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vik

Well-known member
People obsess over massive DCs for instant kills, but here’s the encouraging reality: you don’t need to "sow" every single gear slot into DCs to be effective. By learning mob saves and picking the right moment to strike, a "reasonable" DC becomes a lethal weapon. You save your high-DC "budget" for when it matters most, breaking down the enemy's ranks with surgical precision rather than brute force.
I don't really understand...what will you be instakilling with 100DC in harder content? Let's go through your list: trap the soul (will), fod (fort), circle of death (reflex + fort), pk (will + fort). You could go through that rotation on a single enemy and you won't land an IK unless they roll a 1; why not just kill with ranged dps or ki bolt instead of burning through all your SP? You might get a few trap the souls on some weaker undead, but that's about it.
 
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Tilomere

Well-known member
I don't really understand...what will you be instakilling with 100DC in harder content?
More than my share that I was already instant killing at 85. Plus Ki bolt an even larger amount than my share on top of that.

Mid 80s DCs are all you need for R10, If you have have good enough awareness and reflexes to play with whatever defensive stats you have while getting these DCs, and make good use of debuffs and spells targettng low saves. So normal not zerg speed r10s with regular play. I don't have the skills to do this consistently with the defensive stats at level 21, but I can do it enough to show it can be done. I've iterated through this a few times while getting past lives, putting it above for you to build off of. Also wanted to test stats that are more reasonable achievable by others. So yes, that is a lvl 21 sorc in legendary R10 Level 34 dungeons. The stats you need depend wholly on your skill. GL, and don't let anyone tell you about mid 130s DCs being "needed." I mean, this build *can* produce that, but it isn't needed in any way.












I noticed by saving 2 levels off of chaosmancer, we can now get full level 6 spells on Alc (multivial), and Arti (tacdet), as well as the level 15 warlock signature pact abilities, as well as ice flowers from druid, as well as level 4 spells from paladin (sacred fist). That opens up all sorts of builds.

Eventually your understanding will grow to the point all that matters is who gets to the mobs first. At that point you can come back to this and really appreciate it. ;)
 
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handofgood

Well-known member
I don't really understand...what will you be instakilling with 100DC in harder content? Let's go through your list: trap the soul (will), fod (fort), circle of death (reflex + fort), pk (will + fort). You could go through that rotation on a single enemy and you won't land an IK unless they roll a 1; why not just kill with ranged dps or ki bolt instead of burning through all your SP? You might get a few trap the souls on some weaker undead, but that's about it.
Crushing despair + trap the soul combo functions well at reaper end game , even with lower dc's than a 100. About the rest of the IK's I agree
 

SpartanKiller13

Why do I have 614 ddo build files
I noticed by saving 2 levels off of chaosmancer, we can now get full level 6 spells on Alc (multivial), and Arti (tacdet), as well as the level 15 warlock signature pact abilities, as well as ice flowers from druid, as well as level 4 spells from paladin (sacred fist). That opens up all sorts of builds.

Eventually your understanding will grow to the point all that matters is who gets to the mobs first. At that point you can come back to this and really appreciate it. ;)
Only saves 1 level and 10 AP (T3 instead of T4, so 3 AT instead of 4 WM). (Page link, search More Magic More Fun)

Multivial & Frog are both 5th level spells (available at Alch 12, or 13 for both).

Can't get lvl 15 abilities with Ki Bolt, only 14 levels + 3 AT + 3 Monk.

They're fixing Fire Seeds so you could get that from Druid (it's actually pretty fun getting both versions on separate CD's, I hope they keep that post-rework) but no Ice Flowers.
 
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