This isn't necessarily everything they're currently working on, just what made it into this Lam build. Keep in mind they're also launching the raid this week, and with the Lagocalypse over the past few months they're still EXTREMELY busy.
Let's see:
Fighter armor: random gen armor combo, kinda on the rare side but obtainable
Dragonlord: Almost identical to the Executioner's Platemail from Slave Lords, just leg plates instead of chain underneath
Barbarian: VERY common random gen hide armor
Paladin: random gen armor pieces but I...
The iconic ones you get when you make an iconic character, but only characters that are currently in that iconic can wear it. The rest of them largely don't appear in game, although some of the base classes are wearing pretty standard random gen armors.
I've interacted with Convallaria, Torc, Steelstar, FlimsyFirewood, Artemist, Codog, Nohbob, Knockback, and Kookiekobold at the very least and I know they're all still active. Severlin and Tolero are producers IIRC.
For sheer snideness I think The Truthful One has got to be my favorite, followed by Amskar. If you do the explorers in epic Storm Horns with the sound on, it's just absolutely hilarious hearing Amskar get more and more unhinged cussing out his underlings.
Vecna could have been good but they...
Realism would have enemies that remember you forever. What's UNrealistic and videogamey is having intelligent creatures that just . . . forget that someone tried to KILL THEM.
You don't auto-fail skill rolls on a 1. If you roll 5 below the trap DC, the trap or trap box blows up. So if the trap DC is 110 and your skill is 80, you will blow it up 100% of the time. It has nothing to do with rolling a 1 and everything to do with your skill not being high enough. If...
+3 attack and -3 sp costs on maximize is very nice. Will definitely be doing this on my characters. I spend SO many points reducing costs for metamagics. and attack bonuses are critical at endgame these days.
You can change how much info displays in your combat log in your UI settings. It's ALL enabled by default. It's listed after the section where you can set the colors of everything.
IMO (and I have 3 characters with heroic/epic/racial completionist, plus I've played Hardcore and stuff where you start from nothing again), 90% of the power from past lives is *defensive* in nature. Even stuff like spell pen and spell DC's/tactics DC's basically just helps your crowd...
Yeah I'd have to actually witness someone successfully pull this off at speed on a pack of mobs before the mobs otherwise go down. Just based on the animation speed cap ALONE I seriously doubt you could get more than 2 crowd controlled at the same time with the current combo system--you have to...
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