1Th13rteen3
I'm on meds.. Leaf me alone!
As title and here are my thoughts.
Dhamphir for immunities, self heal (bite seems pretty strong with enough healing and +negative healing with the negative healing enhancement, dragon disciple for some early magic missile immunities, +4AC stacking for leveling, longstrider/breath abilities (the level 2 acid breath is amazing and has huge range), and throwing dagger cause not wanting to do heckin melee and ninja for stuff like easy self inviz and sneak stuff, + bee poison, but I think its for shuri's only so might need to skip that one. I dont know if it would work, or suggesting such a build is stupid and madness, but people who make builds on this game are probably (IRL) wizards and probably make anything work, even this build.
I dont know how to use the DDO build maker thingy (Character Generator?) so I have not tried to see if the feats and all would line up.
I am pretty much trying to play a monk dhampir shuri thrower dragon disciple now, and its pretty fun but ofc since its throwing based and this is my first life my damage is kinda meh, but to put this into perspective I ran HIPS quest at level 8 and was able to be surrounded by lots of CR 10 mobs with a few casters thrown in and aside from spamming my AoE breath attacks, shuri throwing dmg at point black range and biting the hell out of the creeps I made quick work of them, it was pretty fun tbh.
Obvious and glaring drawbacks:
No open lock, no trap disabling
Search/Spot are very bad considering dragon disciple/monk doesn't get decent search/spot skills due to throwing points into all dex (for dex to hit/dmg feat)
No UMD so being self sufficient is gonna be "meh" at times, using a hireling works, and I usually have healer/cleric but most of the time they are just sitting somewhere waiting for me to summon and heal - which is rare, but I haven't gotten into the more tougher quests like in sands, GH, and red fens/etc.
Being a dhampir and relying on bite to self heal in a pinch is nice to give yourself +3 to ALL stats for 30 sec or 1 minute, but its limited to living only mobs - so no constructs, no undeads, so doing quests (like delaras) and stuff are gonna be hit or miss, probly when youd want a dedicated tank or have a cleric to heal you.
Being an undead/dhampir with the undead form on is nice, I get 100% fortitude which means nothing critting me, some immunities that undeads like pale master(?) gets but I am weak to light based stuff from clerics, so maybe high level clerics can 1 shot me with searing light. Also being healed by cleric hires means I have to turn off the form or SP gets wasted, so there's that. Double edged swords and all.
Any way, this might just be a stupid and weak meme build, just throwing ideas out there, I am wondering if from the community if there is some way to keep these things and it be viable, or would a build like this be stuck in korthos till level 99?
Thanks in advance!
Dhamphir for immunities, self heal (bite seems pretty strong with enough healing and +negative healing with the negative healing enhancement, dragon disciple for some early magic missile immunities, +4AC stacking for leveling, longstrider/breath abilities (the level 2 acid breath is amazing and has huge range), and throwing dagger cause not wanting to do heckin melee and ninja for stuff like easy self inviz and sneak stuff, + bee poison, but I think its for shuri's only so might need to skip that one. I dont know if it would work, or suggesting such a build is stupid and madness, but people who make builds on this game are probably (IRL) wizards and probably make anything work, even this build.
I dont know how to use the DDO build maker thingy (Character Generator?) so I have not tried to see if the feats and all would line up.
I am pretty much trying to play a monk dhampir shuri thrower dragon disciple now, and its pretty fun but ofc since its throwing based and this is my first life my damage is kinda meh, but to put this into perspective I ran HIPS quest at level 8 and was able to be surrounded by lots of CR 10 mobs with a few casters thrown in and aside from spamming my AoE breath attacks, shuri throwing dmg at point black range and biting the hell out of the creeps I made quick work of them, it was pretty fun tbh.
Obvious and glaring drawbacks:
No open lock, no trap disabling
Search/Spot are very bad considering dragon disciple/monk doesn't get decent search/spot skills due to throwing points into all dex (for dex to hit/dmg feat)
No UMD so being self sufficient is gonna be "meh" at times, using a hireling works, and I usually have healer/cleric but most of the time they are just sitting somewhere waiting for me to summon and heal - which is rare, but I haven't gotten into the more tougher quests like in sands, GH, and red fens/etc.
Being a dhampir and relying on bite to self heal in a pinch is nice to give yourself +3 to ALL stats for 30 sec or 1 minute, but its limited to living only mobs - so no constructs, no undeads, so doing quests (like delaras) and stuff are gonna be hit or miss, probly when youd want a dedicated tank or have a cleric to heal you.
Being an undead/dhampir with the undead form on is nice, I get 100% fortitude which means nothing critting me, some immunities that undeads like pale master(?) gets but I am weak to light based stuff from clerics, so maybe high level clerics can 1 shot me with searing light. Also being healed by cleric hires means I have to turn off the form or SP gets wasted, so there's that. Double edged swords and all.
Any way, this might just be a stupid and weak meme build, just throwing ideas out there, I am wondering if from the community if there is some way to keep these things and it be viable, or would a build like this be stuck in korthos till level 99?
Thanks in advance!