Air Savant Spellpower and crit dmg

Bliv

Well-known member
Currently playing an Air Savant (Wild Mage) and I'm amazed by the spellpower and crit % dmg I'm able to reach.

What's the max spellpower and crit % dmg you've been able to achieve? Curious to see how other builds perform.

Cheers.

F77Y5qZ.jpeg
 

LurkingVeteran

Well-known member
Currently playing an Air Savant (Wild Mage) and I'm amazed by the spellpower and crit % dmg I'm able to reach.

What's the max spellpower and crit % dmg you've been able to achieve? Curious to see how other builds perform.

Cheers.

F77Y5qZ.jpeg
Is this with temporary boosts? I'm on my phone but that looks like Wellspring running?

You can get higher crit% (esp. as a water/cold savant), but I didn't think you could get this high spell power nowadays without metas or temporary buffs. Casters have been running >50% crit for a long time. It used to be even higher before the stat squish iirc. Their multipliers are lower to compensate.

It's the same for spell power - it is higher than ranged power but casters don't get double shot or attack speed boosts. If you multiple 500 RP by x2.5 doubleshot and 30 to 60% haste boost/NHB, spell power doesn't look as impressive any more. Then you have special attacks with +x% on top of this.
 
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Bliv

Well-known member
Is this with any temporary boosts?

You can get higher crit% (esp. as a water/cold savant), but I didn't realize you could get this high spell power nowadays without metas or temporary buffs.
Yeah that is fully buffed - Wellspring, Memento : Reaper's Power, Potion of Spellpower (+25), Potion of Greater Spark (+20), Night Horrors, Xachosian Spell Frenzy.

But I can sustain 1441 very easily - with just the 2 pots listed above.

I've been thinking that air/electric is as viable as cold/fire for some time now.

Part of it is how the filigrees are setup. You only need 2 filigrees to get +50 with Electrocution. It allows you to double up on Voltaic, Elemental Avatar, Dragonsoul and Otto's.

It feels like there are more electric spell power filigrees than there are cold/fire.

Which is why I am curious to know the numbers other builds achieve.
 

LurkingVeteran

Well-known member
Yeah that is fully buffed - Wellspring, Memento : Reaper's Power, Potion of Spellpower (+25), Potion of Greater Spark (+20), Night Horrors, Xachosian Spell Frenzy.

But I can sustain 1441 very easily - with just the 2 pots listed above.

I've been thinking that air/electric is as viable as cold/fire for some time now.

Part of it is how the filigrees are setup. You only need 2 filigrees to get +50 with Electrocution. It allows you to double up on Voltaic, Elemental Avatar, Dragonsoul and Otto's.

It feels like there are more electric spell power filigrees than there are cold/fire.

Which is why I am curious to know the numbers other builds achieve.
So that is just shy of 1700 with full metas and without any temporary buffs. Still slightly higher than I thought was possible.

Air savant is in theory one of the best savant choices, but mainly because you can get HElf call lightning storm and snapshot a mantle at ~CL40, as well as dip into a second mantle (PA) and/or sonic (FS) if you want. This is all single target, but caster AoE falls off a cliff anyway in R10. In practice, aggro might be an issue witout Magus.
 
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Bjond

Well-known member
You can get higher crit% (esp. as a water/cold savant), but I didn't think you could get this high spell power
Yeah, the power is impressive. IIRC, my tanky cold druid has 75~80% critical chance with more unmined chance out there, but nowhere near that power level.
 

EinarMal

Well-known member
Nice spellpower, you should look at your crit chance it's too low. You should be around ~70%.

Most of my builds end up around ~1200 unbuffed in Reaper vs. your ~1450, as you have to make trade-offs IMO. What is your evocation/enchantment DC?

At some point, mob saves take away more damage to me than getting more spell power. Saves are really high in the last 2-3 expansions.
 

Bliv

Well-known member
What is your evocation/enchantment DC?
128 evocation

I do not really use enchantment, besides Otto's Irresistible Dance.

My CC almost exclusively comes from Greater Shout, Burst of Glacial Wrath, and Prismatic Strike.

The other two schools I focus on are Conjuration (for Web and Trap the Soul) and Abjuration (testing Banishment this life and I'm liking it so far).

Both Trap the Soul and Banishment are will saves, which doesn't require your DC to be as high.

As far as crit chance, I figured it was low compared to other builds.
 

justin credible

Well-known member
Yeah that is fully buffed - Wellspring, Memento : Reaper's Power, Potion of Spellpower (+25), Potion of Greater Spark (+20), Night Horrors, Xachosian Spell Frenzy.

But I can sustain 1441 very easily - with just the 2 pots listed above.

I've been thinking that air/electric is as viable as cold/fire for some time now.

Part of it is how the filigrees are setup. You only need 2 filigrees to get +50 with Electrocution. It allows you to double up on Voltaic, Elemental Avatar, Dragonsoul and Otto's.

It feels like there are more electric spell power filigrees than there are cold/fire.

Which is why I am curious to know the numbers other builds achieve.
one nice thing about electric is that you can make use of both scorching ray and frost lance
 

vik

Well-known member
Air savant is in theory one of the best savant choices, but mainly because you can get HElf call lightning storm and snapshot a mantle at ~CL40, as well as dip into a second mantle (PA) and/or sonic (FS) if you want
Is call lightning storm > boosted frost lance? Also, filigree support is better for cold than electric with that extra 5% crit and 50 cold spell power.
 

Bliv

Well-known member
Curious as to what ur crits look like?
To be honest, I don't look at the combat log, except on very rare occasions. Usually, that's when I get one-shoted and want to find out what happened.

I do see numbers as they float but I do not pay attention reallly. I prefer to go by feel.

Been around long enough to know when a build is solid.

To me, the game is pretty simple :
  • things die fast = good
  • things die even faster = better
  • things die slow = TR
In the case of this build here, things die even faster. So that's all I need to know.

I'll try to pay attention when I log tonight and give you numbers.
 

Ying

5000+ hours played
I've been thinking that air/electric is as viable as cold/fire for some time now.
Cold has 5% more crit chance than other elements, which is subtlety impactful. Cold also has better single target spells like Frost Lance and Polar Ray compared to electric. Magus of the Eclipse is also the best T5 destiny for casters thanks to Time Stop, with Moon Lance and Zero Degree Comet being excellent SLAs to fit into your rotation. While any sorc can use Burst of Glacial Wrath, it does meaningful damage for cold sorcs. SSG would have to radically change things with cold filigree, cold spells and Magus for other elements to be as competitive. And they should, since cold has been the best elemental choice for years.
 

Bliv

Well-known member
Cold has 5% more crit chance than other elements, which is subtlety impactful. Cold also has better single target spells like Frost Lance and Polar Ray compared to electric. Magus of the Eclipse is also the best T5 destiny for casters thanks to Time Stop, with Moon Lance and Zero Degree Comet being excellent SLAs to fit into your rotation. While any sorc can use Burst of Glacial Wrath, it does meaningful damage for cold sorcs. SSG would have to radically change things with cold filigree, cold spells and Magus for other elements to be as competitive. And they should, since cold has been the best elemental choice for years.
Tell me Ying : do you only play what's meta or you sometimes try to be creative and play other builds just for the fun of it?

Way I see it, there are pros and cons to each element. Even acid has pros, even if we will probably all agree it is 4th of all the elements.

I'm not trying to make a point for air against cold, I'm simply trying to share my numbers so I can improve them by comparing them to the other elements.

Care to share numbers of your Water Savant?
 

Ying

5000+ hours played
Tell me Ying : do you only play what's meta or you sometimes try to be creative and play other builds just for the fun of it?

Way I see it, there are pros and cons to each element. Even acid has pros, even if we will probably all agree it is 4th of all the elements.

I'm not trying to make a point for air against cold, I'm simply trying to share my numbers so I can improve them by comparing them to the other elements.

Care to share numbers of your Water Savant?
You made the equivalency claim about air and cold and I retorted. If you don't like my response, then dissect my response using facts instead of resorting to ad hominem. Aside from Thunderstroke, sorc air spell selections aren't great shapes when you're focused on single target damage. Draconic Incarnation and Primal Avatar don't offer anything cool for electric like Magus does for cold. Lightning Bolt doesn't scale high enough to matter, and needs some love like Frost Lance received. For AOE, chain lightning is a fine spell but Ball Lightning has targeting/radius issues.

When you play DPS, you have one job: Do as much damage as possible. That's doubly true for nukers which are artificially neutered in high skull content. I play effective builds but you shouldn't care what I play just like I don't care what 99.99% of players play. I only care about it when it impacts me directly, like being in an R1 Relentless raid that takes an hour because players don't understand mechanics and do terrible damage, can't CC anything or can't stay alive.
 

Ying

5000+ hours played
And would you rate me as a player that falls in that category?
I rate you as someone making a highlight reel and a claim that doesn't provide an accurate representation of the game once you dig into the details.

Cold Sorc (standing in a reaper quest without any potions, boosts or metamagics):
Critical Chance: 84% (a 28% delta from your build)
Critical Damage: 124%
Spellpower: 1386
Evocation DC: 140s

Back of the napkin math shows electric doing 14% less raw damage compared to cold. In your build, it's a much wider delta than that. With a 102 CHA, your Evocation DC is likely low enough in modern content that mobs are frequently saving against your spells so they are taking half damage and negating crowd control. Your crowd control (BoGW and Greater Shout) is also exclusively Fortitude based, which means it's not going to work well against melee-type mobs where you want it to work the most. Cold also has the benefit of Polar Ray, which is no-save *and* scales to MCL25.

Symbol of Stunning on your bar instead of Mass Hold Monster is mindboggling.

And that's not even addressing the elephant in the room: Time Stop. It is single handedly the best epic moment in the game. Full stop. It's a disservice not to be running it as a caster (including healers). It's dumb that it's so good, but I just play in the sandbox SSG has provided.
 
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Bliv

Well-known member
I rate you as someone making a highlight reel and a claim that doesn't provide an accurate representation of the game once you dig into the details.

Cold Sorc (standing in a reaper quest without any potions, boosts or metamagics):
Critical Chance: 84% (a 28% delta from your build)
Critical Damage: 124%
Spellpower: 1386
Evocation DC: 140s

Back of the napkin math shows electric doing 14% less raw damage compared to cold. In your build, it's a much wider delta than that. With a 102 CHA, your Evocation DC is likely low enough in modern content that mobs are frequently saving against your spells so they are taking half damage and negating crowd control. Your crowd control (BoGW and Greater Shout) is also exclusively Fortitude based, which means it's not going to work well against melee-type mobs where you want it to work the most. Cold also has the benefit of Polar Ray, which is no-save *and* scales to MCL25.

Symbol of Stunning on your bar instead of Mass Hold Monster is mindboggling.

And that's not even addressing the elephant in the room: Time Stop. It is single handedly the best epic moment in the game. Full stop. It's a disservice not to be running it as a caster (including healers). It's dumb that it's so good, but I just play in the sandbox SSG has provided.
Ok, I think at this point, I'd rather just agree to disagree and move on.

But hey, it was fun exchanging with you. :)
 

Sarlona Raiding

Well-known member
Cold has 5% more crit chance than other elements, which is subtlety impactful. Cold also has better single target spells like Frost Lance and Polar Ray compared to electric. Magus of the Eclipse is also the best T5 destiny for casters thanks to Time Stop, with Moon Lance and Zero Degree Comet being excellent SLAs to fit into your rotation. While any sorc can use Burst of Glacial Wrath, it does meaningful damage for cold sorcs. SSG would have to radically change things with cold filigree, cold spells and Magus for other elements to be as competitive. And they should, since cold has been the best elemental choice for years.

This is an accurate assessment from a single-target damage perspective. Especially in a raiding situation where time stop is so useful for the entire party and it synergizes well with melee builds taking advantage of a favorable bug allowing high damage. However, I definitely prefer a fire sorc for questing as the aoe spells are much better which is the vast majority of time spent questing. I find Time stop less impactful/necessary in a questing situation and at the same time the synergies with exalted angel and healing more beneficial.

As always there is not always one right answer, but there might be a right answer for specific scenarios.

Mileage may vary.
 

Dom

Well-known member
Ok, I think at this point, I'd rather just agree to disagree and move on.

But hey, it was fun exchanging with you. :)
Agreeing to disagree when he shows you the math doesn't add up (not to mention the rest of the comments) to make this comment (see quotes below) true.

I've been thinking that air/electric is as viable as cold/fire for some time now.

Love to see it.
 
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