The thing is that if I believed these nerfs were really about balance I would be fine. But they didn’t even offer any explanation of what they are trying to do or how this balances anything. What such nerfs always do though is force players to reset augments and filigrees and roll/farm new...
It would be nice to hear from the Devs what they were trying to accomplish and why. This came out of no where without any discussion with the player base or advance notice it was even coming. And there are so many changes I am struggling to process it all.
1. It's very easy to get class completionist because you only need on class life for each class, and you can count either the base class or its archetype toward the required one class.
2. Try to do one Epic life for each class life, but if you really hate that class, it's ok to TR at 20.
3. It...
I use VKF on my first life Rogue and he is able to do R10s in a group or solo Myth Drannor on R1. I do have about 35 Reaper points and good gear. I find it to be a great tree. I also put 21 points in it on other builds to get Negative energy drain immunity.
I don’t like OPs idea. Instead, I would like to see more Packs like the Illithid Invasion one.
Edited: I would be excited about a HCL option where if you complete enough quests on R10 ( or maybe different rewards for different difficulty without dying) without dying you can earn a cool cosmetic.
Fwiw, I did that challenge recently. Wanted a Shadow crypt opener so started a new account. I had no free quest code so had to do every ftp quest N/H/E. The worst thing was the limited content because it made it hard to jump into pugs.
New players just got almost all the content for free. If you gave them opening elite too, you might as well just get rid of VIP. I also don’t think most new players mind playing Normal so long as they don’t have to do the same quest three times to get enough exp, and now they don’t. Veteran...
I notice that there is often lag at quest completion. Please look into causes related to chest loot population and exp calculations. Maybe simplify those algorithms would help.
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