Exacly, that was my statment. If these abilities can proc on Doubleshoots, then correct math for Arrow of

Slaying is just 10 damage and Head Shoot just 6.

But it;s even more inacurate. +250 damage from Arrow of slaying are multiplier by criticals hits. So for

critical threat like 17-20 with x4 multiplier is not +10 more damage but: ((250x4x4)+(250x15)) / 20 = 387,5

average damage per Arrow of Slaying. So correct number is not even 10, but 15,5 (same critics math for other

abilities)

Overall IMO correct math, should be: (bow is 1d8, with 17-20 x4, RoF: 1,25 arrow per second, Damage bonus:

+30):

AA

- Base damage: 53,4
- Moonbow: +3,15 (elemental damage)
- Arrow of Slaying: +15,5 (average damage per hit)
- IEA: +3,3 (elemental damage)
- Runebow: +3,1 (normal damage)
**SUM:+25,05****SUM TOTAL:78,45**- Side Note: Almost free in SP Arrows of slaying from Moonbow, Some nice effect from IEA, +2 to hit from

Runebow, 7 AP

DWS

- Base damage: 53,4
- Extra FA: +3,1 (against FA, normal damage)
- Heavy Draw: +7,75 (normal damage)
- Strikes Like Lightning: 20% doublestrike (Sum multiplier x 1,2)
- Head Shoot: +9,97 (average damage per hit, normal damage)
- IAF: (moving) +3,7 or (still) 25,9 (average damage from base and T5 abilities, normal damage)
**SUM: (moving) + 29,42 or (still) +56,06****SUM TOTAL: (moving) 82,82 or (still) 109,46**- Side Note: Additional FA, Draw can be upgraded, +10% doublestrike, Head Strike, +5 Melee Power, 10 AP

Math

Code:

- Moonbow: 10 Spell Power: 7d8=~31,5; 31,5x0,1=3,15 (average damage per hit)
**Arrow of Slaying: +250 damage per 20 second: ((250x4x4)+(250x15)) / 20 = 7750 / 387,5 (average damage per
hit). 387,5 / 20 = 19,375; 19,375 / 1,25 = 15,5 (average damage per arrow)**- IEA: 3d10 elemental damage per critical: 33/2=16,5; 16,5x4=66; 66/20=3,3 (average damage per hit)
- Runebow: +2 enhancement: ((2x4x4)+(2x15)) / 20 = 3,1 (average damage per hit)

DWS

- Extra FA: +2 damage against FA: ((2x4x4)+(2x15)) / 20 = 62 / 3,1 (average damage per hit)
- Heavy Draw: +5 damage: ((5x4x4)+(5x15)) / 20 = 155 / 20 = 7,753,1 (average damage per hit)
- Strikes Like Lightning: Sum multiplier x 1,2
**Head Shoot: +5[W], autocrit once per 12 second: ((5x4,5x4)+|((((30x4x4)+(30x15))/20)-((30x19x4)/20))|)x(19/20)= (90 + |46,5 - 114|)*(19/20) = (90 + 67,5)*(19/20) = 149,625 (average damage per hit); 149,625 / 12 = 12,47; 12,47 / 1,25 = 9,97 (average damage per arrow)**- IAF: (moving) +5 Ranged Power: (0,05*3,1)+(0,05*7,75)+(0,05*9,97)+(0,05*53,4) = 3,7
- IAF: (still) +35 Ranged Power with Archer Focus: (0,35*3,1)+(0,35*7,75)+(0,35*9,97)+(0,35*53,4) = 25,9

**This color:** Subject to RoF: The better RoF, the worst additional damage per arrow.

I think the result is obvious. DWS T5 >> AA T5 any time.