A few things of note
(Assuming you just got VIP and are new)
1. Traps are well meant to kill and raising the difficulty makes them hit harder. Reaper continues to make this damage higher.
2. Evasion classes are very very good to help you save against these traps while you level and build power...
Simple request, can we get an in and out of combat icon thats somewhere around our health bars? I really hate being penalized using second wind even after i waited a good amount of time. I could have something searching for me throwing off the out of combat feature. I think like many if its...
I get high power buffs but i think Epic moments are even too short in this game. Let people get a good Minute for their strong big buffs to utilize them and not feel insanely rushed. I think QoL trumps balance to an extent. People play to enjoy.
So im leaning towards making them a Toggle (Easy...
I second this, its why i personally like Option 4. Integrate a single bonus into the feats and then pick up the others through gear that currently exists. No more augments, i feel you on gear. It seems like you have to pick a skeleton for your armor and add in all the organs even though it comes...
Again im not personally in favor of removing the working of trances but i think they are too cost effective for their benefits. IF we have to remove them im seeing that as ok in light of the tricky workings to integrate them properly. Hopefully someone finds an elegant solution.
I wouldnt like to see them removed in their function. But i WOULD like to see them removed as they work now.
Opporunity cost for Power is something i think this game needs, and would put us more inline with Casters and their need to take Metas/DCs/Style Feats for HP. The cost to reward could...
Stances are different than trances. I would not remove ED stances or other toggles. BUT i agree things like Vendetta, Fortune or One Cut seem a bit .... excessive as far as their timing. They could be made passive or to randomly cycle like colors of the queen.
Hello, now this is one as a melee primary person/hybrid that i have been thinking about for a long time. It seems like Trances are so integrated into the cores of melees and ranged that they are a necessity. You dip 1 FVS, or 1 Pali or any other assortment of combos with universal trees like...
After much consideration, with revision i would make Sun and Moon augments craftable for pack ingredients and remove them from the drop loot pools entirely allowing for regular blues to show up more regularly. I posted a list before but i think this would be a solid one.
Im usually not one to add to the fire but with Buddy Bonus they instigated super high pop on top of it being the weekend. Its becoming unplayable as i post this. TBC took about a half hour longer than normal and now the harbor is untravellable.
Yeah so far i am unimpressed with the amount of plans being formulated to address the lag. If need be i would rather you shut the game down for a time to remedy this then drag it out longer. Like others have said it is currently not playable. A guildy, myself and guild leader have been waiting...
Ok lets see.
Warpriest:
1. Needs to be focused on melee/buffing/healing in that order. (basically its supposed to be a party aid focused baby paladin)
2. It suffered heavily from the imbue changes and its Imbue is extremely lackluster in type compared to Dark Apostates which is the defacto.
A...
Im going to give you a few ideas as i have done many of these. 14Clr/6Monk (With new update this works well) 14Clr/5DL/1Wlk for aura works well as well but this is primarily going to be only for +1 Crit and Shout if strength or Charisma PDK so it doesnt fit well with your Wis to hit/Dmg...
Hello, i was thinking about this during the lag with the massive stashes we carry around in Giant Bags of X, why cant we slim down the items in the game to remove some of the bloat. I cant tell you how many daggers of the dark six i have and will never use but need a bag to hoover them up so it...
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