Devs,
Would you please reconsider some of the "treasure" awarded for the upper tiers of the Gold rolls.
(Standard): You rolled 93 on your Daily Dice and earned a Rare Boosts & Upgraders prize!
(Standard): You obtain 7500 Experience Points, and a Potion of Alchemical Intimidation.
Alchemical intimidation? It falls short of the descriptor for 91-96, "Tomes, Named Treasure Boosts..."
It's bad enough I only get three items in most of the end chests (A gem, coin, and random gen loot) when running a quest for the first time. But upper tier gold rolls should be something any toon can use effectively; not "alchemical intimidation".
I'm not asking for a tome to replace this booby prize but a sanity check on what is considered a "Tomes, Named Treasure Boosts..."