Allow Resize of the Inventory pane

paddymaxson

Deliberately obtuse
Please allow us to resize the inventory window, even if it's just in steps - EG show 2 tabs at once or show 3 tabs at once.

Possibly even rework the inventory "tab" system to allow for further inventory tabs in future, though it shouldn't just be a text list like the "scroll" page of the inventory/the character bank as that's unusable with large numbers of items.

While you're at it add filter buttons to the "tab" inventory view that greys out icons that are filtered out
 
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paddymaxson

Deliberately obtuse
Please allow us to resize the inventory window, even if it's just in steps - EG show 2 tabs at once or show 3 tabs at once.

Possibly even rework the inventory "tab" system to allow for further inventory tabs in future, though it shouldn't just be a text list like the "scroll" page of the inventory/the character bank as that's unusable with large numbers of items.

While you're at it add filter buttons to the "tab" inventory view that greys out icons that are filtered out
EG

image-2026-08-05-103020542.png
 

Zvdegor

Melee Artificer Freak
It would be also nice to be able to move the bags so could move items alltogether instead of drag and drop them one by one into a new bag
 

Igognito

Well-known member
In your example you show 2 bags at the same time.
Assuming a player has 7 bags, you first show bag 1, 2 having selected bag 1. If the player selects bag 2, you show bags 2,3? Or keep the current view?
It might be better to keep the bags 1, 2 view actually.

Just for the odd bag you show only 1 bag.

I'm personally neutral to this. Don't consider it crucial but would improve inventory management.
 

paddymaxson

Deliberately obtuse
In your example you show 2 bags at the same time.
Assuming a player has 7 bags, you first show bag 1, 2 having selected bag 1. If the player selects bag 2, you show bags 2,3? Or keep the current view?
It might be better to keep the bags 1, 2 view actually.

Just for the odd bag you show only 1 bag.

I'm personally neutral to this. Don't consider it crucial but would improve inventory management.
I would probably have either:
Groups:
IE Clicking tab 1 or 2 shows 1 and 2. Clicking tab 3 or 4 shows 3 and 4 etc.
or
Your most recent tab click switches your oldest tab click to that:
IE you click 1 and 2 and 1 and 2 are shown, but you then click 4 and 2 and 4 are shown, then you click 5 so 4 and 5.
However, in the above the lowest numbered tab should always be on top, so if you have 4 and 5 selected and then click 1 1 would be on top and 5 would be on bottom.

It's not crucial per se but it's a nicety I'd like to have.

Realistically the better option would just be a resizable window that expands to show as many inventory slots as fit in the window and the tabs would dynamically change.
 
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