Christhemiss
Maker of Builds
threnal incompletable, citw basically impossible, any quest with lead npc has the ai so bricked the npcs just stand around doing nothing for dozens of seconds on end, and sometimes forever (threnal). citw is so bad rn
threnal incompletable, citw basically impossible, any quest with lead npc has the ai so bricked the npcs just stand around doing nothing for dozens of seconds on end, and sometimes forever (threnal). citw is so bad rn
I'm just glad we finally managed to finish it. It was definitely an exercise in patience but luckily the group stuck together until she finally made it to the end.![]()
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THIS IS DEFINITELY FINE AND GOOD (ana spent 80% of the raid not exagerrating afk and doing nothing. i could solo this faster)
I used to do this for CITW farms. It works pretty good, but it does require a healthy server population. I took a look at the online in-level list and panned that idea this time.thought about soloing to the end, and then having everyone come in.
Yeah it doesn't help when half the group keeps clicking on Ana, resetting her AI all the time.I farmed CITW recently (a week or two ago?) and didn't notice any "new" issues with Anna.
However, I was solo'ing it. IMHO, the game seems to sync with the slowest system for NPCs/etc..
It happens solo too. It's just hit or miss when pathing bugs.Just ran Lost Thread solo and everything was fine. It's in groups that she keeps getting stuck.
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THIS IS DEFINITELY FINE AND GOOD (ana spent 80% of the raid not exagerrating afk and doing nothing. i could solo this faster)
and that is relevant to this thread howDid an EE CITW the other day with 5 people and it took 46? minutes? I joined when they were half done. Ana seemed okay. Getting people to kill the portal keepers was the problem. Every time the final barrier would drop they would zerg through leaving 2 of us to run around and try to kill all the portal keepers at the same time so the barrier would drop - then the 3 guys behind the barrier would come out, and then next time they saw it drop they would zerg through - without grabbing Ana of course.
Ana had one moment where she wouldnt move but I think it was because not all the mobs had been killed.
Overall the players caused far more delays than Ana. Though I wasnt there for the first half of the raid so cant speak to that.
From my perspective it felt reasonably quick other than the last part with people simply not doing the right thing and not even asking what to do (always amazes me that people wont ask what to do - its going to be obvious anyway).
and that is relevant to this thread how