Marshal_Lannes
Well-known member
Is the problem with longbow the bows?
Leveling this time was starting to get to me. It's frustrating. I kept thinking, is this build broken? Content like Myth Drannor and Vecna wasn't fun. Hitting epics and at level 21, 22 and I was seriously considering TRing into a crossbow for a while because sometimes you can't fight the moonlight. It doesn't help that entry level Pin is a wretched Epic Strike. Then I hit L23 and equipped Pinion. Suddenly, everything changed. Now AOEs didn't damage mobs, it deleted them. Manyshot and Hunt's End deleted single targets. And it got me thinking, the problem with longbow leveling may not be the longbow so much, but the lack of hard hitting bows. The degree of flipping the switch from L22 to L23 is striking. I've gone from being annoyed with my damage to outkilling sorcerers with my AOE. Pinion brings everything together and I love my arsenal of shot types and the tools in my kit. None of this works without Pinion.
Pinion is easily the best in slot bow from 23 to 28. And sure, for some, those levels fly by in Epics (depending on how you level). That's not the point though, the point is Pinion makes the game about (an unscientific) 375% more fun with longbows. Why then aren't there more Pinions in the game? Unwavering Ardency somewhat functions like this, or at least it used to, but this was my weapon of choice in all those grueling Vecna and MD quests. I don't feel like it has kept up with the stat bloat new expansions have. Pinion is almost as old as Unwavering and remains glorious.
Bow experimentation isn't something I speak lightly about. I've tried almost every named longbow out there. Alright, I don't have a Golden Age longbow (heroic or legendary) so I can't speak to how that would perform. There are sweet spots where certain bows excel - the L8 Spectral Longbow for instance shines for a few levels. This is more of an observation over a solution. I don't have a solution. Named weapons, in heroics, are rare now. There are either generic versions such as Barovian, Fallen Age, etc or the Legendary named ones come from raids. Some ML 18 items came out in the Fred pack, but the shelf life on anything ML18 is so short there is little point in even designing them. They are too soft for epics and most characters are capping within two hours when they are 18.
I'm convinced the main reason THF was so popular for so long was because the heroic Sword of Shadows existed at ML10. Pinion is that quality of a weapon. It's just a shame we have to wait until L23 before we get to have some fun. I'm not sure everyone will stick around for that payoff.
Leveling this time was starting to get to me. It's frustrating. I kept thinking, is this build broken? Content like Myth Drannor and Vecna wasn't fun. Hitting epics and at level 21, 22 and I was seriously considering TRing into a crossbow for a while because sometimes you can't fight the moonlight. It doesn't help that entry level Pin is a wretched Epic Strike. Then I hit L23 and equipped Pinion. Suddenly, everything changed. Now AOEs didn't damage mobs, it deleted them. Manyshot and Hunt's End deleted single targets. And it got me thinking, the problem with longbow leveling may not be the longbow so much, but the lack of hard hitting bows. The degree of flipping the switch from L22 to L23 is striking. I've gone from being annoyed with my damage to outkilling sorcerers with my AOE. Pinion brings everything together and I love my arsenal of shot types and the tools in my kit. None of this works without Pinion.
Pinion is easily the best in slot bow from 23 to 28. And sure, for some, those levels fly by in Epics (depending on how you level). That's not the point though, the point is Pinion makes the game about (an unscientific) 375% more fun with longbows. Why then aren't there more Pinions in the game? Unwavering Ardency somewhat functions like this, or at least it used to, but this was my weapon of choice in all those grueling Vecna and MD quests. I don't feel like it has kept up with the stat bloat new expansions have. Pinion is almost as old as Unwavering and remains glorious.
Bow experimentation isn't something I speak lightly about. I've tried almost every named longbow out there. Alright, I don't have a Golden Age longbow (heroic or legendary) so I can't speak to how that would perform. There are sweet spots where certain bows excel - the L8 Spectral Longbow for instance shines for a few levels. This is more of an observation over a solution. I don't have a solution. Named weapons, in heroics, are rare now. There are either generic versions such as Barovian, Fallen Age, etc or the Legendary named ones come from raids. Some ML 18 items came out in the Fred pack, but the shelf life on anything ML18 is so short there is little point in even designing them. They are too soft for epics and most characters are capping within two hours when they are 18.
I'm convinced the main reason THF was so popular for so long was because the heroic Sword of Shadows existed at ML10. Pinion is that quality of a weapon. It's just a shame we have to wait until L23 before we get to have some fun. I'm not sure everyone will stick around for that payoff.