Senator Josh Hawley (R-MO) is introducing legislation that seeks to ban exploitative video game industry practices that target children like loot boxes and pay-to-win, he announced on Wednesday.
Loot boxes are in-game treasure chests that contain random items. They’re typically purchased using in-game currency or real-world money and they’ve become a common sight in online video games in the last few years, generating millions in profit for publishers. But, some fear they’re too much like gambling and are exploitative. Some countries, like Belgium and the Netherlands, have already taken legal action and forced publishers to modify or remove loot boxes from their games.
The bill will ban loot boxes with randomized or partially randomized rewards. It will also prohibit certain exploitative pay-to-win mechanics. For example, developers won’t be able to manipulate the competitive balance of multiplayer titles to encourage players to buy microtransactions that give them an advantage. Manipulating a game’s progression system to entice players into spending money to progress won’t be allowed as well.
Sen. Hawley is not the first U.S. politician to propose loot box legislation. Lawmakers in Hawaii introduced four bills in February 2018 that aim to regulate the sale of video games containing loot boxes. Two of the bills would ban selling such games to people under the age of 21. The other two require publishers to clearly label games that have loot boxes and disclose the odds of winning items.
sauce:
https://variety.com/2019/gaming/news...ll-1203208889/
https://www.hawley.senate.gov/sites/..._One-Pager.pdf
https://kotaku.com/u-s-senator-intro...pay-1834612226
https://www.theverge.com/2019/5/8/18...sh-blizzard-ea
looking at the dutch view on lootboxes and microtransactions:
Loot boxes where the content is transferable are illegal (and a seen as gambling). aka gold rolls who's consumables are unbound?
https://dutchgamesassociation.nl/new...itys-findings/
It seems there is a pushback to all these micro transactions and lootboxes, will this impact ddo and if so, in wich way?
this quote:Manipulating a game’s progression system to entice players into spending money to progress won’t be allowed as well. Does that mean exp potions are no longer allowed when this bill passes?
And disclosing odds of winning? ddo never did that, will that change now if this bill passes?