That seems pretty reasonable. You are still burning through cards, but cleansing cards would only be necessary if you already locked in a result and then changed your mind.Just let me choose curses.
Not in a "curse isn't random" way, just in a "curse and know the result before locking it in" way.
Another great approach frankly.I would prefer they remove curses from the game. Instead of acting as a bonus effect, getting the "great" effect has become a thing some people feel they need and since, as pointed out, the odds of ever getting that effect are quite low, the whole system is going to lead to disappointment. I do not think they should make it easier to get effects since this becomes a significant power creep that we have spent several years trying to move away from.
Try holo-foil-mythic-only 100 given out at an event in japan... Rare.Rare items have been know to be found rarely...
raid threads, mysterious remnants and comms of valour all need some loving as many people have stacks building up with nothing to spend them on. There should be an uber turn in of all combined for a card cleanser.
Very good idea but I will NEVER give up my hard farmed Golden Pearls! (50+ of them) Unless maybe for a Card of Curse Cleansing. . .Yes, some version of this.
I recall the decision to end the S/S/S era and just let people have their eROSS's on the justification that we'd already been farming this stuff for years, and so our unmatched S/S/S stuff could become something useful was a great QoL choice as well as basically fair.
And emptied out a bunch of green bags. It comes up periodically that our inventories and bank accounts are contributing to server load; but we're hauling all this stuff around because there have been times in the past when suddenly something old became useful again (festival twigs, Ratcatcher).
You could even make a little festival out of it, a time-travelling Yugoloth trader is suddenly buying old mushrooms and Sovereign Runes and red augment crystals and swamp pearls and those things from the system I didn't pay attention to.
But some combo of Threads/Comms/Rems, even in fairly large stacks, would be simple and good.
It would be great if strands of prayer beads and blades of the dark six were suddenly useful in any way at all.Yes, some version of this.
I recall the decision to end the S/S/S era and just let people have their eROSS's on the justification that we'd already been farming this stuff for years, and so our unmatched S/S/S stuff could become something useful was a great QoL choice as well as basically fair.
And emptied out a bunch of green bags. It comes up periodically that our inventories and bank accounts are contributing to server load; but we're hauling all this stuff around because there have been times in the past when suddenly something old became useful again (festival twigs, Ratcatcher).
You could even make a little festival out of it, a time-travelling Yugoloth trader is suddenly buying old mushrooms and Sovereign Runes and red augment crystals and swamp pearls and those things from the system I didn't pay attention to.
But some combo of Threads/Comms/Rems, even in fairly large stacks, would be simple and good.
It would be great if strands of prayer beads and blades of the dark six were suddenly useful in any way at all.
Understand that devs WILL balance the game rounding up to those few hardcore players who get the perfect curses.Fortune bonus is fortunate. Just understand that this is the concept you are playing with.