Frantik
Well-known member
Hi all, if I do make mistakes here, I'll edit/correct.
The idea of Caster Level can be confusing. Utility of Epic Feats such as Master of Music doesn't help for clarity.
My main assumption is that the Caster Level <> Character Level. Except maybe for levelling during heroics!
CASTER LEVEL (CL)
For a pure caster, for example a Bard, the character's Caster Level is the same as their character level from levels 1 thru 20.
For a split build such as FvS 12 / Bard 6 / Artificer 2, and at character level 20, the caster level for an FvS spell would be 12 (etc).
MAXIMUM CASTER LEVEL (MCL)
A lot of spells (damaging ones) have a MCL. If we take the level 1 spell Sonic Blast, it damages a target for 1d6+1 per CL up to a MCL of 8. So a level 6 bard would see 6d6+6 and a level 12 bard 8d6+8.
Let's just consider a pure Bard spellsinger (not Stormsinger). Starting at level 22, the character level is raised by +1 Caster Level and +1 Maxium Caster Level for every +2 epic/legendary levels they earn, so at cap level 34, CL/MCL for a pure Spellsinger (with no items, filigrees) would be 27.
I chose non-Stormsinger version in order to keep things as simple as possible as StS gets +1CL/+1MCL from cores 5 and 6.
MASTER OF MUSIC
Sounds great, yeah? "Your Shout, Greater Shout, Sonic Blast, and Reverberate spells gain +10 to their maximum caster level. Grants +140 maximum Spell Points."
Sonic Blast (normally MCL 8) would become a MCL 18 spell so a large impact, but for a level 1 single target spell doing only 1d6+1.
Greater Shout already has a MCL of 20, so this feat makes that 30. BUT, our problem now is how do we go about obtaining 10 more Caster Levels? The simple answer is that we don't [1].
Shout (normally MCL 15) now becomes MCL 25, so again how to fill in those 5 CL (levels 21-25)?
Reverberate (normally MCL 18) now becomes MCL 28 (adds +2 damage per tick by taking the feat).
Remember, all these spells are going to see +7 CL and +7 MCL added during levels 22-34
In my eyes, the main "winner" of taking Master of Music would be the Shout spell by adding an effective +5 MCL to make it at best an OK spell if you haven't got anything else on CD to throw at mobs.
[1] the more detailed answer is that you can add Caster Levels to your toon via items and filigrees.
So my case study on whether Master of Music is worth it pushes me to the conlusion of NO. Not really overall; sure Sonic Blast can be an OK single target spell if you buff it from Fatesinger and the extra 5 effective caster levels for Shout increases its damage by 33%. But for Reverberate and Great Shout, there are basically zero incentives to take this feat without reliable sources to extra Caster Levels.
The idea of Caster Level can be confusing. Utility of Epic Feats such as Master of Music doesn't help for clarity.
My main assumption is that the Caster Level <> Character Level. Except maybe for levelling during heroics!
CASTER LEVEL (CL)
For a pure caster, for example a Bard, the character's Caster Level is the same as their character level from levels 1 thru 20.
For a split build such as FvS 12 / Bard 6 / Artificer 2, and at character level 20, the caster level for an FvS spell would be 12 (etc).
MAXIMUM CASTER LEVEL (MCL)
A lot of spells (damaging ones) have a MCL. If we take the level 1 spell Sonic Blast, it damages a target for 1d6+1 per CL up to a MCL of 8. So a level 6 bard would see 6d6+6 and a level 12 bard 8d6+8.
Let's just consider a pure Bard spellsinger (not Stormsinger). Starting at level 22, the character level is raised by +1 Caster Level and +1 Maxium Caster Level for every +2 epic/legendary levels they earn, so at cap level 34, CL/MCL for a pure Spellsinger (with no items, filigrees) would be 27.
I chose non-Stormsinger version in order to keep things as simple as possible as StS gets +1CL/+1MCL from cores 5 and 6.
MASTER OF MUSIC
Sounds great, yeah? "Your Shout, Greater Shout, Sonic Blast, and Reverberate spells gain +10 to their maximum caster level. Grants +140 maximum Spell Points."
Sonic Blast (normally MCL 8) would become a MCL 18 spell so a large impact, but for a level 1 single target spell doing only 1d6+1.
Greater Shout already has a MCL of 20, so this feat makes that 30. BUT, our problem now is how do we go about obtaining 10 more Caster Levels? The simple answer is that we don't [1].
Shout (normally MCL 15) now becomes MCL 25, so again how to fill in those 5 CL (levels 21-25)?
Reverberate (normally MCL 18) now becomes MCL 28 (adds +2 damage per tick by taking the feat).
Remember, all these spells are going to see +7 CL and +7 MCL added during levels 22-34
In my eyes, the main "winner" of taking Master of Music would be the Shout spell by adding an effective +5 MCL to make it at best an OK spell if you haven't got anything else on CD to throw at mobs.
[1] the more detailed answer is that you can add Caster Levels to your toon via items and filigrees.
So my case study on whether Master of Music is worth it pushes me to the conlusion of NO. Not really overall; sure Sonic Blast can be an OK single target spell if you buff it from Fatesinger and the extra 5 effective caster levels for Shout increases its damage by 33%. But for Reverberate and Great Shout, there are basically zero incentives to take this feat without reliable sources to extra Caster Levels.
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