I agree with Falkor: There's a chance your character won't be allowed into PUGs because of the possibility of random effects.
Getting nuked by your own lightning bolt is one thing, but if you're the party healer, (or more likely, repair-bot), your removal affects the other party members.
There are times when this would be Very Bad. Specifically, times when you don't want to aggro nearby NPCs (you're trying to stealth, you have the option to parley instead, etc.).
Either a) Make the Unicorn like the Forcefield Generator: Provides protection but doesn't attack, and is ignored by...
My group got the restaurant bug; it seemed to happen when two of us both spoke to the original Fred.
After restarting, we made a point of avoiding any overlap. One player talked to the first Fred, and completed all of the dialog boxes. Then the next player did the same to the next Fred, and so...
Okay.
In-game benefits[edit]
Move +10% faster in public spaces! This movement speed boost stacks with all other movement boosts in public areas.
Ability to create guilds for free.
Extra +10% XP. This bonus stacks with other sources of experience bonus.
Chat: Unlimited (Same as premium)
Customer...
Raidmaster TurnAndBurn gave me this updated info. Thanks!
Here is our current schedule
Tuesday night schedule:
• Project Nemesis (Sharn, no flagging required)
• Too Hot To Handle (Sharn, must complete Reach For The Sky on either heroic or epic to flag)
After the 2 Sharn Raids on Tuesdays, we...
I haven't seen the new tooltip for Primal Avatar's "Weathering the Elements", but the description in the original one is misleading. It says (emphases added):
Weathering the Elements: Gain 15% Absorption against Fire/Cold/Acid/Electric/Poison Damage. Whenever you cast any Protection from Energy...
Actually, let me expand on that.
Spells that cannot affect an enemy - buffs, detects, etc -- should not have a "Save" or "Spell Resistance" line, not even "None".
"Attack" spells should have a "Save" and a "Spell Resistance" line. When appropriate, the value would say "None".
Can the tooltips show what Epic Destiny or Enhancement pane it comes from? When you see an ability on your hotbar or in the tabs of the Character Sheet, you may then want to find it in the tree itself, and it's not always easy to remember where you bought it.
I'd like to know when an attack spell requires no saving throw (like Magic Missile and Power Word Kill). I know that adding a line that says "Saving Throw: None" is the opposite of what you're doing by omitting "Spell Resistance: NO", but I think it would be good to have.
City of Heroes (the superhero MMO) has this as a way to let characters join a party that's higher in level with no penalty. They called it the "sidekick" system, but I think "apprentice" is more thematically appropriate in DDO.
So my buddies are playing their characters, and I'd like to join...
I'm fine with my buddies having all the non-combat pets if they want, but in a battle they add to the onscreen clutter which can affect your gameplay. Some players say they experience a performance hit, too. I'd like to make the purely cosmetic pets not appear (except the Invisible Stalker. He...
The Xachosian Eardweller trinket, in addition to being kind of gross, has only Hardness 2 and Durabiltiy 1, so would be the first thing destroyed when you take damage. So some players use the Adamantine Ritural on it.
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