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  1. S

    If you are going to let very undergeared and noob ppl join R1's why do you have a powerleveling penalty on normal heroics?

    Exactly, there are more variables that add to general performance like knowledge, skill, build, gear, ship buffs, so it is more individual thing than just simple number of past lives and points used in reaper tree. First life caster is capable to quickly take down groups on R1 at level and...
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    Hey Devs, put a -50% XP mod on people who join R1's that have no PL's and no Reaper points. It would make total sense!

    Funny thing, because personally I was thinking about opposite, having party option "no past lives, no reaper tree, no ship buffs, no tomes - just knowledge, player skill and gear". R1 with overpowered passives is just too easy (aka boring for some) especially when you have whole party of uber...
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    When was the last time you pulled Blood of Dragons?

    I had one yesterday in "Mired in Kobolds" (heroic), so I can confirm they still drop in dragon quests. I did mother dragon, so maybe it was in optional chest.
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    topaz of feather fall

    Few easy astral shard examples for 20 buyout to sell quickly (or 40 on longer term up to 1 week if you have patience): - dual slot items for crafting which you can search and buy on platinum auction house (if you are short on platinum, then you can use bids, but keep watching in last minutes) -...
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    topaz of feather fall

    Kipling Vranch and Peta Flashpin in market place sell it for 8 astrals (this is cheap if you already trade with astrals). It sometimes appear on platinum auction house. You can also use /trade and lfm with high chance that someone will sell it for platinum, exchange or just give it to you. If...
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    Wilderness Area Difficulty?

    I wonder about it for years now. I do not care about drop rate or xp boost or other rewards. Extra XP would possibly end up as easy progress with slayer potions. I definitely would like to see difficulty option for wilderness, so if someone want fun, then can get it while others just keep it...
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    Frame work, pathing

    This can happen randomly on every quest. It is known for longer time now.
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    Crystal Cove

    Broken by lag fixing changes? I am not sure if I remember right, but torch mechanics for kobolds are probably also in some standard challenges that are still available, so I guess it is broken too? Last time I did them was about 2 or 3 years ago and even if kobolds were not perfect at doing...
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    Sales: September 18th - 25th

    Nerf to movement speed option. Buff to dodge bonus for squishy characters during combat that actually works well as life saver if someone really tried and reflex bonus in case if someone have problems to survive some traps. It is useful if used correctly in practice. I do not like charges, but...
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    I am pleased to announce...

    Every game with pure RNG will have similar results (there are topics with complaining about it on other gaming forums too) unless there is something extra involved like tokens or warranty after X tries. Good thing that party members can share their loot, but this is not helping players who...
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    I am pleased to announce...

    I suggest to just play the game and not farm any items if there is no fun for you. It is just psychological trap. Today is this ring, the other day is another item and you may end up in such worker loop instead of playing the game. Just imagine that such ring does not exist, because if not that...
  12. S

    ToEE steam release (Troika version)

    I loved Temple Of Elemental Evil and it was on my top list for a long time. I was able to finish bugged version and did not notice something game breaking, just corpses were not lootable, but you could come back and then it was possible. Graphics style was great for me. You could create custom...
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    The old DDO forums have been successfully archived.

    How about releasing old forum database export for community, but without any user data except names? Someone could create some simple online read only viewer after importing it to own server.
  14. S

    A quick update.

    We can see some trees in the air in some wilderness areas. I was wondering what was the story of these trees, but since some update few months ago, I am wondering what is the story of disappearing rugs and other flat elements too!
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    Should I TR to not loose first-time favor rewards ?

    I used favor coupon before transfering, so I can not say if that affected Veteran Status. I can say that Veteran Status was not on the list in transaction history when favor coupon was used and I can still see it in the shop for purchase, so I do not own it, but can use it. I guess that maybe...
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    A quick update.

    It was officially mentioned somewhere on forum that code is delayed until performance is improved enough (possibly with current update, but may take few more in practice). I guess they want to make some promotional noise with coupon, but knowing current lag, they do not want to make it worse or...
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    A quick update.

    Thats what I like in this game in addition to detailed character building. I hope they will not simplify it for lag free, but ending as not much different than other games.
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    Should I TR to not loose first-time favor rewards ?

    I had Veteran Status 4 and 7 on old server from favor unlock. I did not unlock anything with favor by talking to npc on new server. I used favor coupon, but Veteran Status was not on the list. I buy only quest content from expansion packs and skip any additional things. I still can see both...
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    A quick update.

    I hope this does not mean removing objects that we already see in the game, making places less detailed? Probably not a problem. For standard optimization reasons, each "object" like character has variables to store summed up temporary data like for example your specific total spell power...
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    Should I TR to not loose first-time favor rewards ?

    This is what I thought that for simplicity there is just one integer variable to store current step instead of whole array storing each state. I and my friend transfered currently played characters with favor close to 500 and then reached first time on new server, so I guess we both lost first...
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