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    U78 Lammania Arcane Trickster Preview 2

    Seems to be 4 seconds instead of 6. Also, the spell itself seems to have a 3 second cooldown instead of the 2 in it's description. I tested the single target damage of the trickster as missile spammer; with 40 sneak dice it's quite strong. Rotation includes Nightmare Lance with paranoia, SLA...
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    U78 Preview 2: 20th Anniversary Raider's Rewards

    I was planning to get a single augment since that's the only thing I need from those old raids, but it looks like I can't even get that... I missed the one-per-character thing, I was assuming it was going to be one-per-account, but this is worse.
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    Suggestion on Chain Missiles and AoE

    It needs to be a level6 spell, doesn't it? I think Fire Seeds is just fine, it's pretty perfect for a stolen spell in the way it synergizes with AT (multihit). The fact that it doesn't fit in every way (the 'wrong' spellpower) just adds to the charm, a trickster stealing a spell will have to...
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    The failure that is Arcane Trickster

    Mostly, I think it's exciting already, it just needs number tweaking. However, here's some food for thought: Let the fourth level divine theft option be Holy Sword. It takes 12 levels of trickster and 21 points invested; surely that won't be more broken than the current options for holy sword...
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    Suggestion on Chain Missiles and AoE

    About the "Plan Chain Missile Fire Seed": but... that AoE shape (and number of hits) is already available. It'd be silly to have the same option at core3 as at core5, just a different damage type. Yeah they wouldn't share a cooldown, so people would take it, but it'd be boring during play. It...
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    U78 Lamannia Arcane Trickster Preview

    I'd make force missiles be the more standard AoE one. I'd then make chain missiles, well, chain. The code is already in warlock chain shape. something like 3 missiles, player chooses a single target and then the missiles bounce twice more. lvl1: magic missile. single target, 5 hits lvl3: chain...
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    U78 Lamannia Arcane Trickster Preview

    I tried lvl34 geared 6 wizard (magic missile + chain missile SLA), 1 dark hunter (2 sneak dice), 13 trickster (still 7 sneak dice). It was fun to spam magic missile SLAs endlessly, but without the trickster capstone the damage was just lacking. I had 28 sneak dice, decent endgame force...
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    U78 Lamannia Arcane Trickster Preview

    Ultimately, that's for the player to decide. Maybe they just shouldn't use a force build if their goal is to raid or group at endgame. As for the game designer: they should ask themselves if it's smart to make (yet another) archetype that isn't good at raiding or groups at endgame. Personally...
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    U78 Lamannia Arcane Trickster Preview

    I disagree it would be great. It would be boring. I like force being different; it does scale on spellpower but not on MRR reductions. That, if designed well, allows for it to be pushed slightly higher than other magical damage types. I like how Force is good for some things and not for others...
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    U78 Lamannia Arcane Trickster Preview

    That is going to make a lot of difference for the viability of this archetype at cap. I recommend you decide that early. All power-level related feedback is going to be useless if such huge factors can still change. As you can see: with a preview like this you are already in the territory of...
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    DDO Bonus Days!

    What does is do though? 'treasure hunter' is not a stat or concept that is explained anywhere in the game; as far as we can tell it doesn't affect anything. So... thanks, I guess?
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    Best iconic cleric?

    That's easily Razorclaw Shifter. Caster cleric is weak with 19 level. For melee cleric, dragonborn is probably by far the strongest. Grab a falchion or SoS (epic: eSos), get +2 multiplier from dragonlord tier5 (in addition to the roar, displacement, trance, etc.) and later you'll get +1 crit...
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    Lamannia U76 - Balance Pass

    Yeah, kind of. They should have made two variant for active attacks (feats, enhancements, etc.). One that says 200% damage single target and another that says 100% damage but AoE. Now we have the 'choice' between a 100% single target attack or a 200% AoE attack; that's just not very...
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    Lamannia U76 - Balance Pass

    On the contrary; SWF is the one benefitting from all these cleaves. THF already has strikethrough, there's not much point using Cleave instead of some other active attack that also hits multiple targets. SWF on the other hand comes out on top when they are practically AoE now as well, but with...
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    Lamannia U76 - Balance Pass

    How long do you need to stop blocking to not drop the 50 prr/mrr? Can you drop block for 10ms? (block for 2900ms, drop block for 10ms, continue blocking for 2900ms, etc). If so, what purpose does this pursue, except the sales of gaming mice with macros to release block for infinitely small...
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    Lamannia U76 - Balance Pass

    Also the -20% damage from ISP is still an eyesore. Can't Precise Shot add 20% damage, and ranged in general be balanced around that? With the number of changes you're making to ranged once again surely you can move the baseline to where you want it to be.
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    Lamannia U76 - Balance Pass

    I like the direction of these changes. The native dex-to-damage will feel more intuitive for 5E players (or other new players in general). I don't like stacking up to 50 prr/mrr over the course of 40 seconds and then losing it all depending on how far apart groups of enemies are. It reminds me...
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    U75.7 Preview - Loot

    Uhm no? They are capped by MCL so Arcane Augmentation doesn't do anything for them. The Signet Ring is some sort of double joke, because it doesn't work and even if it did it doesn't. Why they'd put something so extremely bugged on new loot still is beyond my comprehension.
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    U75.7 Preview - Loot

    Might as well write "+2 Knock dc". I mean I don't care if it's weak or strong, but I think this is just deceptive. An ability like this, on a raid item like this one, clearly signals that it makes your spells stronger... but in reality for 99% of the players in 99% of the cases it does not...
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    WoTC President wants a new D&D MMORPG

    Is it going to be as much as a success as Magic: Legends?
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