Acid Absorption Vs Acid Resistance

Metagation

Member
So I have a shield that gives me 18% acid absorption and one that gives me 17 acid resistance.
From what I understand the 17 acid resistance reduces the acid damage I receive by 17 damage. Acid resistance is shown in the area on the bottom left of my character stats where acid absorption I cannot find. Which one is better and how can I tell? would 101% plus acid absorption cause me to heal from acid damage?

If I am missing a location for this information on the forum please direst as I searched 10 pages and couldn't find it. Thank you :)
 

Enoach

Well-known member
It is not so much which is better as both will come into play as well as protection.

You can find this: Energy absorption is displayed on the character sheet since Update 44 under the "+" side-tab: Elemental Defenses under Stats.

If memory serves
First Protection/Resist is applied and then the absorption is applied.
 

vryxnr

Well-known member
Yup. Resists are applied first, then absorption is applied.

In general, resists are great in lower levels, while absorption takes over in higher levels.

Lets say you have 15 resistance and 15 absorption. In comes 50 points of damage. 50 - 15 = 35. 15% absorption then reduces that 35 by another 5.25 (round down to 5). So you end up taking 30, with most of the reduction coming from the resistance.

Now lets use higher level numbers. lets go with 100 resistance and 50 absorption. In comes 2,000 damage. Resistance brings that down to 1900. Absorption then brings that down to 950. Even with resistance being double the value of the absorption, it's almost negligible (with 0 resistance that 50 absorb would still bring that 2k down to 1k). The absorption did almost all of the work!

(and as already pointed out, absorption values are found in the + tab on the side of your character sheet under elemental defenses)

edit: absorption values are not added to each other directly, but are applied multiplicatively, this means that 50% + 50% = 75% (not 100%). Another +50% would bring it up to 87.5% (reduce by the first value, then reduce the remaining amount by half again, then reduce the remaining amount by half again)... thus 100% absorption and higher are not really going to happen.
 
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Coffey

Well-known member
Does anybody know the order of these defenses?

Reflex Save 50% damage
Evasion + unsuccessful reflex save full damage
Evasion + successful reflex save 0 damage
Improved evasion + unsuccessful reflex save 50% damage
Improved evasion + successful reflex save 0 damage
Elemental Resistance
Elemental Protection
DR Magic (Invulnerability)
MRR
MRR + Large Shield or Tower Shield has shield multiplier 2x MRR (wearing a shield turns off Evasion or Improved Evasion)
Elemental Absorption %

Edited: Evasion and Improved Evasion
 
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Dielzen

Well-known member
Does anybody know the order of these defenses?

Reflex Save 50% damage
Evasion + unsuccessful reflex save 50% damage
Evasion + successful reflex save 0 damage
Improved evasion + unsuccessful reflex save 25% damage
Improved evasion + successful reflex save 0 damage
Well for starters, only one of these will apply at any given time.
 

Enoach

Well-known member
On Resist/Protect/Absorbtion I believe it is

Saves/Evasion apply first


Next
1. Protect
1a. Resist (only the difference between the Resist Amount and Protect not covered)
2. Absorbtion

Example if you have 100 Protect & 30 Resist and take 20 points of elemental damage the amount will come off the protect leaving 80 Protect
However, if you have 10 Protect & 30 Resist and take 50 points of elemental damage, 10 will come off protect and Resist will cover 20 points leaving 20 points of damage taken


I believe the way to think about it is generally flat amounts are applied first with consumable then non-consumable being the order, then percentage based, this way percentage based cannot reach 0.
 

Coffey

Well-known member
On Resist/Protect/Absorbtion I believe it is

Saves/Evasion apply first


Next
1. Protect
1a. Resist (only the difference between the Resist Amount and Protect not covered)
2. Absorbtion

Example if you have 100 Protect & 30 Resist and take 20 points of elemental damage the amount will come off the protect leaving 80 Protect
However, if you have 10 Protect & 30 Resist and take 50 points of elemental damage, 10 will come off protect and Resist will cover 20 points leaving 20 points of damage taken


I believe the way to think about it is generally flat amounts are applied first with consumable then non-consumable being the order, then percentage based, this way percentage based cannot reach 0.

Thanks for the help. So that makes MRR last.

Reflex Save 50% damage
Evasion + unsuccessful reflex save full damage
Evasion + successful reflex save 0 damage
Improved evasion + unsuccessful reflex save 50% damage
Improved evasion + successful reflex save 0 damage
Elemental Protection
Elemental Resistance (does not stack with Protection)
Elemental Absorption %
MRR
Large Shield or Tower Shield has shield multiplier 2x MRR

Edited: Corrected mistake on Evasion and Improved Evasion.
 
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PersonMan

Well-known member
Resist is more important for lower incoming damage numbers as it can entirely negate them.
Absorption is more important for those bigger numbers that exceed your resist, particularly once we are talking about 1000+ numbers as the resist will barely make a dent.
Both are useful.
 
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