Add option for all warlocks to change pact damage to untyped (affected by spellpower), but dice goes from 1d6 to 1d2 (avg 3,5 to 1,5 so 42% of base pact damage) but untyped. Maybe some enhancements tees or autogranted feat at some warlock level or epic eldich blast can increase this to 1d3 (avg...
Honestly, THF WC's feats are straightforward.
01) THF
03) PA/Precision
06) Emp Healing Spell (usefull with Spell Singer healing SLA)
09) ITHF
12) IC
15) GTHF
18) Quicken Spell (Dimension Door for escape, Irrestible Otto Dance for CC Reapers)
Epic destines heal SLAs benefit from both Quicken and...
I always thought that Masterful Craftsmanship are better vs the normal items.
Today I pulled Level 9 Masterful Craftsmanship Ring with +4 charmisma and +15 false life.
Compared to crafted items +4 charisma ist level 5 and +15 false life is level 6.
W T F ? Why its so bad? Is random lootgen bugged?
Other thing that coudl help would be readonly acces to bank, invenotry items from www. It dont need to be real time. Once per day eg at night when server load is low bank and inventory database could be dumped as a source data for some www page.
Item name does not contations all information about its enchancements or augments slots.
It would be nice if items with addtional enchancements or augments slots were somehow exposed in Action house or quest end reward item list.
I am Europe player and only playment currency now is USD?
When I try to buy points I am charged some tax - is it normal thing now?
Is it posible to change payment to EURO? Will tax still apply?
I don't understand why you are complaining about THF. If you look at the players, many of them use THF, so it is still profitable. The ability to attack multiple targets with a single target is very good, especially in terms of crowd control. Also, if you really need dps for a level 31+ boss...
I think you are forgetting about Vanguard where you get Strikethrough and 20% combat speed, so like Improved SWF feat and can use shield. I would say its superior compared to SWF and TWF. Yes it is 20 lev fighter but I want to notice that right now there is no real distinction. Some fighting...
I think the developers have access to statistics on how many active players have selected Cleave and G.Cleave, and that's a really good approximation for the utility of feats.
Note that if you really want to attack multiple mobs, you still have the Whirlwind Attack. It hits twice with 360 arc...
A lot of misunderstood here. Maybe I will clarify some things. Orbs "always" (at least when I remeber, so I suppose from orb introduction) dealt dmg and it was pure force dmg. Same passive shield bash worked "always" with orbs from feat and vanguard enhancements.
..but its flat bonus and it's...
Maybe add orb interaction to this feat so active block with orb counts as Small Shield block for the purposes of elemental absorbtion from this feat.
Secondly make Orbs count as Shield for ENHANCEMENT/DESTINIES purposes (not for feats, so no shield mastery line etc). Eg having this feat and orb...
With Strikethrought mechanic introduction this feats became not worth to pick. THF line is better becase it gives hp and its passive feat instead of active and I really think there is to many active feats/enhancements etc.
Consider making Cleave and G.Cleave following.
First of all G.Clave...
It would be nice to have such a feature. I suppose it could be client side feature only (inventroy for sure, dont know bank pagination is client or server side feature) to prevent unnesecary server load. Handly to manage item list externaly across all mules than loggin on mule and checking items.
Does not Thread of Fate allow exacly that? Did not test it but DDO wiki says:
"Most rewards are available by double-clicking the Threads of Fate in your inventory.
250: New Filigree"
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