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  1. #1
    Community Member Cranjis-of-Orien's Avatar
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    Default Your most hated quest?

    Thought it would be fun just to find out what everyone's least favorite quest was, and if one quest has a gathered hate on it. My least favorite quest is either Best Laid Plans or A Small Problem.
    Founder and leader of The Wildcats guild on Orien

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  2. #2

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    I doubt this one will be on many people's list, but - Rushmore's Mansion. I just hate that I never have time to explore the whole thing. I would be ok with the quest failing/ending once time runs out, but I really want to be able to stay in and keep looking around till I fill in the whole map. Not being able to do that just ruins it for me.

  3. #3
    Community Member Cranjis-of-Orien's Avatar
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    Quote Originally Posted by Arianrhod View Post
    I doubt this one will be on many people's list, but - Rushmore's Mansion. I just hate that I never have time to explore the whole thing. I would be ok with the quest failing/ending once time runs out, but I really want to be able to stay in and keep looking around till I fill in the whole map. Not being able to do that just ruins it for me.
    Dunno if that counts as a quest, though. But yeah, I agree.
    Founder and leader of The Wildcats guild on Orien

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  4. #4
    Community Member LeoLionxxx's Avatar
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    Mechanically, maybe that Theral protection mission where you have to escort the Dwarf back up to the start - he moves slowly, is far too eager to fight, and you're going back through an area you've seen twice before at that point (on the way back up). Also, that spiral ramp down to the mine just feels exhaustingly long every time.

    Story-wise, I'll say "Purge the Heretics", which is about killing priests and commoners just for worshiping the Sov. Host (which is a religion players are able to follow); I refuse to do that quest because of its subject matter.
    That's not lag, it's just DDO trying to become turn-based again.
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  5. #5
    Community Member Valniel's Avatar
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    Quote Originally Posted by LeoLionxxx View Post
    Mechanically, maybe that Theral protection mission where you have to escort the Dwarf back up to the start - he moves slowly, is far too eager to fight, and you're going back through an area you've seen twice before at that point (on the way back up). Also, that spiral ramp down to the mine just feels exhaustingly long every time.

    Story-wise, I'll say "Purge the Heretics", which is about killing priests and commoners just for worshiping the Sov. Host (which is a religion players are able to follow); I refuse to do that quest because of its subject matter.
    Yeah we are the vilains in this one thanks to Gnomon.

  6. #6
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    The Newcomers. Lag jumping at its finest.

  7. #7
    Community Member selbadofstian's Avatar
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    Worst of the worst for me and the biggest snooze-fest... Tomb of the Shadow Guard. I wont run this unless I need to flag or I can pike and a buddy runs it.

    Snooze-worthy mentions:

    Coal Chamber and Ritual Sacrifice. Dozed off multiple times over the years. So boring going around and around.

    Threnal... repetitive snooze-athon but need it to get yet another cloak for yet another augment.

    I'd much rather run Tomb of the Tormented than those.

  8. #8

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    Any quest where you have to protect a NPC that can die and them doing so makes the quest fail.
    .: Sarlona - High Lords of Malkier : Reaper Life 1, 2 , 3, and 4 alumnus : My Twitch : Trans and Proud : (she/they please) :.
    .: Inamorata (Heroic x2/Epic Completionist) / Signalmixer (Vorpal Queen) / Darkchylde-1 (Fiend Voodulock) / Tenpercenter (Bowhealer 2020) / Groundloop : Plus so many others! :.

  9. #9
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    Any quest where you have to guard the NPC has said NPC be INCREDIBLY fragile on heroics.

    Small Problem.
    Coyle (back when him dying meant you failed the quest).
    That dwarf in Threnal.
    Last Stand.

    Of those 4, I avoid Small Problem the most. (Brawnpits is bad, but not as bad as endlessly respawning spellcasters)

    I've learned to guide the rat in Tormented and I'll do it GLADLY if it means not having to run that one.
    I'll solo the Pit while people fetch pom-poms and form a cheerleading group.
    I'll face waves of guards that forgot they're supposed to patrol and just hang out on break in the corridors of the Slavelords or Temple of Elemental Evil.
    Enthusiasm enthusiast enthusiast.

  10. #10
    Community Member Josielynn's Avatar
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    The Crucible was the first one I thought of.
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  11. #11
    Community Member HastyPudding's Avatar
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    (in no particular order)

    - Coalescence Chamber (obvious: too much jumping and running back and forth)

    - Necropolis 2 (if it wasn't for the amazing XP of the quests and Shadow Crypt, I don't think anyone would run this chain: the quests are long and tedious at-level)

    - I Dream of Jeets (annoying quest with annoying mechanics, plus Quori have a ton of HP that take too long to kill at this level)

    - Needle in a Fey Stack (ugh)

    - In The Demon's Den (nobody runs this for good reason)

    - Small Problem (lengthy, constant running back and forth, and slow-paced)

    - Precious Cargo (slow-paced and tedious)

    - Druid's Deep (the entire chain. I don't hate it that much, but I find it very boring and lackluster)

    - The Devils of Shavarath (this entire chain is long and tedious; if it wasn't for Yugo pots, I'd never run this)

    - Best Laid Plans (ugh,, this quest is filled with annoying enemies)

    - Just Business (long and monotonous)
    Last edited by HastyPudding; 11-21-2020 at 12:09 PM.
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  12. #12
    Community Member Phoenicis's Avatar
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    Ummm, sorry, several of those are bad but: What goes up.

    No other quest in the game gets me cursing as loudly and vehemently as that one. Not. Even. Close.

  13. #13
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    For many years it was Madstone Crater. Long and boring.

    Now it is Just Business. Awful quest. If it was a standalone quest I would never touch it.

  14. #14
    Community Member Retired_Old_Gamer's Avatar
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    It depends on several aspects.

    What build am I running ATM. (Dwarf clerics can't jump!)

    What era of DDO development? Some quest mechanics were very difficult back when our toons weren't OP'ed like they are now.

    Am I flagging, zerging, farming or dungeon crawling?

    Now the big question; is my disdain for certain quests due to bad game design, OR operator error?

    Which leads me to my last factor; how much have I had to drink? And that variable can make Euphonia's Challenge a nightmare

  15. #15
    Community Member Alrik_Fassbauer's Avatar
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    Stealthy Repossession - just uh ...
    Freshen The Air ... second "uh" ...
    Sharn Syndicare Repossession : All these traps ...
    Violent Delights - often gives me some kind of motion sickness
    Dr. Rushmore ... Far too big house ...
    Purge The Heretics - played once, never again.
    Party Crashers (Carnival chain) : Far too long and too difficult to do it alone ... at level, I mean ...
    Tear of Dhakaan .. I don't think I'll do that again ... far too long ...
    An Invitation To Dinner and the Raven At The Door quests : Far too big building ... Easy to get lost ...
    Amber Temple : Huge, difficult to explore, and difficult mechanics ... I did it once with my guild, and I'm procrastinating to do it alone for 2 or 3 months now ...

    I did the Cannith "Shard Extractor" challenge for the very first time today - alone. With 3 Hirelings. Went quickly up into my personal top 15 of most hated quests.
    Last edited by Alrik_Fassbauer; 11-21-2020 at 01:46 PM.
    "You are a Tiefling. And a Cleric, with the Domain of the Sun. Doesn't that contradict each other ?" "No, all my friends are playing evil. I found that so boring that I decided to be on the good side. And, besides, Sun and Fire, where is the difference, really ?"

  16. #16
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    Quote Originally Posted by Phoenicis View Post
    Ummm, sorry, several of those are bad but: What goes up.

    No other quest in the game gets me cursing as loudly and vehemently as that one. Not. Even. Close.
    I was waiting to see that one, perfect example of a quest that is an easy walk through until the end, then it is a nightmare.

  17. #17
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    Hate is too strong a word for this stuff for me. Even with the worst quests, I still respect the creativity. I can't say the same thing about items in this game unfortunately.

    I don't like Just Business, but only because of how clunky the soarsleds are. It was a good idea, but it doesn't work at all for me. JB has a great story and memorable NPCs.

    I really don't like any of the Dreaming Dark stuff. Those are the worst quests in the game. Nothing about these quests have any redeeming qualities. These quests also have the dubious distinction of being made during what I consider the worst era of this game and it's not really close. And did they really make a sequel? lol bad decisions all around.

    I dislike all the Slave Lords stuff, but part 2 the most. I find them comically bad. SL is only partially redeemed by the great crafting and the thrilling end fight of part 3.

    I dislike most of MotU. Not sure how anyone had much fun then. The drow stuff is exceptional, however. Everything else is a no from me. I find much of FR to be a failure.

  18. #18
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    Any quest that involves standing around waiting for enemies to trickle in slowly, like Kobold Assault. Just give me the 200 kobolds at once.

    At least with Gladewatch I can hide in a corner and alt-tab for the duration of the timer before the boss spawns.

  19. #19
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    In descending order of general annoyance

    Anything with too much Mario platforming, or where its too challenging mainly because of the limitations in the physics engine: The Pit, the one in the temple with the beholder at the end. I dont know their names because I havent set foot in them in years :P

    Escort quests with failure: Small Problem, Threnal, Desert Caravan. I just wont run them higher than Hard.

    Stupid in-quest mechanics: Tormented. If this isnt everyone's #1 quest then they probably just down own Necro yet. Its objectively the worst quest in the game, even for characters that can cheese it with AOE. Crucible maze also in this category when solo.

    Too much running around needlessly empty space: Dragonborn Prophecy - the whole dang pack, the Tomb that's mostly just swimming (or needless waiting: Madstone, DA, Lines of Supply)

    Too much cutscening: Spinner of Shadows, Just Business
    Last edited by droid327; 11-21-2020 at 03:31 PM.

  20. #20
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    Tomb of the Tormented would be it, but I never have a reason to run it, so it doesn't really matter.

    So that means Best Laid Plans, because I can't easily avoid it in the TR train I am on.

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