I generally run a caster toon and a melee toon which generally are doing reincarnation/reaper point trains 90%. The below is what I use on my caster toon. This is far from perfect and I am not an uber caster, but this is effective, can run INT/WIS/CHA setup with some minor changes, and checks most of the boxes one needs. My focus here is a gear at key level breaks that allow for minimal swapping depending on class I am playing. Some callouts or suggestions:
* Would focus on a spell power or two (I tend to stick with Force as a third option) that you are comfortable with regardless of the caster classes you have identified to run.
* As you have identified. spell powers that you can strip resistances is most optimal. That can be in the class (Sorc enh) or race, so you have options to change how you strip resistance. That said, I don't like to constantly be switching spell powers and figuring out different stripping all the time. YMMV.
* If you don't mind finding different spell powers and strip mechanics in each build, the below should still allow you to adjust your spell powers accordingly.
* In my experience on my caster toon,
augments are much more useful and necessary than on my melee toon. For melee you essentially build out for STR and can port any class in and out that way with minor drawbacks. Casters are a bit different due to the main stat changes.
* Like others I don't think you need to focus on Wild Mage and pure caster would suit your purpose much better. That said, do what contributes to having fun.
* Obviously higher reaper you run as you level up, the more optimal your gear is.
* For 20 crafted gear, many guildies of mine run with a mix of Chrono, Red Fens, Saltmarsh and Desert stuff. If you want to do that, you can get a much more optimal gear set for epic levelling.
| Level 5 - 14 | | Level 15 - 19/20 | Level 21/20 to cap | |
| Base | Swaps | Base | Base | Swaps |
Head | Crown of Snow * | 7 -- IoD Stat Helm * | Elders Helm | 20: Epic Elders Helm | |
Neck | Amber Pendant * | 7 -- Elders Neck | Elders Neck | 20: Epic Elders Neck | |
Trinket | Voice of Master | 7 -- Gem of Many Facets (swap) | Pale Green Iuon Stone | 20: Epic Voice of Master | |
Back | Cloak of Winter * | 7 -- IoD Stat Cloak * | Hallowed Trail | 21: Mysterious Cloak | 28: Legendary Shimmer |
Waist | Direbear Belt * | 7 -- Belt of Black Sands * | Black Satin Waist | 21: Belt of Spell Stat | |
Hands | Deadringers * | | any (fit what stat ur missing) | 21: Hallowed (sheltering) | |
Ring 1 | Abishai Spell Power | | Shattered Onyx | 20: Epic Abishai Spell Power | 28: Clouded Dreams |
Feet | Deepsnow * | | any (fit what stat ur missing) | 21: Steelweave Shinguards | |
Ring 2 | Feywid Spell Power * | 7 -- IoD Ring * | Celestial Ruby (augment Stat) | 21: Ring of Spell Stat | |
Wrist | Green Dragonscale * | | Aetherband * | Aetherband * | |
Chest | Robe of Autumn Winds | 7 -- IoD Stat Armor * | Order Grab * | Order Grab * | |
Eyes | Crafted | | Dusk Lenses * | Dusk Lenses * | |
Weapon | Queen Sceptre | 12 -- Planar Eyes Club | Planar Eyes Club (spell power) | 20: Club of Spell Power | |
Off | Prince Sceptre | 10 -- Barovia Scepter | Any | 20: Planar Eyes Club (evo focus) | |
| | | | | |
Set Bonus: | 7 pc Feywild | 5 pc IoD | 3 pc Esoteric Order | 3 pc Esoteric Order | |
| | 2 pc Elders | 2 pc Elders | 2 pc Elders | |
| | | | | |
| | For IoD stat (not leg set bonus): | | | |
| | Deacons INT | | | |
| | Echoes CHA | | | |
| | Defender WIS | | | |
I am sure others can do better. My focus here is a gear at key level breaks that allow for minimal swapping depending on class I am playing. Just wanted to share as a template that you can adjust and change based on what you have for gear, how much crafting you want to do, etc.
Good luck with your project.