Ooblagato
Hiding in plain sight
Once you thoroughly optimize your build, martials are decent enough at fighting single targets, and two handed fighting and such aren't the worst for clearing small groups, but when we start comparing to casters at fighting groups of 5+ enemies the damage output is just abysmal. The raw per hit damage balance and such is not necessarily in a bad place, just the ability to clear hordes of enemies favors casters a little too heavily considering how frequent it is presented as a challenge in dungeons.
The AoE availability for martials should be expanded to close the caster-martial clear time gap. Adding a few more abilities that provide cool AoE martial scaling damage/effects would be great for the game balance. Introducing them as general feats, universal trees, and reworking some of the existing less significant single target martial abilities to be AoE should bring them into a similar playing field.
The AoE availability for martials should be expanded to close the caster-martial clear time gap. Adding a few more abilities that provide cool AoE martial scaling damage/effects would be great for the game balance. Introducing them as general feats, universal trees, and reworking some of the existing less significant single target martial abilities to be AoE should bring them into a similar playing field.
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