Bug - Rest for the Night completion can be broken

rabidfox

The People's Champion
Bug Report Number:
0
In the Saltmarsh quest "Rest for the Night", the scripting can be broken and prevent completion. The shrines and end boss can be killed from range before the object to destory/kill them is given; if one does so then the quest completion doesn't occur.
I belive the objectives that can be bugged this way are:
  • Destroy the First Sahuagin Shrine
  • Destroy the Second Sahuagin Shrine
  • Destroy the third Sahuagin Shrine
  • Destroy the fourth Sahuagin Shrine
  • Defeat Krothele
Here's video of me destroying the 1st shrine before the ojective to destroy it has activated thus breaking the quest completion.
 
Last edited:

nix

Well-known member
In the Saltmarsh quest "Rest for the Night", the scripting can be broken and prevent completion. The shrines and end boss can be killed from range before the object to destory/kill them is given; if one does so then the quest completion doesn't occur.
I belive the objectives that can be bugged this way are:
  • Destroy the Second Sahuagin Shrine
  • Destroy the third Sahuagin Shrine
  • Destroy the fourth Sahuagin Shrine
  • Defeat Krothele
It's always been that way. You have to go over to where the boss spawns before killing him, even though you can start the fight at range. Just beat him down then get over before finishing him.
 

rabidfox

The People's Champion
It just came up again with a person getting bugged by it on discord, so I was just posting it here in hopes it finally gets fixed.
 

nix

Well-known member
It's just the final boss that's always been bugged. All the shrines require you to get into melee range before they activate and become targettable anyways. at this does anyone seriously expect ssg to fix long standing bugs when they're too busy creating useless cosmetics?
 

rabidfox

The People's Champion
All the shrines require you to get into melee range before they activate and become targettable anyways.
The shrines can be destroyed at range before they activate which bugs the quest; been there/done that to them (it might only be certain abilities that can break them, but they can be broken).
at this does anyone seriously expect ssg to fix long standing bugs when they're too busy creating useless cosmetics?
Yes. I've seen tons of bug reports myself & others have put in get fixed. It's not 100% of them, but high enough that I'll keep putting in bug reports.
 

nix

Well-known member
Never been able to hit the shrines at range without closing first ... will have to check if something changed there
 

rabidfox

The People's Champion
I just added video of me destroying the 1st shrine before the ojective appeared to the initial post.
 

nix

Well-known member
Hmmm ... that might be new although i never tried untargetted attacks before
 

J1NG

I can do things others can't...
I just added video of me destroying the 1st shrine before the ojective appeared to the initial post.
Did you check that the objective did not advance as well when you moved into the script advancement zone?

J1NG
 

Contessor

Well-known member
In the Saltmarsh quest "Rest for the Night", the scripting can be broken and prevent completion. The shrines and end boss can be killed from range before the object to destory/kill them is given; if one does so then the quest completion doesn't occur.
I belive the objectives that can be bugged this way are:
  • Destroy the First Sahuagin Shrine
  • Destroy the Second Sahuagin Shrine
  • Destroy the third Sahuagin Shrine
  • Destroy the fourth Sahuagin Shrine
  • Defeat Krothele
Here's video of me destroying the 1st shrine before the ojective to destroy it has activated thus breaking the quest completion.
Yep always been this way. You can also bug the fuse cons wave by breaking the first and forgetting to talk to the first NPC.
 

rabidfox

The People's Champion
Did you check that the objective did not advance as well when you moved into the script advancement zone?

J1NG
I've bugged it enough times over the years and not noticed until I got the end and kill the boss to know it stays bugged. You can see the objective pop up in that video for "destroy the first shine" when I run up, but it's stays unchecked.
 

J1NG

I can do things others can't...
I've bugged it enough times over the years and not noticed until I got the end and kill the boss to know it stays bugged. You can see the objective pop up in that video for "destroy the first shine" when I run up, but it's stays unchecked.
Just needed it confirmed that's still the case, just in case there was some attempt to alter it already.

J1NG
 

FaceDancer

Olde Wurm
I managed to bug out the end fight in Haunted House as well by not entering and using a ranged character (don't do that...)

I think I bugged out Rest for the Night a couple of times before I realized what was happening.
 
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