
Originally Posted by
Avantasian
This post is to SSG, as they are the only ones with the true numbers on this.
With reaper we did not only get higher difficulty settings, we also got a mechanic specifically designed to encourage grouping by punishing solo play. The self recovery penalty, or solo-tax as I like to call it.
From what I have observed and experienced in game though, we don't have more or faster filling LFMs. So it seems to me that it didn't have noticable positive effect but still punished solo play and severely reduced the number of viable builds.
If this is true, can we please just get rid of the solo-tax? It was a bold try, I applaud you for it. But if it didn't work it's time to scrap it.
Thank you.