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    U69.3 Preview 2 - Raid Loot

    just a random thought about aug slot... "Eclipse Augment Slot" for raid items. Now the slot takes both!
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    Possible future packs/expansions and races/iconics/feats/universal trees that might accompany them?

    Return To Korthos Island - Sahuagin / Hunter of the Devourer Universal Enhancement Tree
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    Lamannia Update 68 Preview 2 - Wild Mage Archetype

    I told you. It's just the design direction. I am saying I don't like opening more possibilities through that way, and you are saying I should, but why should I? Why should I like that? You don't have to convince me, and SSG eventually decides it. I understand what you're seeing, but it's not...
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    Lamannia Update 68 Preview 2 - Wild Mage Archetype

    From WM preview 1, to make my suggestion more convincing for SSG. They said they want to support multiclass with "Chaos Domain Cleric" Let's assume both of WM and Cleric use Chaos Hammer spell (by the Design Goals he said.) 5 Cleric (Chaos domain SLA requirement): uses WIS 8 WM (Chaos hammer...
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    Lamannia Update 68 Preview 2 - Wild Mage Archetype

    The difference comes from the design direction. You are right as you're inclined to allow various possibilities to people, while I am also inclined to that but not permissive. Player choice, yes, and that only comes when the game allows. You don't take an ability that you don't like but as long...
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    Lamannia Update 68 Preview 2 - Wild Mage Archetype

    I am very aware of how other all classes work, and I exactly know what I am saying. Like I said, I don't like all-in-one-solution through Wild Mage, and if something that alters all spell casting ability into INT/WIS rather than CHA should exist, it should be other class feature rather than Wild...
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    Lamannia Update 68 Preview 2 - Wild Mage Archetype

    15 WM / 5 FvS WM 22 APs, BoH 36 APs (assuming you take all T5s) = 22 points left 15 WM: 7-level spells 5 FvS: 2-level spells This is the minimal input for what you're trying. I am not sure what this can be.
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    Lamannia Update 68 Preview 2 - Wild Mage Archetype

    intended design as I personally prefer restricting building in that way, and I didn't want all-in-one-solution like that. This restriction means you can't make Sorcerer/Bard/Warlock into non-CHA based spellcaster. (Unless SSG thinks making 20 Wild Mage as INT/WIS based spellcaster without...
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    Lamannia Update 68 Preview 2 - Wild Mage Archetype

    Through 22 APs to get Mixed Magics enhancement? I think I'd do more useful by spending that amount in somewhere...
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    Lamannia Update 68 Preview 2 - Wild Mage Archetype

    I think this should alter every spell to use your charisma modifier instead of its original spellcasting ability. For example, if you have "Necrotic Ray" spell from Wizard spell, Sorcerer spell, and Cleric death domain spell, those will be INT/CHA/WIS based spells. but if a spell uses INT or...
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    Lamannia Update 68 Preview 2 - Wild Mage Archetype

    Correct. I do not think there would be any meaningful impact on any caster multiclass combination rather than 18 WM / 2 FvS which is the only thing I can think as actually meaningfully useful. For every combination you try with +4 WM, from each you'll find nothing practical because you lose...
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    Lamannia Update 68 Preview 2 - Wild Mage Archetype

    I am happy to see (and it's funny to see) that people realised there is no actual broken build with WM. Shared Caster Level is an illusion.
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    Lamannia Update 68 Preview 2 - Wild Mage Archetype

    I am still not happy with this, but I assume that devs want to see how this will become rather than changing caster levels as shared across all classes. This is acceptable at least.
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    U68 Preview 1: Wild Mage Sorcerer Archetype

    Also, I think 'Chaotic' should be literally chaotic that isn't 'Chaos aligned' so.. Chaos Bolt: Does chaos damage Chaotic Bolt: Does random damage type. Little bit higher damage die. This should be like this.
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    U68 Preview 1: Wild Mage Sorcerer Archetype

    what about being extremely chaotic? for every spell... all spells you cast are based on your character level, but... all spells randomly become divine-primal-arcane randomly. This is determined at the first time casting a spell for each week. (Sorry to devs for extra DB saving... if they're...
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    U68 Preview 1: Wild Mage Sorcerer Archetype

    https://forums.ddo.com/index.php?threads/shared-caster-level-feat.11722/ I leave my idea for the caster level thing here. It really doesn't have to be Wild Mage exclusive. Mixing caster levels isn't really meaningful here when WM CL is only given to other classes.
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    Shared caster level feat

    Skilled caster: [Class] Stackable feat. For every time you get this feat, you get a caster level to other spell-casting classes other than the class you acquired this feat. For example, 10 stacks of "Skilled Caster: Cleric" will give you 10 caster levels to other classes. Every class has a...
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    Content Creators for Early Access Previews on Lamannia

    What is a content creator expected to create/do from Lam EA? Just showing us "SSG is making this, see this cool thing!"?
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    U68 Preview 1: Wild Mage Sorcerer Archetype

    Note that this needs INT save check for DC.
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    U68 Preview 1: Wild Mage Sorcerer Archetype

    Why do you do 17 WM/3 Druid? You lose Iceberg, and cold immunity bypass. You lose the points why you take Sorc levels.
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