Bug: 100% Miss chance - Panda Ghost

Sqrlmonger

Active member
Bug Report Number:
42
Was recently running Amber Temple r1 and ran across a Pandemonium (pretty sure this was the type) Champion Ghost my Paladin simply could not hit. Still running level 5 gear so no True Seeing effects on the pally atm (though I did have ethereal from a Duskbone Ring) and ran across this very interesting mechanic.

What do I mean? I mean after missing a bunch I started to count before I got to 45 non-hits in a row before I had to retreat and heal. I then returned and 50 times in a row again were not a hit. I literally never scored a single hit in well over 100 swings (+Hit was around mid-90s so plenty to hit on non-1s). Bard friend had to come in and kill it with spells.

I just want to state clearly this was not a "seems like a lot of misses" situation. This was a complete and total 100% incapability of being hit by melee attacks (without TS).

Just to be clear, I wasn't getting "Miss" messages at all, I was getting, I believe exclusively, "Blurry" messages, though it's possible a handful of "Dodge" messages were in there that I didn't take note of.

Now, in the scheme of things this isn't a huge issue, TS almost certainly bypasses the problem entirely, and in the future I can update my gear at 10 or bring scrolls.

But it is still something that should be looked at and if possible addressed. I can't imagine this is a good experience for new players.
 

The Blonde

Catalogues Bugs
Has been brought up in the past, Pandemonium & Event T3 champs get 50% stacking concealment. WAI until the devs say otherwise unfortunately.

(And as a side note, new players shouldn't be in reaper, which is where these T3s spawn.)
 
Last edited:

Sqrlmonger

Active member
Has been brought up in the past, Pandemonium & Event T3 champs get 50% stacking concealment. WAI until the devs say otherwise unfortunately.

(And as a side note, new players shouldn't be in reaper, which is where these T3s spawn.)
New players join groups too.
 
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