Thanks everyone for your interest and input on last month’s post on the new Divine Epic Destiny. Based on your feedback, we’ve made some changes to our design, and we’d like to share with you where things are headed for this new destiny.
Some of the key suggestions we gathered so far from last month’s thread:
1. Having the new destiny be melee centric to the exclusion of other niches like spellcasting may be undesirable.
2. Including a boost to Divine Spell DCs would be great.
3. Making some changes and improvements to Unyielding Sentinel and Exalted Angel would be most welcome.
In addition to the above suggestions, another idea that many seemed to like was this:
4. Substantially reworking the two existing divine destinies to allow for the new destiny to be a pure offensive divine caster.
I’ll speak to number 4 first. This idea has some merit, but… it would require a lot of time and, more importantly, a lot more time than we actually have to work on destinies for the near and midterm future. We’ve got a full schedule of other improvements, and a major rework of multiple destinies is too big a task to fit in. So instead of doing this, we’re going to tackle the other suggestions on the above list. By acting on these, we think we should be able to address some of the concerns that made people suggest number 4, because there is some good overlap between them.
To address points 1 and 2 above, we will likely be making the new destiny fit a more hybrid melee/spellcaster role, a little like warpriest. This doesn’t mean it will be watered down and ineffective at both. Rather, it will have a strong mix of viable options for melees as well as caster hybrids. The new destiny will be strong in melee and be fun for melee oriented characters to play, but it will also have some key spell casting abilities and enhancements that will be of interest to divine casters, such as a significant boost to divine casting DCs and some strong spell-like abilities.
In order to address point 3, we’d also like to make a set of changes to the other two divine epic destinies to adjust their roles and amplify their power level. While this will definitely amount to less than a complete reworking of these trees, we hope to be able to go through the trees and make several changes for the better. Some of these will include giving more melee potency to the Unyielding Sentinel, and giving more healing emphasis and general spell efficacy to the Exalted Angel.
As we get closer to filling out the new destiny’s tree, we’ll be looking at this thread (as well as back through the 14 pages of the original thread) to see if we can incorporate any more of your ideas. Thanks again for your input.