Kirilh
Dungeoning since 1980
Hi everyone!
First, I love DDO and appreciate the mature player base.
I am a n00b reaching out for some advice from experienced players.
Our plan...
I have my own little guild (level 40) which is just for my RL friends and I. We’re a small team of guys, all over 40. My friends are all first-lifers (joining DDO this year). We do lots of team-questing, so little solo content. We are looking for a tough dungeon experience that requires good teamwork to survive. Our plan is get to L20, reincarnate (2nd life) then to do all the Heroic content we haven’t seen on R1 (including KotB, IoD, Necropolis, Ravenloft, Gianthold, and many more), then advance to Epic and Legendary content and see how we go, hopefully continuing at R1 for most stuff. We’re not afraid of some TPKs (in fact we’re quite good at that!) but we do want to make a realistic plan so we don’t hit a dead-end in the Epic/Legendary content.
Understandings...
I have done my homework on the DDO wiki. It’s the practical weighing-up of what is important in Epic level content that is worrying me.
I understand that the game changes a lot. I am not looking for optimisation, just some good core advice about the realities of the game and solid build choices.
I have never played beyond level 20 and know very little about the realities of Epic and Legendary level content. I have played Heroic content under level 15 a lot (many alts).
My n00b questions
(on behalf of our party’s Fighter)
1
For our plan (above), will we need a dedicated tank?
We are going to be doing lots of R1 content we haven’t seen before, from level 1 to level 32. We want to experience the content, and enjoy the surprises, not look everything up on the wiki. My best guess is we will need a dedicated tank. Am I right?
2
How tank-ie will he need to be for R1 content in Epic levels?
Will he will need to “deep dive” into tanking (I have seen some Zero DPs builds)? Will he be able to afford to build his Str and spend a few feats on have a 2-hander as Plan B? I’m not asking anyone to take responsibility for our build decisions, just looking for general advice on how hard we can expect the content to be on Epic R1 or Epic Elite? I should mention our group has a number of experienced gamers and group-work is our thing. We’re just n00bs at DDO.
3
Can someone please point me to some resources that give realistic tanking advice to a 2nd lifer?
I have done some reading, starting on the ddowiki and online, but have found a lot of conflicting advice, which I understand is due to variant opinions, the different levels of content people are tackling and the evolving game rules.
4
Reality check?
I am hoping for some good general advice aimed at a 2nd life n00b tanking in R1 content (or maybe EE if I am kidding myself about R1?). It is looking like our party’s first-life Fighter will be our tank during our groups next life. He is (currently) DPS-focused (in his first-life) so will need a paradigm shift. I am interested in knowing what he should focus on. Please help me understand what is super important, what is kinda important, and what would be nice to have if he can afford to fit it in (AC? HP? PRR? MRR? Healing Amp? Saving Throws? DR? Spell Resistance?). Will Con be his prime stat? Is Str important, or a dump stat? Is intimi-tanking realistic in Epic or will he need to be capable of significant melee threat generation? Are any tactical feats worth the (significant) investment (Stun, Trip, etc) or is it too hard to get a meaningful DC? I would love to know what feats he should definitely take.
5
Dodge?
My limited understanding is that Dodge is not realistic for heavy armour wearers. Correct, or am I missing something?
Thank you very much for reading my post. I am really eager to get some good general advice from experienced players.
First, I love DDO and appreciate the mature player base.
I am a n00b reaching out for some advice from experienced players.
Our plan...
I have my own little guild (level 40) which is just for my RL friends and I. We’re a small team of guys, all over 40. My friends are all first-lifers (joining DDO this year). We do lots of team-questing, so little solo content. We are looking for a tough dungeon experience that requires good teamwork to survive. Our plan is get to L20, reincarnate (2nd life) then to do all the Heroic content we haven’t seen on R1 (including KotB, IoD, Necropolis, Ravenloft, Gianthold, and many more), then advance to Epic and Legendary content and see how we go, hopefully continuing at R1 for most stuff. We’re not afraid of some TPKs (in fact we’re quite good at that!) but we do want to make a realistic plan so we don’t hit a dead-end in the Epic/Legendary content.
Understandings...
I have done my homework on the DDO wiki. It’s the practical weighing-up of what is important in Epic level content that is worrying me.
I understand that the game changes a lot. I am not looking for optimisation, just some good core advice about the realities of the game and solid build choices.
I have never played beyond level 20 and know very little about the realities of Epic and Legendary level content. I have played Heroic content under level 15 a lot (many alts).
My n00b questions
(on behalf of our party’s Fighter)
1
For our plan (above), will we need a dedicated tank?
We are going to be doing lots of R1 content we haven’t seen before, from level 1 to level 32. We want to experience the content, and enjoy the surprises, not look everything up on the wiki. My best guess is we will need a dedicated tank. Am I right?
2
How tank-ie will he need to be for R1 content in Epic levels?
Will he will need to “deep dive” into tanking (I have seen some Zero DPs builds)? Will he be able to afford to build his Str and spend a few feats on have a 2-hander as Plan B? I’m not asking anyone to take responsibility for our build decisions, just looking for general advice on how hard we can expect the content to be on Epic R1 or Epic Elite? I should mention our group has a number of experienced gamers and group-work is our thing. We’re just n00bs at DDO.
3
Can someone please point me to some resources that give realistic tanking advice to a 2nd lifer?
I have done some reading, starting on the ddowiki and online, but have found a lot of conflicting advice, which I understand is due to variant opinions, the different levels of content people are tackling and the evolving game rules.
4
Reality check?
I am hoping for some good general advice aimed at a 2nd life n00b tanking in R1 content (or maybe EE if I am kidding myself about R1?). It is looking like our party’s first-life Fighter will be our tank during our groups next life. He is (currently) DPS-focused (in his first-life) so will need a paradigm shift. I am interested in knowing what he should focus on. Please help me understand what is super important, what is kinda important, and what would be nice to have if he can afford to fit it in (AC? HP? PRR? MRR? Healing Amp? Saving Throws? DR? Spell Resistance?). Will Con be his prime stat? Is Str important, or a dump stat? Is intimi-tanking realistic in Epic or will he need to be capable of significant melee threat generation? Are any tactical feats worth the (significant) investment (Stun, Trip, etc) or is it too hard to get a meaningful DC? I would love to know what feats he should definitely take.
5
Dodge?
My limited understanding is that Dodge is not realistic for heavy armour wearers. Correct, or am I missing something?
Thank you very much for reading my post. I am really eager to get some good general advice from experienced players.