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    U70 Preview 2: Performance Adjustments to Repeating+Dual Crossbow Styles

    I just logged into live on my Level 7 Artificer life (I tried to sneak a repeating crossbow life in before the changes went live. RIP). It feels so much slower now. Each 3 bolt salvo feels like similar timing to a great crossbow shot. When I turn on Endless Fusillade, it feels like roughly the...
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    Downtime Notice: Wednesday, October 23rd 9:00 AM - 1:00 PM Eastern (-4 GMT)

    Yeah I brought up Mechanic in the feedback thread for this and was ignored. I don't think SSG believed me that it was a real enhancement tree that exists in the game...
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    U70 Preview 2: Performance Adjustments to Repeating+Dual Crossbow Styles

    I don't know the details of how their servers are set up, but I know that they aren't using a whole server to run one quest instance. That means that your computer sends requests to the same server that a lot of other players in other quests send communications to. Because of this, when you...
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    U70 Preview 2: Performance Adjustments to Repeating+Dual Crossbow Styles

    That's true, and that's a good point to bring up, however the doubleshot changes are there to make up for the new penalty to attack speed. Consider the following with 300% doubleshot (100% effective doubleshot on old): Old: 4 attacks at 100% effective doubleshot: 8 attacks New: 3 attacks at...
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    U70 Preview 2: Performance Adjustments to Repeating+Dual Crossbow Styles

    I just wanted to note that this is a substantial nerf just on the numbers, without even looking at on-hit procs and the like, even though on the surface it may seem like it's commensurate. E.g. adding an extra shot is +33% damage, adding 33% doubleshot is also +33% damage. The problem comes in...
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    U70 Preview 2: Performance Adjustments to Repeating+Dual Crossbow Styles

    As others have pointed out, the biggest problem with the idea behind this change isn't necessarily just the DPS loss (though that would absolutely be a deal breaker), even if you get the DPS right with tweaks like these you still face the same fundamental problem: Ranged attacks get "dropped"...
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    U70 Preview 2: Performance Adjustments to Repeating+Dual Crossbow Styles

    I think it's important to see what you're doing as quite possibly just as "risky" as the engine change. The risk of an engine change is that you might mess it up, but proper testing *cough* hedges that possibility, and you can roll back or fix those changes if worse comes to worst. The risk of...
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    U70 Preview 2: Performance Adjustments to Repeating+Dual Crossbow Styles

    Can you please provide the numbers for all of these bullets? The timing between each shot on Repeating Crossbows, as well as the timing in each volley before the Reload portion starts, has been increased slightly. How much? The baseline (usually invisible to players) attack speed of Repeating...
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    Orien is borderline unplayable, again.

    Sarlona started having really bad lag again tonight too.
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    Wooden Warrior (13 Blight Caster/6 Monk/1 Rogue)

    The standard profile for a quarterstaff is 20/x2. Impact doubles the crit range of the (base version of the) weapon so that becomes 19-20/x2. Legendary Broken Oar is 18-20/x2, therefore it has an additional critical threat range. In other words, it's a 19-20/x2 quarterstaff, and it has impact...
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    Reaper Endgame Wood Elf Frenzied Berserker

    I may have to give that a try, thanks for the suggestion!
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    Wooden Warrior (13 Blight Caster/6 Monk/1 Rogue)

    I just ran a staff build with 6 Blightcaster for +3W (shillelagh gives +2, bone paws affix gives +1) I ran mine as 10 Rogue, 6 Blightcaster, 4 Dragonlord. 10 rogue is mainly for sneak attack dice and Defensive Roll. 6 Blightcaster is all you need for Wellspring and Bone Paws to get +3W. I...
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    Night Revels Expired Ingredient Bug And Auction House

    Honestly, the fact that updating a string in a database is such a challenge that they can't get the fix in before November 3rd is so incredibly disheartening. I am a fellow software engineer, so I get it, sometime things are harder than they seem, but come on guys. Really? If it's this hard to...
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    Night Revels Expired Ingredient Bug And Auction House

    Just to clarify the issue here, because the current ingredients are mislabeled saying they expire in 2023, and the 2023 ingredients were also mislabeled, it is literally impossible to tell the difference in the auction house between materials from last year and this year. This is now 2 years in...
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    SteelStar Asks: (U69.3) What Effects Are Hard To Find On Quest Loot?

    In general I would say Quality Ability items. While they are out there, there are few enough of them that it can be hard to make one fit that also has other useful stats. Quality main stat seems to be one of the most common items that I wear only for that stat and the other affixes are basically...
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    Reaper Endgame Wood Elf Frenzied Berserker

    That's interesting, I don't think you can get these any more, at least the wiki doesn't list "Divine Power" as an available suffix here: https://ddowiki.com/page/Suffix Yeah further confirmation on the Antique Bronze Tokens page, it says in the bottom: After U29 mid-level randomly generated...
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    Spell Fizzle Fix

    I think the core issue here is that DDO validates the target both when you initiate the action and when the animation finishes (and I think this happens with other things too, like shooting arrows). If the target satisfies conditions when you initiate the action, then resources are expended...
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    Make it so you aren't locked out of the third part of ruins of thernal if you accidently reset one of the previous bits

    Yeah it's actually a great chain of quests in my opinion, but it's just a little dated at this point. I think a pass on the quests themselves would be great, as well as a touch up on the reward items (but leave old favorites alone like Ratcatcher/Mantle etc). Any quest in the game that has...
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    Make it so you aren't locked out of the third part of ruins of thernal if you accidently reset one of the previous bits

    Strongly agree. While we're at it, making it so the "repeat" dialog option isn't the first option would avoid 90% of unintentional repeats.
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    Reaper Endgame Wood Elf Frenzied Berserker

    Hey Tronko, you mentioned a Divine Power clicky, are those still available in the game? I can't seem to find a reference to any on the wiki other than old items
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