Ellysiah Silvertree
New member
Lag is still making quests unplayable. Please tell me you're working on this issue!
Just for another Datapoint with 650 online this evening the new 64-bit servers were crashing the end of wizard of wine was a total cluster of lag not grapesThis was in public and private alike. And those unpacks are done with. This lag has nothing to do with unpacks, it's due to the servers how having 800~1000+ players on them at prime time and the system itself either lacking resources or some internal component being overloaded.