Would just like to hear some input from those of us still going strong with DDO, I had some ideas with friends on ways to possibly update based on complaints I've heard.
- Small but consistent complaint in today's gaming age, graphics remastering, also with the possibility of a VR plugin. It's possible on Oculus Rift, but complicated to set up and maintain.
- Second bigger one I have put quite a bit of thought into is an alternate game line where players can choose "Dragon" over "Dungeon" when they log into the server to play as our normal NPC monsters in quests and slayer areas. Similar to ranks in Hardcore the further you get with kills and experience, the higher level monsters you can unlock and play in quests, eventually leading to players that are skilled as certain monsters playing as the raid bosses and trash mobs in raids with the hero's from "Dungeon" mode. By adding this aspect it would be similar to the quick battle / PVP games that are taking over a lot of the platforms that help promote games. Achievements as lives of monsters could be purchased in Dungeon mode similar to Hardcore achievements.
- New classes Ideas, Psionics ... Don't shoot me for this, I swear it's not my idea; Gunners.