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    I Just Lost 60 AC !

    There are problems deeper than the PL AC debuff. I lost almost 75 AC as PJ. I also had to drop grandmaster because that tree is bugged. Pretty sure there in lies the problem.
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    Bug Night Revels- Eternity Unleashed

    Last year the levers did not need turned on the second time around. I think that was intended.
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    Winners, Losers and the Spared

    Bows are the clear winners...HW monks have some upsiee and need some time to figure out. The theory crafters made it seem all glory for handwrap monks, but I am not seeing that it is a true new meta yet. I think unbongwash has the right list based on the early perspective.
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    Standing Stone hates melee dps and should just remove them from the game

    The exception is handwraps or unarmed. They doublestrike as often as your main does.
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    Standing Stone hates melee dps and should just remove them from the game

    That math is a bit off. At 100% doublestrike, as compared to zero, that is doubling the value of the attack. So it is 200% of 1000 or 2000 dmg. You need to start at a value of 100%, so 150% doublestrike would be 250% of your zero DS value. I think your sentiment was close. In your math the...
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    Grandmaster Tree Bug

    Apparently selecting Drifting Lotus now no longer meets the pre-requisites of requiring Drifting Lotus for Lotus Bloom.
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    Standing Stone hates melee dps and should just remove them from the game

    How so? One item in ToDG provides +29% DS One Solar Augment stacks another +15% DS Martial PL stack another 9% DS Scourge Iconic PL stack another 6% DS Leg Dread ED provides 6% and you will be in these tree as a melee since Action Hero is going to be very strong. Fury of the Wild another 9% or...
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    Master of Force + Ruin

    Unless MCL is removed completely for DoTs, I cannot see them viable, except as a fill cast. But with Cantrips, that likely will not even be the case.
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    AP update?

    Here is the rationale of removing NHB/Fusilade....read it and think how is Haste Boost any different for a melee? I think this is more than a guess...it seems like the writing on the wall, just for a later date. There have been numerous people on the forums suggesting the exact same thing. This...
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    AP update?

    He is talking about the future. Devs had already suggested Haste Boost is the next thing they are considering to axe.
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    More caster threat reduction gear?

    Now that is a fantastic idea, and might give true casters more of a reason to be in a raid. I actually like the idea of giving additional threat gen to an individual player, but make it only available to certain casters classes as a free feat, or maybe only trees that caster would ever go t5...
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    Standing Stone hates melee dps and should just remove them from the game

    Not to mention DR does not make the game harder, it just makes it easier for most.
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    More caster threat reduction gear?

    I think the spell procs are still generating hate, dont think they fixed anything but imbue damage.
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    Standing Stone hates melee dps and should just remove them from the game

    I do and have 58% dodge and 300PRR. AC is not the only defense.
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    Standing Stone hates melee dps and should just remove them from the game

    Huh? Uncapping of Doublestrike and adding more morale bonuses of the same alone is a huge boon to melee DPS.
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    U73 Monk Handwraps Build and Reference Guide

    You talking about the staggering blow?
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    More caster threat reduction gear?

    What type of caster? I know it is very easy for a wizard to get to -90% and most other casters to 40-60% without any gear involved. I think only divine nukers really struggle with threat reduction, without even considering gear.
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    self explanatory, SKIP TO: about 7 mins in

    Bummer. I think those must not type as a simple weapon it seems, like the energy versions.
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    Dark Gifts

    You realize that all the procs make you helpless as well? In a high skull quest, if it triggers with mobs present, it might as well be an instant death trigger for anything but a sturdy tank. And its proabbly going to proc more than once in most r10 quests. I can only see ranged toons even...
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