With a sky full of smoke that smells distinctly like a melange of dozens of homes smoldering, I look up at a starless night sky and think how much improved my experience would be if I could play a little kobold who had never seen a star, and gets to on Korthos.
Not to "um, actually" your "um, actually" but in D&D terms, specifically the 3e-ish rules that spawned DDO's mechanics, vermin is a creature category and it includes more than just rats but, notably, not kobolds, troglodytes or sahuagin.
Not saying it wouldn't be cool to play a weird bug but there's two problems there, one: they're not from Eberron (which wasn't a problem for Tabaxi or Dragonborn but I digress) and the animations and armor would be several times more difficult for the devs than just adding kobolds who are from...
Can't believe in the year of our lord 2026 it needs to be said that you can just. Not reply. You can keep your inside thoughts inside.
You don't have to be subtractive or combative at every opportunity. You don't need to inject your venom into every thread.
Kobolds deserve a place among the...
The people who know to ask present an option that 99% of players didn't realize was on the table, and 100% can enjoy the fruits of the genuine labors of a few.
That sounds pretty radical to me
I don't know how much clearer we can be, those of us who want playable kobolds in DDO aren't 'trolling', we just want some genuine whimsy. There's already so many ways to have a power-fantasy avatar in the game, but the selection of funny little guys is just halfling or gnome. Kobolds have been...
Stuck in a heat wave in a similar way to how we're stuck in a playable koboldless DDO
And much like a heat wave, it will become cooler by introducing playable kobolds
Shallow indeed
I also do my best to avoid referring to things as "spirit animals" since I'm not Native, and I can't really call them fursonas.
Wait, yes I can
Not the same
Imagine having to jump through these hoops just to be an elf. Though in all fairness that was the level of "didn't want players to play non humans" we had to deal with in original D&D
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