Any chance they might change the rogue mechanic alchemical attacks to ranged AOE attacks? I was hoping to dust off my main and maybe come back to game, but was waiting for something meaningful once they nerfed IPS. Also did they do any updates to rogue traps? I've been away a long time.
Thanks.
Add Rogue Mechanic to ranged AOE attacks ...
T1: Thunderstone: AOE ranged attack that does Sonic damage and Daze (I prefer blindness) with whatever damage that scales 200/300/400% with ranged power. Blindness lasts 6 seconds Fort save (d20+ Rogue level + disable device skill). Cooldown 8...
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