So... at 0 strength, you can move your legs (to kite) but you can't move your hands (to drink)?
Move your legs like the wind! Sprinting around, often at 172% base speed, jumping through obstacles.
But yes... gulping that curative is a bit too much.
Sure, maybe that bit of cognitive dissonance is a bit much to handle. But I give you this additional piece of information. They put remove paralysis pots into this game.
OK. Fun bit of ancient DDO history from an old timer who was around. Remove paralysis potions were a staple in all the stores in this game. They were always a community joke, because you could never drink remove paralysis pots. One day, several years into this game, someone made an offhand comment to someone that they were wasting their money buying remove paralysis pots because they don't work.
In the least surprising exchange that followed, a dev jumped in and said, "What do you mean they don't work?" And everyone was like... "What do you mean what do you mean they don't work. Go try one?" And of course, a dozen people piling onto a dev just confuses the issue more... so they're like, "No, I'm seriously asking... do they not remove the paralysis when you drink them?" And friends, that was one of those moments that my eyes opened wide and I breathed heavily for a bit.
But... that spawned the entire thing where they made potions usable "on others." Great change, everyone thought, except they did it by changing the drink potion animation to the spell casting animation which takes SO long... so they effectively nerfed the hell out of self-drank potions of all types by trying to make remove paralysis potions work.