what if they did the old "complete 20 times here is a list of x you can select from" like they used to do on certain quests/raids?
sure it would only be the normal item but atleast you would know that after x runs you would obtain y item.
bandaid solution but probably less feels bad for most
i would love to see the following(pipe dream):
more defensive feats on more gear. stuff like wind through the trees and what not.
i like helping my low rxp butt survive on the rxp train solo.
sacred DC access. sacred dc is annoying to obtain and the only reason im still using my dino bone...
speaking of elieri...can we have back the option for getting the perma one?
afaik the only way to get the perma one was from that one beginner pack and would love to be able to obtain that contract.
yeah im already in the camp of nah not even if i was hyper bored with literally infinite time on this one.
learning to solo the green dragon and stonejaw in iod was kinda fun but even those two can feel sluggish.
i still avoid them honestly unless i am helping my friends farm blanks or pearls...
20 min on the worm? dang
alright that answers my question, guess i'll try hitting up lfms then once i get to that point.
took a break and am now almost back at cap on my sorc so wont be long.
I've been on the grind lately and while i've not really looked into it, i have been curious if people have been able to solo these yet?
i remember iod with the three bosses in the wild and learning to solo them at 30s for the black pearls and dino weapons for sent xp and was just curious if i...
i'd like to see an orb that looks something like the following:
magical efficiency-x%
permanent efficacy-x
insightful universal spellpower-x%
exceptional universal spellpower-x%
quality universal spellpower-x%
purple slot
orange slot
sun/moon (either) slot
idk though right now with double dino...
some tips for a new first life wizard:
play human and take the feats maximize and mental toughness.
next if you have access to keep on the borderlands: go kill all the rares on loop till you've killed them all for some easy starter xp and gotten enough tokens for a basic mount and can purchase...
i think it loops back to the pnp sun elves being an int race.
no idea why sun elf was choosen other then they canonically worship a fearun god and are native forgotten realms race.
only really two things i'd like to see as i've been looking for awhile:
1. a revamp of hirelings as a whole. i know this would be a massive investment of time but i would like to see them improved alot, even if its only in changing the way you can issue orders with said hirelings. example would...
using the legendary robe and trinket for burning sun for the quality and insightful fire sps
legendary cinderfingers for the standard fire sps/crit
and i know its got ice power on it but using the legendary ring of winter's chill for my force item.
working on getting better set ups right now...
okay makes sense to flip the horns.
trying to get slightly better gear so i feel better attempting to raid for the better sticks and horns as well.
okay was wondering about the fangs, thanks for pointing out them not stacking.
so im working on getting a second dino stick for my fire sorc.
main stick is:
+2 cha
1k temp hp
meltfang
10% sp reduction
second stick i'm thinking looks like:
+2 con
vuln stack
+9 pen
im not sure what fang to load, a second meltfang?
suggestions would be welcome thanks
https://ddowiki.com/page/Dragonmark
history:
Currently, dragonmark feats are freely available during character creation or later to all player characters of appropriate races.
Originally, dragonmarks had to be unlocked separately for each character by completing the Hall of the Mark quest...
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