the thing is too, healers dont need to be completely optimized like they did before, especially now with MD gear it made healers stupid strong lol the moon/sun augs are just juiced theres probably 100+ ways to gear a healer now that are going to effective and within like 5% of being completely...
with the gear swap you lose just 1 con, spell points or enhanced ghostly (both irrelevant in a push, can probably augment wizardry anyway, masque/ultimatum are needed in like 2 raids, good luck is also useless cause prayer) and 10 spellpower, 5 intim for 30 hamp, i mean the ins/qual fort but...
ye that good luck aug on a divine be showing that knowledge, crazy
6 points dropped from falconry=23 mrr/prr for tank(s) 18prr/mrr for himself (unless you're really bad optimism will always be at max stacks, maybe the reason for not taking it?) 1 more crit chance. lose 5 hamp and sprint with 1...
Lotta things odd here, mostly enhancements. Drop falconry and 2 mrr in boh to grab hopes+optimism and 5th core. 41 warsoul is odd for healer build over boh. Gear is...different I'd personally at the least swap bracers to mysterious, gloves to resilient, cloak to defender, circle to CC ring
The end boss was actually the fastest and easiest part of the raid, don't evrn think it was 30 minutes even even with the meatsack dragon (71mil this run compared to 77mil our first)
I personally like the raid but it's missing something. After running r10 again I don't think the HP is so so bad...
We weren't at all optimized for this lmao if we were it would have been a snooze fest. Needed another healer and dps all on a certain build and it would have been a joke. Was still easy the end fight just got messy, lots of deaths because of death pens, eventually we just told dps when you get...
Basically a 10 man
No cheese
No strat
Brought back 5 people who were barely playing
Pika still gets it done on first attempt, unfathomable skill. Wonder what other first r10 attempts will look like 👍
Alright after completing this on r10 and then doing a few r1 runs this raid is simply not going to be enjoyable for pugs (or really anyone) to run. The mechanics in the raid are decent except for the marilith room. Not sure if its WAI but after you kill her the first time only 4! People can exit...
why would you go t5 fatesinger and not take turn the tide?
not sure why t5 fatesinger over draconic+ruins+minute wellspring, slot force multi/crit over sonic
noticed too you dont even have wellspring...and instead took master of music...?
not sure why staff on dps caster
not sure why hybrid...
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