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    U80 Preview 1 - DC Boost Initiative

    With all due respect, this feels like a massive amount of work when you could simply reduce the 1.5-point buff to mobs’ saves per Reaper skull down to 1. The DC required to land a spell in R10 would drop from +15 to +10. In other words, you would reduce all saves by 5 by changing a single...
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    U75.7 Preview 2 - New Raid

    Thanks for your efforts. I was unable to see a mechanic in the Artist's room. It is an hidden one? Please explain. My personal opinion: Statues mechanic are good. Circle mechanic is good. SP drain mechanic is meh considering that potions could (and probably will need to) be bought. A different...
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    U75.7 Preview 2 - Loot

    As I said in preview 1: Bug to fix: Miserable dimlight augment (+2 exceptional bonus on intelligence) does not apply on raid weapons. (and maybe other weapons?)
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    U75.7 Preview - Loot

    Bug to fix: Miserable dimlight augment (+2 exceptional bonus on intelligence) does not apply on raid weapons. (and maybe other weapons?)
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    Quickly implementable solution to increase the challenge level of quests

    I propose this quickly implementable solution to increase the challenge level of quests: Three achievements that can only be obtained while playing on R10: No Death: No party member dies before the quest is completed. Speed Run: Complete the quest within a time limit depending on the quest...
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    U75.7 Preview 1 - New Raid

    To fix: Street lamps in the Main room are not vulnerable to web (the other constructs are). To fix: Street lamps in the Main room are not vulnerable to glitterdust (the other constructs are). If you want to make an improvement: some instakillable trash instead of hordes of constructs. I played...
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    Give just one hit point for each reaper point after 156 (CAP)

    Its 468 Reaper points = 219 MILLIONS RXP. Please, can we have the names and screenshots so we can ask devs to put a statue in the halls of heroes?
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    Give just one hit point for each reaper point after 156 (CAP)

    Because having more reaper points should have a purpose. And no, is not power creep. Is a SINGLE hit point. And the amount of rxp needed to have many reaper points is ramping. Thanks.
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    When I say DDO is not just a game to me, I am being literal.

    This is the most meaningful forum post about LAG that I have ever read on DDO forum. Probably the most meaningful of all posts at all.
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    SSG restarted Orien also on Saturday and LAG was reduced by a lot

    Dear Devs, you restarted Orien also on Saturday (for just one hour) and LAG was reduced by a lot. Please consider to test this some weeks every Saturday and then decide if it is a good thing to keep it permanent. Thanks.
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    Cormyr general feedback thread

    Have you also experienced latency spikes? See post 17 pls
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    Cormyr general feedback thread

    I can add that I am also from Europe and my connection on Orien is also around 110ms and very stable. On Cormyr the connection is very unstable at 180 to 380ms. (Sometimes even with packet loss up to 3%). I expected a +70ms in latency but I didn't expected an instability in the line. I cannot...
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    U69.3 Preview 2 - Raid Loot

    Red Wizard Sight: We have sacred spell focus mastery +3 only on one item in the whole game (the longsword Echo or the Artblade). Please change SFM +5 on the Red wizard Sight to +3 sacred SFM. This kind of bonus should be present on an item too. Thanks
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    cordo on livestream: 64 bit servers need you to start with completely new toons

    They are a software house. They are working with an "agile" product management methodology. In fact, this methodology does not consist of making a huge change all at once. They are developing a test server to gather both technical feedback and stakeholder feedback (which includes the...
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    Update 69 Patch 3 Preview - New Raid: Treasure

    Hi @SteelStar and thank you for your efforts. I would like Sealed of undeath +4 quality bonus to ability instead of +3, please. We had a +7 to ins ability so why not a +4 quality? Thanks.
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    SteelStar Asks: What do you want to see in Myth Drannor Raid Loot?

    A raid crafting system that upgrade MD items from stat +15 to +16 and items from insightful stat +6 to +7. Thanks.
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    The loot is lackluster - but what effects are desireable? Help the loot dev :)

    This analysis is very accurate and should be taken in serious consideration by the devs. Good job.
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    There is more than just the kill counter

    It would be interesting, as an incentive for players, to also know statistics besides the kill count, such as Maximum ranged damage: [name], Maximum melee damage: [name], Maximum magical damage: [name], Maximum heal: [name]. I'm saying this as someone who mainly plays a DC caster instakiller cc...
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    You can buy a cosmetic from the store IF you have enough reaper points

    Dear Devs, Is it not possible to get more reaper wings at reaper points milestones because there is not available budget for the feature? I guess yes, and I can understand that. A game needs revenues to give features. So: "You can buy a cosmetic from the store IF you have enough reaper...
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    Vertical scaling up of VM

    This is key info. Thanks. I checked and 32 bit can support 4 GB RAM for each segment. So we have to hope for an update of the servers to 64 bit. Like LOTRO.
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