Noticed an issue with PRR. PRR for shields isn't being applied correctly. MRR is being applied correctly, but per https://ddowiki.com/page/Shields , shields should provide the same value for both PRR and MRR.
I'm confused but why doesn't Dark Apostate cleric lvl for turn undead purposes match that of Cleric? E.g. lvl 34 pure Cleric, turn undead cleric level is 27, but pure DA at lvl 34, turn undead cleric level is 7. Wiki doesn't say anything about DA not getting turn undead levels like a regular...
I thought the entire point of Bigsby's guiding hands was to help people map out dungeons like breadcrumb trails. Now the lag monster will be eating the breadcrumbs?
SSG disabled transfers a week or so ago to troubleshoot other issues and haven't reenabled transfers yet. Hopefully next week they will do based on comments by Cordovan on Fridays@4. It's a real PITA but unfortunately that's the current status.
So I'm guessing the queues haven't cleared yet as lag is still rather severe. Hoping that this clears up once the queues empty. Still, having played on Cormyr since day 1, what lesson wasn't learned from Cormyr or perhaps wasn't properly applied to the new 64bit servers?
Cordovan discussed this in his latest Friday's stream. Basically you can use the command /transfer delete guild to remove the guild association .. BUT .. BUT .. BUT it is a one-way street .. once done it can never be undone. Use with care.
yes, type /transfer unpack for each character. Any character that got a number added because of redundant name will get a free name change but this is only for the first name, not the surname (last name). There's been some chatter on the forums with people asking for a surname change as well.
I know it's late in the process, but perhaps it would be better is all guild reknown just transferred with the guild leader? This might "zero" the guild reknown earned by all others in the guild but at least a guild wouldn't lose levels due to inactive accounts that are part of the guild?
Or...
Strangely, in testing this, if I summon the cloud mount, exit game and re-enter, then it looks like the carpet mount. But my friend still sees it as a cloud. So it only looks like a carpet to the person that summoned it if they've left the game and reentered while the mount was active?
I'm planning to take the Commendations of Heroism and convert to greater tokens of the twelve, then farm the other items needed to make Master's gift. Should be able to make 4 of them BTA.
I was logged in and playing 30 minutes ago, decided to take a break and now can't even contact the login server. Hopefully SSG figures out this network issue soon.
After reboot, client doesn't crash, but still get lag. Spiders and Flies (LE), large first room, significant spike for several seconds.
Plundering Pirate's Point: Lag in corridor with traps as the undead spawned at first trap box
edit 1: Lag on drop at entrance to The Thornwright ...
Not sure if related, but just had game client crash after the update. Noticed a couple of lag episodes before the crash. Have noticed in the past, and may be issue but if a more recent .NET patch is available, and I have not installed it after server maintenance, then I get similar client...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.