Sturmbb
Well-known member
May i ask if you have run a caster lately. Mine is parked after the disaster that was the DC caster pass. When i heard about it. I decided to bring my caster out of retirement (which i hadnt played in a number of years) and started grinding for equipment to get my DC to a respectable level.Don't you get tired from being so negative all the time? Not trying to be rude, but I guess you have your reasons. Try to stay positive, a shake up in the meta and that they're even doing it means they are looking into things.
After about 4-5 months of grinding. Just before the update hit, i believe i was running at 89 DC. (i'm a casual player, so that is actually pretty good)
once the pass had been released i was up to 92 DC. which means all of my spells fail even on normal.
I think casters are not meant to be played by casual players. I tend to advise new caster players that they really need to run something else
Usually a ranged character. They are much better to play and can actually contribute at end game.
I'm back on my other toons and pretending my caster toons don't exist.
The cantrips are a nice idea, but the biggest problem with casters are DC's. Until Caster DC's match tactical DC's you are always going to have this problem. i mean spending 2 AP's to get 1 caster DC but you can spend 2 AP's to get 6 Tactical DC's is just crazy balancing. Until this is resolved playing casters is not really viable for anyone but the best / dedicated players (who can get the acquire the best gear and farm the most lives).
Mobs are being balanced against tactical DC's which can get crazy high, with gear, stats, trances, trees etc. So by balancing against tactical DC's, the casting DC's suffer greatly.
It's a shame really. As most fantasy games i play, i tend to pick the casting type.