Armor, Spearblock
Glacial Casque - Mask, Greater Glaciation IV
Guard of the Shogun - +3 Splint mail, +5 Intimidate, +3 Diplomancy
Jeweled Hammer - +3 Warhammer, Command, Impact
Kundarak Trooper's Shield - +2 Tower Shield, Heroism 3/day
Penny Whistle - Trinket, Summon Monster III 5/day
Rabbit Gloves - Gloves, Good Luck*
Ratcatcher - +2 Light Crossbow, Vermin Bane
Retribution - +1 Longsword, Holy, True Law, Pure Good
100 +5 Screaming Amethyst Arrows - 100x +5 Arrow, 50% returning, 1d6 Sonic on hit
Spectacular Optics - Goggles, +4 Reflex, +3 Protection
Thanatos Weave - Robe, Deathblock, +2 Armor Bonus
Theurgic Stave - +1 Staff, Adamantine, Elemental Bane, Spot +5
The Spawn of Whisperdoom collectibles reward (Battle Standard, Goblet, and ) Crystallized Widow's Eye - Trinket, Power 10, Spot +10 (standard)
Widows Weave Cloak - Acid Resistance, Lesser Spearblock, Web Immunity, Proof Against Poison (Goblet)
Widowblight - +1 Sickle, Paralyzing (Historical Papers)
Tangleroot Gorge Rewards Black Wolfskin Belt - Belt, +3 constitution
Black Woflskin Cloak - Cloak, +2 resistance, Lesser Cold Resistance
Blademaster Bracers - Bracer, +3 dexterity
Blademaster Gauntlets - Gloves, +3 strength
Crimson Gemstone - Trinket, Wizardry II
Fist of Daarguul - +1 Club, Lesser Goblinoid Bane, +5 Intimidate
Krugg's Spiked Boots - Boots, +2 reflex, +10% striding
Lhor-Tragu's Shadowed Armor - +1 Leather Armor, Shadow, Silent moves
Spider Silk Robe - Robe, Lesser Axeblock, +5 Move Silently
Splinterskull Acolyte Ring - Ring, Improved Devotion II, Improved Nullification II
Splinterskull Chainmail - +3 Chainmail
Splinterskull Docent - +3 Docent
Totemic Staff of Splinterskull - +1 Quarterstaff, Summon Monster III 3/day
Visor of the Flesh Render Guards - Goggles, Death Ward 1/day
Warmaster Halfplate - +3 Halfplate
Whisperdoom's Fang - +1 Dagger (1d6), Enfeebling
Yarkuch's Greatsword - +1 Greatsword, Elf Bane
Yarkuch's Helm - helm, +1 charisma, +1 intelligence, +2 will save
Zulkash's Bone Necklace - Necklace, +2 wisdom, Improved Nullification II
Waterworks Rewards Acrobat's Ring - Ring, +5% Striding, +3 Jump, +3 Tumble
Armor of the Unknown Hero - +1 Half Plate, +1 Charisma
Black Widow Bracers - Bracers, +4 Armor
Bloodletter's Knife - +1 Dagger, Slicing
Gloves of Deceit - Gloves, +5 Bluff
Goggles of Grabbing - Goggles, Hold Person 1/day
Gnashtooth Piecemail Chain - +1 Chain Shirt, Lesser Acid Resistance
Gnashtooth Sickle - +1 Sickle, Stench
Graskitch's Skullcap - Helm, +2 Will, +1 Wisdom
Guardkiller Bow - +1 Longbow, Lesser Human Bane
Interogator's Shield - +1 Heavy Steel Shield, +3 Intimidate
Lost Docent of the Mastermind - +1 Docent, Lesser Axeblock
Melt Wood Staff - +1 staff, Melf's Acid Arrow 3 charges, 1 recharge/rest
Misery's Web - Trinket, Web 1/day
Moss Weave Cloak - Cloak, +2 Fortitude, +1 Constitution
Pastemaker - +1 Maul, +3 Intimidate, +3 Bluff
Scales of the Ancestors - +1 Scale Mail, Scare 3/day
Sewer Smock - Robe, Acid Resistance
Sludge Fin Boots - Boots, +5 Swim
Tunnelworm's Champion Belt - Belt, Lesser Cold Resistance
Venn's Necklace - Necklace, Wizardry I
IV: Collectible Turn Ins Black Dragon Scales Collecibles (25 Black Dragon Scales) Black Dragonhide Armor - +5 Leather Armor (3 Base armor), +13 Disable Device, +13 Search, Greater Acid Resistance, Ranged Alacrity 10%*
Black Dragonplate Armor - +5 Full Plate (9 base armor), Sacred, Wizardy V, Greater Acid Resistance, Undead Guard*
Black Dragonscale Armor - +5 Scale Armor (6 base armor), Greater Acid Resistance, Heal 1/rest
Black Dragonscale Docent - +5 Docent, +13 Disable Device, +13 Search, Greater Acid Resistance, Ranged Alacrity 10%*
Black Dragonscale Robe - +5 Armor, Wizardy V, Greater Evocation Focus, Greater Acid Resistance
Blue Dragon Scales Collecibles (25 Blue Dragon Scales) Blue Dragonhide Armor - +5 Leather Armor (3 base armor), Potency VII, Greater Arcane Lore, Spell Penetration VII, Greater Lightning Resistance
Blue Dragonplate Armor - +5 Full Plate (9 base armor), Potency VII, Greater Arcane Lore, Spell Penetration VII, Greater Lightning Resistance
Blue Dragonscale Armor - +5 Scale Armor (6 base armor), Potency VII, Greater Arcane Lore, Spell Penetration VII, Greater Lightning Resistance
Blue Dragonscale Docent - +5 Docent, Potency VII, Greater Arcane Lore, Spell Penetration VII, Greater Lightning Resistance
Blue Dragonscale Robe - +4 Armor Bonus, Potency VII, Greater Arcane Lore, Spell Penetration VII, Greater Lightning Resistance
Dragon Relic Collectibles (20 Dragon Relics) Dragoncrafted Breastplate - +4 Breastplate, Cure Serious Wounds 1/rest
Dragoncrafted Docent - +4 Docent, Greater Devotion IV, Wizardry III
Dragoncrafted Leather Armor - +4 Leather Armor, +10 Disable Device, +7 Spot, +3 Reflex
Dragoncrafted Full Plate - +4 Full Plate, Sacred, Wizardry III
Dragoncrafted Robes - +4 Armor Bonus, Conjuration Focus, Wizardry III
Elf Relic Collectibles (20 Elf relics) Elfcrafted Chain Armor - +3 Breastplate, Mithril, Arcane Lore, Minor Spell Penetration VI
Elfcrafted Chain Shirt - +3 Chain Shirt, Mithril, Arcane Lore, Minor Spell Penetration VI
Elfcrafted Docent - +3 Docent, Evocation Focus, Arcane Lore, Minor Spell Penetration VI
Elfcrafted Plate Armor - +3 Full Plate, Mithril, Arcane Lore, Minor Spell Penetration VI
Elfcrafted Robes - +3 armor, Evocation Focus, Arcane Lore, Minor Spell Penetration VII
Giant Relic Collectibles (20 Giant Relics) Giantcrafted Chain Armor - +5 Chainmail, Admantine, Light Fortification, Shield 3/rest
Giantcrafted Chain Shirt - +5 Chain Shirt, Admantine, Light Fortification, Shield 3/rest
Giantcrafted Docent - +5 Docent, Moderate Fortification, Shield 3/rest
Giantcrafted Plate Armor - +5 Full Plate, Admantine, Light Fortification, Shield 3/rest
Giantcrafted Robe - +4 Armor Bonus, Light Fortification, Shield 3/rest
Invasion Tokens Note: Competed by turning in 25 invaders tokens. Can only be completed once
Demonic Breastplate - +5 Breastplate, Admanatine, Fire Resistance, Ice Resistance
Docent of Defense - +5 docent, Heavy Fortification, +2 Protection
Ring of Balance - Stability, +2 Natural Armor, Balance +13, Dismissal 3/day
Sceptor of Healing - +4 Heavy Mace, Flametouched Iron, Greater Devotion V, Greater Healing Lore
Relic of a Sovereign Past Note: You can only have one at a time, and must pay Adamantine Ore.
Nightforge Aegis - +5 Heavy Shield, Adamantine (15 ore required)
Nightforge Avenger Blade - +5 Longsword, Admanatine (10 ore required)
Nightforge Armbands - Improved False Life, Heroism 3/rest (10 ore required)
Nightforge Darkhelm - Helm, +2 Wisdom, +5 Will, Protection From Evil 3/rest (10 ore required)
Nightforge Darkscale - +5 Scalemail, Adamantine (12 ore requred)
Nightforged Docent - +5 Docent, False Life (12 ore required)
Nightforge Gorget - Necklace, Heavy Fortification (10 ore required)
Nightforge Gouge - +5 Heavy Pick, Adamantine
Nightforge Hammer - +5 Warhammer, Adamantine (10 ore required)
Nightforge Mesh - +5 Chain Shirt, Adamantine (12 ore required)
Nightforge Plate - +5 Full Plate, Admantine (15 ore required)
Nightforge Spike - +5 Darts, Adamantine, Returning (9 Ore required)
Nightforge Stilleto - +5 Dagger, Adamantine (8 Ore Required)
White Dragon Scales Collecibles (25 White Dragon Scales) White Dragonhide Armor - +5 Leather Armor (3 Base armor), Moderate Fortification, +4 Protection, Greater Cold Resistance, Shield 3 charges
White Dragonplate Armor - +5 Full Plate (9 base armor), Moderate Fortification, +4 Protection, Greater Cold Resistance, Shield 3/rest
White Dragonscale Armor - +5 Scale Armor (6 Base armor), Moderate Fortification, +4 Protection, Greater Cold Resistance, Shield 3 charges
White Dragonscale Docent - +5 Docent, Moderate Fortification, +4 Protection , Greater Cold Resistance, Shield 3/rest
White Dragonscale Robe - +6 armor, Moderate Fortification, +4 Protection, Greater Cold Resistance, Shield 3/rest
V: Unique Items with Unknown or Non-Unique Locations Confirmed Non-Unique Location Items Boots of Speed - Boots, Haste 2/rest
Boots of Striding and Springing - Boots, +15% Striding, +5 Jump
Bottle of Air - Trinket, Underwater Action
Brooch of Shielding - Protects against Magic Missile 50 charges
Circlet of Persuasion - Helm, Persuasion
Dark Blue Ioun Stone - Trinket, +3 Listen, +3 Spot
Deep Red Ioun Stone - Trinket, +2 Dexerity
Disc of Lesser Acid Resistance - +2 Docent, Lesser Acid Resistance
Dusty Rose Ioun Stone - Trinket, +1 Protection
Dwarven Thrower - +3 Throwing Axe, +2d8 dmg vs Giants, +1d8 dmg vs Non-Giants
Elemental Gem (Earth) - Summon Monster V (1 charge)
Enchanted Darkleaf Banded Mail - +1 Banded Mail, Darkleaf, +4 Resistance
Eyes of Charming - Goggles, Charm person 5/rest
Flametongue - +1 Longsword, Flaming Burst
Gauntlets of Ogre Power - Gloves, +4 Strength
Gaunlets of Ogre Power - Gloves, +2 Strength (no longer drops)
Frostbrand - +3 Greatsword, Frost, Fire Resistance
Incandescent Blue Ioun Stone - Trinket, +2 Wisdom
*NEW* Kargon's Tasty Ham - Heals 100 HP, Stuns you for 12 seconds
Keoghtom's Ointment - Trinket, Keoghtom's Ointment* 5 charges
Luck Blade - +2 Shortsword, +1 Resistance
Mace of Smiting - +3 Heavy Mace, Adamantine, Smiting
Minor Circlet of Blasting - Helm, Searing Light 1/rest
Mithral Fullplate of Speed - +1 Fullplate, Mithril, Haste 2/rest
Murlynd's Spoon - Trinkget, Murlynd's Spoon* 1/rest
Necklace of Fireballs - Fireball 5 charges
Pale Blue Ioun Stone - Trinket, +2 Strength
Pale Lavender Ioun Stone - Trinket, Spell Absorption 40 Charges
Pearl of the Sirines - Trinket, Underwater Action, Swim +10
Periapt of Proof Against Poison - Necklace, Proof Against Poison
Periapt of Wisdom - Necklace, +2 Wisdom
Pink Ioun Stone - Trinket, +2 Constitution
Pink and Green Ioun Stone - Trinket, +2 Charisma
Plate Armor of the Deep - +1 Fullplate, Underwater Action, +13 Swim
Restorative Gloves - Gloves, +5 Heal, +3 Repair
Scarab of Protection - Trinket, Spell Resistance 20, Death Ward 12 Charges
Scarab of Spell Absorption - Trinket, Absorbs up to 50 spell levels
Scarlet and Blue Ioun Stone - Trinket, +2 Intelligence
Stone of Good Luck - Trinket, Good Luck*
Sunblade - +2 (+4 vs Evil) Shortsword (1d10 dmg), Flametouched Iron, extra 1d10 +4 dmg vs. Undead
Swift Demise - +1 Heavy Crossbow, Crippling
Vibrant Purple Ioun Stone - Power III
Items with no known location
VI: Unique Patron Reward Items House Phiarlan
Silver Flame Amulet Silver Flame Symbol - Blessing of the Silver Flame (Permanent Increase of Town HP and SP regen) (rank 2)
VII: Unique Special Event Items Festival Coin Rewards (Decemeber '06/January '07) 10 Beholder Gingerbread Cookie - Telekinesis (self only) (2 silver coins)
Candy Cane Wand - Heal Moderate (self only) (2 silver coins)
Cupcake - Heal Light (3 copper coins)
Daanvi, The Perfect Order Jelly Cake - Good Hope (self only) (2 silver coins)
Dal Quor, the Region of Dreams Jelly Cake - Mnemonic Enhancer (2 silver coins)
Dolurrh, The Realm of the Dead Jelly Cake - Death Ward (2 silver coins)
Fernia, The Sea of Fire Jelly Cake - Fire Shield (fire version) (level 12 caster) (1 gold coin)
Festival Twig - Does nothing (3 copper coins)
Irian, The Eternal Day Jelly Cake - Raise Dead (1 gold coin)
Kythri, the Churning Chaos Jelly Cake - Acid Rain caster (level 8) (1 gold coin)
Lamannia, the Twilight Forest Jelly Cake - Rage (level 12 caster) (2 copper coints)
20 Lumps of Coal - Dart (Bludgeon) (3 copper coins or 2 silver coins)
Mabar, the Endless Night Jelly Cake - Fear (Level 12 caster) (2 silver coins)
Queen Lailat, the Marilith Gingerbread Cookie - Protection from Evil (level 10 caster) (3 copper coins)
Risia, the Plane of Ice Jelly cake - Fire Shield (cold version) (level 12 caster) (1 gold coin)
Shavarath, the Battleground Jelly Cake - Heroism (level 12 caster) (2 silver coins)
Syrania, the Azure Sky Jelly Cake - Feather Fall (level 12 caster) (3 copper coins)
Thelanis, the Faerie Court Jelly Cake - Eagle's Splendor (3 copper coins)
Velah, the Red Dragon Gingerbread Cookie - Fire Resist (level 8 caster) (3 copper coins)
Warforged Titan Gingerbread Cookie - Shield (level 6 caster) (3 copper coins)
Xoriat, the Realm of Madness Jelly Cake - Otto's Dance Sphere (level 12 caster) (2 silver coins)
Unique Named Items (Like Sunblade) (1 gold coin)
Other Special Event Items
Trade or no Trade (March 30 - April 8, 2007)
VIII: Risia Items Note: All items in this section are found only on Risia and subject to changes before they hit the live servers.
IX: Unique Item Effects Acid Arrow - 2d4 damage every 2 seconds for 6 seconds on every hit. Multiple hits don't stack but extend the duration
Arcane Power Spell Selection - Staff may cast Magic Missile, Ray of Enfeeblement, Lightning Bolt, Fireball, Cone of Cold, Hold Monster, or Globe Of Invulnerablity all as a 12th level caster
Black Dragon Bolt - 3d6 damage and 2d6 every 2 seconds for 6 seconds. Caster Level 3
Chaosguard - +2 Deflection and +2 Resistance against Chaotic creatures
Cloudburst - Every hit has a chance (about 25%) to strike opponent with a bolt of lightning (Does around 50 damage)
Demonic Curse - Chance of cursing melee attackers
Demonic Shield - Chance of getting 30 temporary hit points every time you get hit
Demonic Retribution - Chance of casting Inflict Moderate Wounds on melee attackers
Demon Consort Hidden Effect - Slight chance of getting a negative level e very time you are hit
Eternal Faith - For turning purpoes +2 to turning check, +2 Max Hit Dice, and +4 to total Hit Dice
Giant Slayer - Small chance on every hit to force Giant to make DC 25 Fort Save or die
Good Luck - +1 Luck Bonus (stacks with everything) to skill checks and saves
Keoghtom's Ointment - Neutralize Poison, Remove Disease, Cure Light Wounds
Life Stealing - Chance on crit to drain opponent of 1d3 levels
Lightning Bolt Ward - Protects against Lightning bolts
Melee Alacrity 10% - Increases melee attack speed by 10%
Murlynd's Spoon - Creates free food for use in a tavern/inn
Mysterious Effect - Has 1 of 4 pairs of properties. 1. +3 Dex and +3 Resist 2. +3 Cha and Moderate Fortification 3. +3 Str and +3 Deflection 4. +3 Con and Minor Spell Penetration 6
Ranged Alacrity 10% - Ranged attack speed increased by 10%
Roc Strength - +6 Str for 30 seconds
Sacred - Increases your level by 2 for turning purposes
Sirroco - Blindness on hit, Reflex save negates it
Spell Focus Mastery - +1 DC to all spells (does not stack with spell focus items)
Taint of Evil - Negative Level for all good aligned characters
Telekinetic - DC17 trip on Crit
Transform Kinetic Energy - Chance to gain SP every time you are hit.
Treason - Threat from melee attacks reduced by 20%
Undead Guard - Undead take 3d8 good damage everytime they attack you
Unknown Madstone Boots ability - Chance of casting Madstone Rage on self after getting hit.
Warp Time - 50% (?) Speed increase until you enter an instance with hostile creatures.
X: Handy Links
Last edited by The Cataclysm; 05-30-2007 at 01:18 PM .
10-16-2006, 10:10 AM
#2
Community Member
Join Date: Mar 2006
Posts: 760
thanks for keeping the list going it is very useful. One request is there anyway you could put the number of ore you have to turn in next to each item. It would prevent people from turning in to few. Anyways thanks for keeping this list up.
10-16-2006, 10:25 AM
#3
Community Member
Join Date: Apr 2006
Posts: 469
Quote:
Originally Posted by Bombalo
thanks for keeping the list going it is very useful. One request is there anyway you could put the number of ore you have to turn in next to each item. It would prevent people from turning in to few. Anyways thanks for keeping this list up.
It states it when you want to turn it in. I believe that it won't let you get the item if you don't have enough ore so it shouldn't be lost.
The only one I'm sure of is the +5 Adam FP is 15 peices.
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Anubis 14 Drow Paly (semi-retired)
Astraea 14 Elf Sorcerer
We the willing, led by the unknowing
Are doing the impossible for the ungrateful
We have done so much for so long with so little
We are now qualified to do anything with nothing
10-16-2006, 11:10 AM
#4
Community Member
Join Date: May 2006
Posts: 122
Nightforge Hammer: +5 Warhammer, Adamantine
Nightforge Bracers: Improved False Life, 3/day Heroism
Nightforge Sword: +5 Longsword, Adamantine
Plate: 15
Scale: 12
Chainshirt: 9
Docent: 12
Shield: 15
Necklace: 10
Bracers: 10
Helm: 10
Longsword: 10
Warhammer: 10
Heavy Pick: 10
I can't remember which (Dagger/Darts) is 8 and which is 9.
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Thelanis
10-16-2006, 11:37 AM
#5
Founder
Join Date: Jan 2006
Location: upstate NY
Posts: 17,575
we need to get this stickied
10-16-2006, 11:37 AM
#6
Founder
Join Date: Feb 2006
Location: Cincinnati
Posts: 322
scarab of protection has 12 charges, and the nightblade only comes out of tempest
10-16-2006, 12:40 PM
#7
Community Member
Join Date: Mar 2006
Posts: 428
Quote:
Tempest Spine
Cloak of Invisibility - Cloak, Invisibility 1/rest
This isn't a Tempest Spine unique item. I have one of these and still have not done Tempest Spine.
Unfortunately, I've had mine so long that I don't remember where I got it from.
10-16-2006, 08:34 PM
#8
Community Member
Join Date: Apr 2006
Location: Brisbane, Australia (Sarlona)
Posts: 1,056
New/unlisted Items
Arlyn's Staff - Gwylands Stand (one of the main rooms) 4 Weeks ago
Also got the Babarians Spirit there (Gwylands) as well, you may want to move it to this list from the unkonw location list.
Surefoot Boots - Bought from the vendor cause I couldnt see them on this list.
sorry to
10-16-2006, 08:35 PM
#9
Community Member
Join Date: Apr 2006
Location: Brisbane, Australia (Sarlona)
Posts: 1,056
New/unlisted Items
Arlyn's Staff - Gwylands Stand (one of the main rooms) 4 Weeks ago
Also got the Babarians Spirit there (Gwylands) as well, you may want to move it to this list from the unkonw location list.
Surefoot Boots - Bought from the vendor cause I couldnt see them on this list.
sorry to hear tr0tsky is gone...
Thanks for taking up this list.....
10-16-2006, 11:36 PM
#10
Community Member
Join Date: Mar 2006
Posts: 3,373
Updated the list a bit. Will probably add the ore amounts in the morning along with working on some other minor changes.
Quote:
Originally Posted by Cahira
This isn't a Tempest Spine unique item. I have one of these and still have not done Tempest Spine.
Unfortunately, I've had mine so long that I don't remember where I got it from.
The named item is from TS only. The problem is that the named item has the same name as a non-named version.
Quote:
Originally Posted by Reversion
Nightforge Hammer: +5 Warhammer, Adamantine
Nightforge Bracers: Improved False Life, 3/day Heroism
Nightforge Sword: +5 Longsword, Adamantine
Are those the actual names?
Quote:
Originally Posted by Cambo
Surefoot Boots - Bought from the vendor cause I couldnt see them on this list.
It is on the list actually. It's an STK end reward. It is one of the items from stk that doesn't bind.
10-16-2006, 11:40 PM
#11
Community Member
Join Date: Feb 2006
Posts: 1,399
Whoa, a SR 20 trinket..
drows are screwed
10-16-2006, 11:43 PM
#12
Community Member
Join Date: Mar 2006
Posts: 3,373
Not really. That item has one flaw. Once it's charges are run out it disappears so you no longer have a sr 20 item.
10-17-2006, 12:23 AM
#13
Founder
Join Date: Feb 2006
Posts: 74
I have one and im afraid to use it .... so its on my trade list. Pulled it out of GC.
Awesome that you are keeping the list up.
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10-17-2006, 10:03 AM
#14
Founder
Join Date: Jan 2006
Posts: 100
Sticky
/bump
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10-17-2006, 10:37 AM
#15
Founder
Join Date: Jan 2006
Location: upstate NY
Posts: 17,575
Quote:
Originally Posted by Gnooj
Sticky
/bump
yeah thread got stickied
10-17-2006, 11:44 AM
#16
Community Member
Join Date: May 2006
Posts: 122
I know that the hammer is indeed called the Nightforge Hammer. I will need to check when I get back online about the bracers myself and ask a guildmember about the sword.
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Thelanis
10-17-2006, 11:57 AM
#17
Community Member
Join Date: Mar 2006
Posts: 534
Swift Demise is from Irestone
10-20-2006, 02:22 PM
#18
Community Member
Join Date: May 2006
Posts: 122
The bracers are:
Nightforge Armbands: Improved False Life, 3/day Heroism (Caster level 5)
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Thelanis
10-20-2006, 03:28 PM
#19
Community Member
Join Date: Sep 2006
Location: Juneau, AK
Posts: 248
I looted Swift Demise from Gwylans Stand two days ago so it can be at least found there.
10-20-2006, 03:35 PM
#20
Founder
Join Date: Feb 2006
Location: British Columbia
Posts: 4,647
What does : Rabbit Gloves - gloves, Good Luck*** mean?
IIRC "Luck" effects give a +1 to certain throws doesn't it?
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