UPDATED:
First, a Halfling, currently a Half-Orc, but the future is coming! Martens 3.0 Bladeforged Pure Monk.
After spending 3 days putting in all the ETRs and ITRs on Lamannia, this is how Martens will look before the end of this November on Sarlona!
The future of Martens! On Lamannia I ETRed and ITRed to his final build. Triple ETR Completionist, 3 heroic monk lives, 3 of each Iconic Shadar-Kai, PDK, and Bladeforged. Then the final monk life is Bladeforged. This is only a brief demo.
Martens 3.0 (GM Earth Solo or Tanking GM Wind for some grouping.)
Pure Bladeforged Monk:
36pt Build (Triple ED Completionist, 3xHPL Monk, 3xIPL PDK, 3xIPL Shadar-Kai, 3xIPL Bladeforged Paladin, and final life Bladeforged Pure Monk. Requires at least a +1 Heart to remove the Paladin level. Not required, but something I suggest is to buy a Tablet of Lawful Neutrality.)
Str - 18 +5 tome (3 lvl ups after lvls to Wis)
Dex - 13 +4 tome
Con - 12 +3 tome (will be a +5 before Nov)
Int - 8 +4 tome
Wis - 14 +5 tome (first 4 lvl ups)
Cha - 8 +4 tome
Feats: (I moved away from any feat that added to SF and QP, dropped SF and only use QP to charge EiN, which is rarely these days. When the dev that broke the monk is gone, maybe they will fix it.)
1 Cleave
1 (monk) Power Attack (Have to take first for Cleave to show in the Feats list.)
2 (monk) Precision (For better crits on raid bosses, replaced Stunning Firsts I used in quests.)
3 (monk) Path of Harmonious Balance
3 Past Life: Monk
6 Great Cleave
6 (monk) Deflect Arrows
9 Two Weapon Fighting
12 Improved Critical: Bludgeoning
15 Improved Two Weapon Fighting
18 Greater Two Weapon Fighting
21 Vorpal Strike
24 Overwhelming Critical
26 (EDF) Perfect Two Weapon Fighting
27 Improved Martial Arts
28 (EDF) Elusive Target (replacing Holy Strike or Guardian Angel, which replaced Tactician. I may go back to Holy Strike)
Skills:
Concentration (until I hit 30)
Repair (Max)
UMD (Max)
Left over skill point can go to Balance or Tumble. I picked Tumble since I stay in GMoF.
Enhancements:
3XXXX
X3XXX
-----
1XXXX
BF
XX11X
XX1X1
X2113
XX1X3
------
111XXX
NS
X1111
X11-1
X1-11
X131X
XX3XX
------
111111
Shin
ED:
GMoF
X-1-X
XX-3X
-32XX
XXXXX
-331X
13X3X
------
111111
Twists:*
1 Sense Weakness (T4)
2 Action Boost: Haste Melee Attack (T3)
3 Rej. Cocoon (T1)**
4 Endless Faith (T1)
* I added 1 Fate Point so I can go Tiers 4, 3, 2, 1 if I choose.
** May remove if it doesn't get used often and find a T2 dps feat to add.
Active Stances:
Doublestrike x3
Colors of the Queen x3
Enchant Weapon x3
Brace x3
Bladeforged x3
Meditation of War
Vorpal Strikes
Precision (Boss mobs)
Power Attack (Trash mobs)
Gear: (Some overlap due to solo vs group Docent)
Helm of the Black Dragon (EE, Con +8, Yellow Slot - Insightful Con +2, Green Slot - False Life +40)
Docent for solo runs - Flawless Black Dragonscale Docent (Blue Slot - Heavy Fortification)
Docent for group runs - Shadowscale Docent (Shadow Killer, currently empty Green and Blue Slots.)
Shadowsight (EE, Green Slot - Golem's Heart)
Jorgundal's Collar (EE, Green Slot PRR +16, Colorless Slot - Globe of True Imperial Blood)
Planar Focus of Prowess (Insightful Str +3)
Deadly X Cloak of Resistance +10
Supreme Tyrant Green Steel Bracers of Smoke (+65 HPs, 2xDisplacement)
Arkat's Cord (EE, Green Slot - Good Luck +2, Yellow Slot - Draconic Soul Gem)
Consuming Darkness (EE, Green Slot - Deathblock)
Skirmisher's Ring (Yellow Slot - Power +250)
Backstabber’s Gloves (EE, Yellow Slot - Fear Immunity)
Ogre Power +10 Shoes of Dodge 10%
Shadowfell Regalia (Fesstival Cold Resist +10)
Glowing Eyes - Infernal Fire (Fesstival Fire Resist +10)
Quiver of Poison (EH version)
Hot Swap Items:
Necklace of Mystic Eidolons (Green Slot - Globe of True Imperial Blood)
Skirmisher's Bracers (For Wind Stance to get Doublestrike to 41%)
Jeweled Cloak
Epic Phiarlan Mirror Cloak
Magestar
Pale Lavender Ioun Stone
Planar Focus of Erudition (+8 Int for runes)
Ring of the Djinn
Weapons:
Complete Thunder-Forged Handwraps - Blinding Fear, Wrath of Flames, Mortal Fear. (For trash mobs. Red Slot - Eye of the Inferno, Orange Slot Reconstruction +138)
Complete Thunder-Forged Handwraps - Touch of Flame, Dragon's Edge, 3rd Degree Burns. (For Boss mobs. Red Slot - Eye of the Inferno, Orange Slot Reconstruction +138)
Complete Thunder-Forged Handwraps - Touch of Shadow, Dragon's Edge, Burning Emptiness. (For Boss mobs. Red Slot - Eye of Righteousness, Orange Slot Reconstruction +138)
Complete Thunder-Forged Alloy Shuriken - Touch of Flame, Dragon's Edge, Burning Emptiness.
Questions & Answers:
Q - Seriously, what could possibly be the reason you dropped SF from the build? Stunning Fist >> Deflect Arrows.
A - This is not a questing build, this is a raiding build. I have Kukan-Do, to stun or pull with. If you read the build notes, you will see that I explain this build's focus and why no SF. Current end game is almost all undead, can't be stunned with SF. Not a single raid boss can be stunned with SF. Arrows are pinging off me like crazy, less healing needed. Precision + my wraps + Black Dragon Armor + Claw attack = 60+ Fort penetration which in turn = crits on red names, bosses, and constructs! Those crits + taking less damage > than SF.
Eagle Claw is up to 8%, Flawless Black Dragonscale Robe is 20%, Complete Thunder-Forged Handwraps' Dragon's Edge is 35%, and Precision is another 25%. That is 88% Armor-Piercing! Since they have never implemented red named, constructs, and bosses having more than 100% Fort, that = high chance to crit and sneak attack mobs where that is supposed to be all but impossible.
I took SF out a while ago, and have not looked back and have not missed it. As a result, a whole new aspect of the monk came to me. If I can't get my FUN fix from dodging and weaving through mobs while waiting to use a reliable QP that I built for, then I will get my FUN fix from standing face to face with a boss and critting it.
Q - How useful do you find kukan do? It's DC should be fairly abysmal compared to stunning fist.
A - I use Kukan-Do primarily to pull from a distance. I can get a stun off with it in EE quests, but it is not something I rely on, so when it works that is just bonus.
Q - Does Endless Faith actually grant Echoes of Power?
A - Yes, Endless Faith does grant Echoes of Power. I have tested it for myself. At Rank 3, even twisted, you receive: Endless Faith : Passive Bonus: Spell point pool increased by 10%. Echoes of power restore up to 30sp. Since Communion of Scribing is 25sp at rank 3, Endless Faith is a worth while insurance policy. However, it alone does not give you any spell-points, you will have to use an item or augment for that. I personally use an Augment of Power 250 and find that I rarely run low.
Q - Why is a Bladeforged worth a +1 Heart?
A - I heard it said, "unless you're a divine, there is no good reason to be anything other than a Bladeforged." Since I am no expert on every class I can't confirm that, but I can understand why it was said. All the Bladeforge attributes can be found, here.
But the parts that make it worth a +1 Heart for me are:
- Immune to Sleep, Hold Person, Energy Drained, Nauseated, Exhausted, and Paralyzed effects.
- Immune to ability score damage from Natural Poisons, and Natural Diseases but are vulnerable to those that [affect] wood or metal.
- Warforged gain a +10 racial bonus to saving throws against Magical Poisons and Magical Diseases and do not fail saving throws against them on a roll of a natural 1 (this makes you immune to Magical Poisons and Magical Diseases with a DC of less than 11+your Fortitude save). If you transform into a different type of creature, you will lose these benefits until you return to your Warforged form.
- Immunity to spells targeting a humanoid.
- A Warforged can remain underwater indefinitely (no oxygen bar displayed).
- A Warforged's plating also grants it a special feat which provides a stacking +25% Fortification. When the Warforged is the target of a sneak attack or critical hit, there is a 25% chance for the attack to be negated and the damage to be rolled normally. This effect stacks with Fortification.
- -10% Slashing damage. When you take Slashing damage, you gain +1 PRR for 3 seconds (up to +20 PRR).
- Improved Fortification : Your base fortification is increased to 50%.
- Repair Systems: Choose whether to embrace your construct nature, or strive for humanity.
- Mechanist: You gain +1/+2/+3 Repair skill and 10%/15%/20% more healing from Repair effects.
- Communion of Scribing: Spell Like Ability: Reconstruct. (Cooldown: 30/15/6 seconds. Cost: 35/30/25 SP)
- Fearsome Presence: Enemies damaged by your melee attacks are Shaken for 6 seconds. Repeated damage extends the duration.
None of this gives me more DPS directly, but it keeps me alive and at high functionality which does, indirectly, improve my DPS. I take much less damage and can self heal.
Q - How would this build be with the last life being human (or any other race not Bladeforged)?
A - You may have to tweak the starting stats. Important points are to have 23 Wis and Str by level 21 so you can take Vorpal Strikes and then Overwhelming Crit. You have to have 17 Dex by level 17 to qualify for GTWF. You would replace Repair with Heal and make sure you twist in Rej. Cocoon if you want some self healing. For a human's extra feat you may want to re-add Stunning Fists for questing or whatever makes you happy.
Q - What is your current build?
A - HOrc 36 point build with +5 tomes to Str and Wis and +4 to Dex:
If you don't have +5 tomes for Str and Wis, and at least a +4 for Dex, you will need to use you level ups to make sure Str/Wis = 23 before level 21 and that Dex=17 before level 17.
My current build starting stats: [36]
Str 18
Dex 13
Con 13
Int 6
Wis 18
Cha 6
Feats:
1 Cleave
1 (monk) Power Attack
2 (monk) Precision or Stunning Fist
3 (monk) Path of Harmonious Balance
3 Past Life: Monk
6 Great Cleave
6 (monk) Deflect Arrows
9 Two Weapon Fighting (TWF)
12 Imp Crit: Bludgeoning
15 Imp TWF
18 Greater TWF
Epic:
21 Vorpal Strikes
24 Overwhelming Crit
26 (ED) Perfect TWF
27 Imp Martial Arts
28 (ED) Holy Strike (or for more Def, Elusive Target)
Enhancements:
X3XXX
-----
11XXX
HO
XXXXX1
-------
1XXXXXX
HM
XX131
X31X1
XX111
XX1X3
------
111XXX
NS
X1111
X11-1
X1-11
X13X1
XX3XX
------
111111
Shin
Grandmaster of Flowers 5
X-1-X
XX-3X
-32XX
XXXXX
-331X
13X3X
------
111111
Twists:
(t4) Sense Weakness
(t3) Haste Boost, Combat
(t1) Rej. Cocoon
Q - Can you really hit 41% Doublestrike?
A - Yes, with Skirmisher's Bracers I can hit 41% and now with the Battlerager's Harness, I can even do better...