Are you tired of sitting around on a cleric waiting for a group or LFM to be able to do anything? Bored out of your mind when the group is over-tuned and heals aren't required?
Then this may be the build idea for you if you like to solo, short-man, raid, group, and have some variety on your cleric or cleric-lives. Who knew cleric could be so much fun!
Before we get to the basics this can really be built two foundational ways depending if you prefer soloing more or like to sit back and buff/heal more.
15 Cleric (protection domain) / 5 Bard
Primary Stats
Con / Cha with level ups into either depending if you want more HP or higher Hit/Damage
Why not wisdom? Because DC casting won't kill bosses unfortunately in the times you want to solo (can change if you group more).
Now I know that may seem like an odd split at first but lets look at the benefits -
15 Cleric with Protection Domain
All the essential spells and death pact for the games oops moments which are a plenty.
Radiant Forcefield
30 sacred prr/mrr (yes not the max but 30/30 is still pretty solid for everything else we'll pick up)
5 Bard
Warchanter buffs + swashbuckling
Alternatively - Warchanter + Spellsinger buffs because why not?
Race
Not sure if there is one master race to choose but they give different benefits depending on what you want and the amount of racial points you have. Here are a couple quick ideas:
Aasimar - healing amp / positive spell power / sacred hp if not going high in warpriest / or vulnerability/melee dmg/double strike if meleeing
SDK - Chains for more aoes while swashbuckling (frees up Fury destiny for needing quickcutter)
Dwarf - More bubbles
Your choice - Have fun with it
Enhancements
This is subjective to what you want to do. For a more melee focused you can build
Warchanter - 38 all the buffs (and more importantly you get run speed which clerics are terrible at!)
Swashbuckler - 14 points - To use a buckler, cha to damage, and sonic imbue (for solo)
Vistani - 8 points (haste) - Rapid Slash to hit as close to 100 doublestrike as possible
Radiant Servant - 11 points - Cure Moderate SLA and Positive Energy Burst (This is a must since will heal, debuff with exalted mantle, and give 20 second prr/mrr boost)
Feydark - 3 - cha to hit
Warpriest - 4-8 - At least 4 points for cha trance and then more for PRR or can put elsewhere
Alternatively if you didnt plan on meleeing, can drop swash/vistani/feydark/warpriest and put points in spell singer to get up to healing song/fom song/spell cost reduction. Spell Singer cores also give a bonus to positive crit chance which can be nice.
For me, why swashbuckling pays off is because of the new bucklers from chill of ravenloft:
Non-crafted buckler comes with Guardbreaking (OP for trash with kukri), Insightful PRR and then you can craft 10% spell cost reduction and insightful positive (or meltfang if you prefer for damage)
The raid crafted buckler gives further options as you can then add affirmation/ash/dust/ooze/salt, whatever you want to it.
Destinies
Again you get lots of wide open options here but here is what I picked with the reasoning of why
Fatesinger T5 - 34points
More buffs to bard ballads, lots of positive spell power, free enlarge, spellpoint reduction, turn the tide, and you can get the greatest shout for another healing sla for 6sp with a 6second cooldown.
Exalted T4 - 23 points
Wrathful Form Mantle for bonus healing and then while healing or using positive energy burst will buff prr/mrr and debuff prr/mrr.
Cure moderate SLA
Leaps - needs to go fast and with the T4 core your leaps heal you and others. So you can heal yourself while zooming around.
Fury T4 - 25 points (this would be the most flexible to me depending on what you wanted to do and what race you picked, would probably do Unyielding. DC, or Shadowdancer for more debuffs, evasion, dimension door if was a SDK instead of Aasimar or something entirely else if more casting focused)
Quick cutter - essential for melee aoe - rest is doublestrike and filler as needed
Gear
Really the primary gear I would recommend is Breath of Vitality from threats. This would be the only raid item I would say is non-replaceable as currently you cant make up the quality healing lore anywhere else.
Kukri as a primary weapon so you can get as close to 100% doublestrike with rapid slash.
Lots of guides on how to gear but effectively this is where I ended up self-buffed in reaper -
~5k hp / ~4k sp
300% fortification / ~400 PRR
Positive SP - 900 (not counting metas), 56% crit chance, 87% crit damage chance
96% doublestrike with rapid slash (no insightful doublestrike or would be capped)
201 to hit and 144 to damage with a 15-20x4 crit profile
Again not going to be top dps by any stretch but lets you solo and play the game as a cleric oustide of sitting around waiting for groups.
Lots of things can be changed depending on what you want to but wanted to drop a framework of something different I have been having fun with and I believe will stand up for playing the majority of content, either solo or with groups.
Then this may be the build idea for you if you like to solo, short-man, raid, group, and have some variety on your cleric or cleric-lives. Who knew cleric could be so much fun!
Before we get to the basics this can really be built two foundational ways depending if you prefer soloing more or like to sit back and buff/heal more.
15 Cleric (protection domain) / 5 Bard
Primary Stats
Con / Cha with level ups into either depending if you want more HP or higher Hit/Damage
Why not wisdom? Because DC casting won't kill bosses unfortunately in the times you want to solo (can change if you group more).
Now I know that may seem like an odd split at first but lets look at the benefits -
15 Cleric with Protection Domain
All the essential spells and death pact for the games oops moments which are a plenty.
Radiant Forcefield
30 sacred prr/mrr (yes not the max but 30/30 is still pretty solid for everything else we'll pick up)
5 Bard
Warchanter buffs + swashbuckling
Alternatively - Warchanter + Spellsinger buffs because why not?
Race
Not sure if there is one master race to choose but they give different benefits depending on what you want and the amount of racial points you have. Here are a couple quick ideas:
Aasimar - healing amp / positive spell power / sacred hp if not going high in warpriest / or vulnerability/melee dmg/double strike if meleeing
SDK - Chains for more aoes while swashbuckling (frees up Fury destiny for needing quickcutter)
Dwarf - More bubbles
Your choice - Have fun with it
Enhancements
This is subjective to what you want to do. For a more melee focused you can build
Warchanter - 38 all the buffs (and more importantly you get run speed which clerics are terrible at!)
Swashbuckler - 14 points - To use a buckler, cha to damage, and sonic imbue (for solo)
Vistani - 8 points (haste) - Rapid Slash to hit as close to 100 doublestrike as possible
Radiant Servant - 11 points - Cure Moderate SLA and Positive Energy Burst (This is a must since will heal, debuff with exalted mantle, and give 20 second prr/mrr boost)
Feydark - 3 - cha to hit
Warpriest - 4-8 - At least 4 points for cha trance and then more for PRR or can put elsewhere
Alternatively if you didnt plan on meleeing, can drop swash/vistani/feydark/warpriest and put points in spell singer to get up to healing song/fom song/spell cost reduction. Spell Singer cores also give a bonus to positive crit chance which can be nice.
For me, why swashbuckling pays off is because of the new bucklers from chill of ravenloft:
Non-crafted buckler comes with Guardbreaking (OP for trash with kukri), Insightful PRR and then you can craft 10% spell cost reduction and insightful positive (or meltfang if you prefer for damage)
The raid crafted buckler gives further options as you can then add affirmation/ash/dust/ooze/salt, whatever you want to it.
Destinies
Again you get lots of wide open options here but here is what I picked with the reasoning of why
Fatesinger T5 - 34points
More buffs to bard ballads, lots of positive spell power, free enlarge, spellpoint reduction, turn the tide, and you can get the greatest shout for another healing sla for 6sp with a 6second cooldown.
Exalted T4 - 23 points
Wrathful Form Mantle for bonus healing and then while healing or using positive energy burst will buff prr/mrr and debuff prr/mrr.
Cure moderate SLA
Leaps - needs to go fast and with the T4 core your leaps heal you and others. So you can heal yourself while zooming around.
Fury T4 - 25 points (this would be the most flexible to me depending on what you wanted to do and what race you picked, would probably do Unyielding. DC, or Shadowdancer for more debuffs, evasion, dimension door if was a SDK instead of Aasimar or something entirely else if more casting focused)
Quick cutter - essential for melee aoe - rest is doublestrike and filler as needed
Gear
Really the primary gear I would recommend is Breath of Vitality from threats. This would be the only raid item I would say is non-replaceable as currently you cant make up the quality healing lore anywhere else.
Kukri as a primary weapon so you can get as close to 100% doublestrike with rapid slash.
Lots of guides on how to gear but effectively this is where I ended up self-buffed in reaper -
~5k hp / ~4k sp
300% fortification / ~400 PRR
Positive SP - 900 (not counting metas), 56% crit chance, 87% crit damage chance
96% doublestrike with rapid slash (no insightful doublestrike or would be capped)
201 to hit and 144 to damage with a 15-20x4 crit profile
Again not going to be top dps by any stretch but lets you solo and play the game as a cleric oustide of sitting around waiting for groups.
Lots of things can be changed depending on what you want to but wanted to drop a framework of something different I have been having fun with and I believe will stand up for playing the majority of content, either solo or with groups.