Furyous
March 2006
EDIT: MMO-Pop dropped. Pivoted to DDO Audit (most reliable in-game data): DDO Audit Home Live Servers
TLDR: Audit shows stable post-Jul peaks: 600+/server (Moonsea), 1,200+ Shadowdale weekends. No crash, healthy for F2P MMO despite lag complaints (3+ mo).
Audit Highlights (Jul-Oct 2025):
Lag Timeline: Jul 15 live → patches 75.2+ → still "atrocious" per forums.
DDO Steam Charts Concurrent Players (2012-2025 Highlights)
Apr20 remains all-time peak (avg 568.6, peak 961). Current Last 30D (351.8 avg) is the highest since then.
DDO Steam Charts concurrent players from 2024 to 2025
Recent months show a significant uptick, with Last 30D avg at 351.8 (peak 720) vs Sep25 avg 304.2 (peak 595). This is the highest monthly avg since Apr23.
Data from Steam Charts
TLDR: Audit shows stable post-Jul peaks: 600+/server (Moonsea), 1,200+ Shadowdale weekends. No crash, healthy for F2P MMO despite lag complaints (3+ mo).
Audit Highlights (Jul-Oct 2025):
| Source | Peak Pop | Notes |
| Live/Server | 600+ Moonsea, 1,200+ Shadowdale wknds | Stable post-transfers |
Lag Timeline: Jul 15 live → patches 75.2+ → still "atrocious" per forums.
DDO Steam Charts Concurrent Players (2012-2025 Highlights)
Apr20 remains all-time peak (avg 568.6, peak 961). Current Last 30D (351.8 avg) is the highest since then.
DDO Steam Charts concurrent players from 2024 to 2025
Recent months show a significant uptick, with Last 30D avg at 351.8 (peak 720) vs Sep25 avg 304.2 (peak 595). This is the highest monthly avg since Apr23.
Data from Steam Charts
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