7/20 Performance/Bug Report

Svirfneblin

Well-known member
This was in public and private alike. And those unpacks are done with. This lag has nothing to do with unpacks, it's due to the servers how having 800~1000+ players on them at prime time and the system itself either lacking resources or some internal component being overloaded.
Just for another Datapoint with 650 online this evening the new 64-bit servers were crashing the end of wizard of wine was a total cluster of lag not grapes
 

rjbutchko

New member
As in the OP Portals to Eberron from any expansion area arent working for me. I was able to got to myth drannor and port to gatekeepers grove to harbor but now thats not even working for me.
 

Smashedleekk

Well-known member
Two weeks in and the lag is getting worse(im on shadowdale came from Thelanis). I am hoping this doesn't kill the newer players and our population for the game can grow but no one is going to want to wait this out for over a month to see if things get better except us old timers.
 

Xio

Member
can SSG send an email when the game is playable again? i am no longer playing until this happens and will no be renewing vip on my accounts if this continues. poorly planned and executed upgrade, in the real world whole IT departments would be fired
 

tsplicer

New member
Evenings, game runs great in the morning, by 6 p.m. mountain, it becomes unplayable, just entered Made to order, solo elite, completely lagged out. I was expecting new servers that could handle the capacity. It looks like they just moved there 20-year-old servers to Vegas and hoped for the best.

I'm not buying the 64 bit tripe. Log-in still says 32 bit and I'm seeing nothing improved performance wise than it was a decade ago.
 
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