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    Hypothetical Ninja Spy Cleanup

    I'll address the rest of these criticisms one at a time True, I haven't played shuri-monk in many years. If diversion is fixed, then leave it where it is. I appreciate having the updated information. That being said, I find it a little ridiculous that I would have to dedicate 3-4 PLs worth of...
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    New Hypothetical Monk Tree: Hedonist

    "better to be neutral in non existence than a painful life" is a very succinct and straightforward way of covering the majority of the archetype's flavor. Tack on that the 'painful life' part is because there is no god (according to them), and that's basically all of it. The philosophical stuff...
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    New Hypothetical Monk Tree: Hedonist

    You're right, they would be a nihilistic hedonist. My thought was that a hedonist doesn't believe in a higher power, but that doesn't necessarily make him 'at peace', which is what a monk would be. So he uses nihilism to be 'at peace'. The more correct name would be Nihilistic Hedonist, but that...
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    New Hypothetical Monk Tree: Hedonist

    Ah, now I see what you meant. Yes, it would enable triple strike, but on average it would be 2.5x strike, since going above 150% doublestrike would not do anything. It would behave the same way doubleshot behaves when you go over 100% doubleshot
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    New Hypothetical Monk Tree: Hedonist

    It would be 2.5x strike. Even still 150% max DS might be broken, maybe 125% would be more balanced
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    Hypothetical Monk Archetype: Hedonist

    Hello Everyone! I wanted to make a hypothetical monk tree that use kamas/shortswords/other ki melee weapons (Ninja spy does not count). Since the only way a new tree is introduced into the game is with an archetype, I ended up making a whole new archetype: Hedonist. Would love to hear your...
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    New Hypothetical Monk Tree: Hedonist

    Hello everyone! I decided to create a hypothetical revamp of Ninja spy so that it could be a viable melee and ranged tree. However, I found that it was nearly impossible to make melee viable without making shuriken throwers completely OP. So, I decided to make a completely separate...
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    Hypothetical Ninja Spy Cleanup

    Hello everyone! Ninja spy is a weird tree. It pretends to be a melee or shuriken tree, but in reality it is only a shuriken thrower tree. A melee build using this tree as the main tree would be the worst build in the game. In addition, shuriken users cannot use any of the monk ki attacks, which...
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    Hypothetical Swashbuckler Revamp

    this revamp was ass so i deleted it lol
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    Hypothetical Archmage Revamp

    You could do this, however as it currently stands the zephyr path does not improve DCs at all (while the force spells are evocation, they don't actually have DCs associated with them). I think this is probably the biggest flaw of the tree as a whole, since all the force spells would be...
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    Hypothetical Warpriest Revamp

    The core 4 allows the imbue to bypass fire+light immunity I don't penalize spell power, but I do remove spell crit chance with the level 18 toggle, which is plenty to dissuade people in this tree from using spells. It really only ended up being the t5 thing that gave hate gen and armor class...
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    Hypothetical Archmage Revamp

    I don't know if that's realistically possible, or in the best interest of the tree (at least in the proposed form). 1) There's 3 different paths that you can follow in archmage. More importantly, 2 are DPS and 1 is CC. Having only one that is thematically accurate to all 3 paths and not uber...
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    Hypothetical Warpriest Revamp

    I think TWF is definitely the biggest problem with balancing with this tree (not just with radiant aura, but the imbue stuff in general). I don't really have a great solution for that. Maybe convert a percentage of your melee damage to be imbue damage (and scale with fire and light spell power)...
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    Hypothetical Warpriest Revamp

    Hey everyone! I had taken some time to create a hypothetical archmage revamp, and I thought it would be interesting to make some revamps for other bad trees. So I picked warpriest, since it is also one of the worst trees in the game. I'd love to hear your thoughts on it! Pros: Divine Might...
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    Hypothetical Archmage Revamp

    I'm not quite sure what you mean by this, so what would you suggest? You're right, disintegrate will require some sort of overhaul to put it in line with other spells. My first thought would be to change it to half damage on a save, and in the zephyr archmage capstone, remove the save...
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    Hypothetical Archmage Revamp

    Luckily, lightning bolt is at core 3 (aka level 6). If it was at level 3 then that def would be OP. I initially had it that way, but I decided that having it this way allows people to spend more than 41 points in the tree and at least get a little damage out of it. Plus, the 1.5 sp/point is as...
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    Hypothetical Archmage Revamp

    Agreed. Just ran out of ideas. Worst case, if no other ideas, turn it into a toggle. That's fair, whether or not they are useful is up for debate. However if something like this tree were to be in the game, I imagine some form of metamagic cost reduction would be there, for consistency with...
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    Hypothetical Archmage Revamp

    Archmage is far and away the worst tree in DDO, and desperately needs some love. So I decided to write up a hypothetical revamp of the Archmage tree. I take some time to discuss what is good and bad about the tree, and then below show the new tree that I came up with. I would love to hear your...
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