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  1. M

    Update 79 Preview 1: Loot

    I confess that it's been a few years since I've played a melee that wasn't either a monk, dragonlord, or Strbased +raging- all of those archetypes hit 125+ DCs with relatively minimal investment. So you are probably right for other classes! And outside of DL Roar, melee tactics certainly could...
  2. M

    Update 79 Preview 1: Loot

    While new effects are nearly always welcomed (new is good and loot has gotten a bit stale!) I think adding another spell DC channel is a significant mistake in the context of legendary gear and endgame gearing for casters, both DC and nuking (the latter barely exists outside of Arcane Trickster...
  3. M

    U72 Preview 2: Monk Class Changes

    Nice that many bugs were fixed, but found some more. Also I am so relieved that the wis-trance has been changed to not require meditation charges- that would have been miserable. Some bugs noted thus far in Henshin: Mystic Honing (+crit multi and threat) applies with a Qstaff, but not other...
  4. M

    U72 Preview 1: Monk Class Changes

    Good that the big bugs are being fixed- it was difficult to actually playtest changes on Lamma since so little actually functioned as intended. Rd2 will be illuminating in that regard. Few quick thoughts re: changes. Generally think they're fine. I do not get the vitriol over the loss of...
  5. M

    U72 Preview 1: Monk Class Changes

    Below are some bugs found in initial cursory testing on Lamma. Actual thoughts to follow when I can find time! I did not test anything w ranged, so apologies there Kata of Ice/Hand of harm- not including stunning dc bonuses to DC. Kata of dark stars doesnt display DC, didnt test in PVP. Touch...
  6. M

    Myth Drannor Drop Rates

    Genuinely this. The drop system is clearly working as intended- I'd like to think that this is a consequence of misunderstanding probability rather than greed or malevolence. Gating gear (especially the building blocks of gearsets like minor artifacts) behind massive lottery RNG is an awful...
  7. M

    Update 69 Preview 3: Items

    General thoughts- kudos on Sun/Moon aug system, this will end up being a good thing for gear tetris and flexibility. Also, not quite the right thread, but the size/scope and variety of new wilderness area and quests are rad, especially the new challenging endfights. There's some good feedback...
  8. M

    Update 66 Preview 1 - Epic Destiny Refresh

    A few quality-of-life thoughts on ED changes. It is good that changes are being made! And I hope you can keep the spirit of smaller, iterative changes like the multiple smaller balance passes last year. 1. Unyielding sentinel- no change may be intended, but Rule of Law (AoE law damage DoT) is...
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